Trammel of Conflict

Revision as of 15:23, June 26, 2024 by Unscathed Legionary (talk | contribs) (Created page with "{{Image}} {{Taken infobox |name= Trammel of Conflict |image= |species= Taken |faction= |rank= Major |class= Taken Phalanx |mission= Salvation's Edge |weapon= {{icon|Arc}} Slug Rifle |ability= High Durability <br> Rapid Movement <br> Teleportation <br> {{icon|Arc}} Shield Blast <br> {{icon|Kinetic}} Shield Lunge <br> Lock Down Conductor }} '''Trammels of Conflict''' are Major Taken Phalanxes encountered in Salvation's Edge alongside the ...")
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Trammel of Conflict
Biographical information

Species:

Taken

Rank:

Major

Class:

Taken Phalanx

Combat information

Mission:

Salvation's Edge

Weapon(s):

Arc Slug Rifle

Abilities:

High Durability
Rapid Movement
Teleportation
Arc Shield Blast
Kinetic Shield Lunge
Lock Down Conductor

 

Trammels of Conflict are Major Taken Phalanxes encountered in Salvation's Edge alongside the Trammels of Demise and Time in defense of the Herald of Finality, using their power and presence to prevent the intruding fireteam from wielding the energies of the Monolith.

Gameplay

First appearing with the second wave of adds in the middle portion of the arena, the Trammel of Conflict will join its Ravenous Taken Knight and Attendant allies in defense of the Herald of Finality as it stalls for the looming Final Shape. While it isn't mechanically impressive, its elimination is paramount in order to unlock the conductor and spark a charge within the connecting plate, thus allowing the team there to both charge the conductors, gather resonance and permit damage to the Herald of Finality. Additionally, while the Herald of Finality is on it's final stand, it will attempt to spawn the Trammel and its allies in one last ditch effort to eliminate the Guardians either themselves or stall them against the looming Final Shape.

Appearance