Psion

Revision as of 01:56, February 12, 2017 by Dante the Ghost (talk | contribs) (I seriously am starting to question the notion of the Cabal -- bulky, cumbersome space turtles -- conquering a telekinetic species and then *trusting* them to handle their technology; it doesn't add up)

"There is no higher warfare than deception."
Grimoire description
Psion
Destiny-CabalPsion.jpg
Overview

At war with:

The City
Fallen
Vex
Hive
Taken

Distinctions:

Client-species to the Cabal
Telekinetic
Electrokinetic
Technokinetic

Notable group(s):

Ice Reapers

Notable individual(s):

Kolar, Psion Flayer
Numoc, Psion Flayer
Vatch, Psion Flayer
Three Psion Flayers in the Prison of Elders

 

Psions are a slave race of the Cabal. They are a unique species that was conquered and forced into servitude by the main Cabal race.[1][citation needed] Smaller than their larger counterparts,[2] Psions harness the power of their minds to attack enemies and pilot the Cabal's ships.[3]

Gameplay

The strength of a Psion's attack depends on the type of Psion. An ordinary Psion will only be able to attack at point blank range, a Psion Operant will be able to launch a short-range attack, and a Psion Flayer will be able to send a psychic attack from quite a long distance. These attacks deal Arc (or electrical) damage, signifying their power over mind and (potentially) machine. Certain Psions are known to channel Void and Solar power, though this is restricted to Flayers observed in the Prison of Elders.

Psions become much more dangerous during Nightfall Strikes, as they acquire a Void shield.

Armament

Types

Abilities

  • Psionic Blast
  • Psychic Melee

Gallery

List of appearances

References