Christopher Barrett
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Christopher Barrett was the art director for Destiny, of which later became the game director.[1] He was also the game director for Destiny 2[2] and the Marathon reboot.
He was an employee at Bungie from 2000 to 2024 and worked as an artist for nearly all of the studio's releases during his tenure at the company.
Games[edit]
- Destiny 2 -- Game Drector (2017)
- Rise of Iron -- Game Director (2016)
- Destiny -- Art Director (2014)
- Halo: Reach - Additional Environment Art (2010)
- Halo 3: ODST - Additional Art Direction (2009)
- Halo 3 - Campaign Environment Lead (2007)
- Halo 2 - Lead Environment Artist (2004)
- Halo: Combat Evolved - Artist (2001)
- Myth II: Soulblighter - Multiplayer Artist (1998)