Forum:Velschis, the Seething Pinion

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Velschis, the Seething Pinion
Aksor2.jpg
Biographical information

Other name(s):

Slayer of Guardians
Champion of House Kings

Species:

Fallen

Faction:

House of Kings (formerly)
House of Dusk (currently)

Rank:

Ultra

Class:

Captain

Gender:

Female

Combat information

Mission:

Winter's Run

Weapon(s):

Solar Shrapnel Launcher
Arc Cluster Shock Grenade

Abilities:

Summon Fallen
High Durability
Rapid Movement
Teleportation
Kinetic Ultra Smash
Summon Security Turrets
Summon Web Mines
Shield Drones
Summon Scorch Cannons

 

Velschis, the Seething Pinion is a powerful Fallen Captain indoctrinated into the House of Dusk and Strike boss of the remastered variation of Winter's Run. An infamous veteran from the Battle of the Twilight Gap, she is responsible for countless Guardian final deaths before her incarceration into the Prison of Elders. Years following her incarceration, she would be freed by the House of Dusk in an effort to bolster their forces.

Gameplay[edit]

Unlike the rather static mechanic set that is her predecessor, Aksor, Archon Priest, Velshcis comes loaded with a larger assortment of weapons and mechanics. Occasionally, she will throw a device that will release four bouncing and tracking Shock Grenades, similar to that deployed by Walkers, that can ravage health even on normal Strike difficulties. She will also spawn and respawn Web Mines across the arena indicated by the Captain's boasting animation. She will also on occasion launch a flare into the air to signal the spawning of Security Turret, which are weak compared to their standard counterparts but can deal out potentially nasty damage with a constantly increasing rate of fire. Finally, she will protect herself with Shield Drones that are immune to all means of attack save for Scorch Cannons that are usually well guarded by fresh adds.

Appearance[edit]