Resonant Shard

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Resonant Shard
Resonant Shard.png
Production overview

Manufacturer:

Pyramids

Rarity class:

Relic

Weapon type:

Beam Emitter

Required level:

None

Min-max accuracy:

High

Min-max impact:

Medium

Min-max stability:

Medium

Min-max magazine:

Unlimited

Specifications

Feed system:

Resonant Energy

Ammunition type:

Elemental Beam

Fire mode:

Automatic

Rate of fire:

1000 RPM

Damage:

Solar

Effective range:

Long

Service history

Affiliation:

Black Fleet

 

Resonant Shards are weapons used by forces affiliated with the Black Fleet.[1]

Gameplay[edit]

Vow of the Disciple[edit]

A Resonant Shard is encountered in the third encounter of the Vow of the Disciple Raid, Exibition. It functions similarly to a Vex Cranium. While holding it, the player's visual is switched to third person. Their charged Melee becomes unusable, but their Grenade and regular melee still work. Using a Super, a Class Ability, or changing weapons will drop the shard. Using the "primary fire" button will unleash a medium power continuous beam that deals Solar damage. This beam homes in slightly to targets near the center of the screen, an effect better seen when aiming with the weapon. This beam is the only thing that can break the shield of a Disciple's Hourglass, the death of which extends the encounter's Terminal Resonance timer. Dropping the relic will inflict the player with a debuff called Curbed Resonance, which will prevent them from picking up any relic for 30 seconds.

Salvage[edit]

Resonant Shards appear in the Hive variant of the "Ordnance Disposal" job. Among the hordes of Hive, Devoured Ogres will appear, and their death will release a Resonant Shard. The Shard is the only thing that can destroy the crystals hovering around the arena. When a Shard runs out of ammo, another Devoured Ogre will appear to deliver a full one.

Gallery[edit]

List of appearances[edit]

References[edit]