Christopher Barrett
From Destinypedia, the Destiny wiki
Christopher Barrett was the art director for Destiny, and current game director.[1] He has been an employee at Bungie since the year 2000 and has worked as an artist for nearly all of the studio's releases since.
Games
- Rise of Iron -- Game Director (2016)
- Destiny -- Art Director (2014)
- Halo: Reach - Additional Environment Art (2010)
- Halo 3: ODST - Additional Art Direction (2009)
- Halo 3 - Campaign Environment Lead (2007)
- Halo 2 - Lead Environment Artist (2004)
- Halo: Combat Evolved - Artist (2001)
- Myth II: Soulblighter - Multiplayer Artist (1998)
References
- ^ Game Informer #81: Destiny: Rise of Iron