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Evocator
Biographical information

Faction:

The Dread
Created Congression
Weavers of Sorrow (unwillingly)

Rank:

Elite

Template:

Quassin

Purpose:

Areial support specialist

Combat information

Weapon(s):

Arc Evocator Orb

Abilities:

High durability
Dodge
Levitation
Arc Arc blast
Arc Arc storm
Arc Blinding slam
Arc Voltic Empowerment

 

"No sense. No soul. No death. Just a puppet dangling by a Disciple’s strings."

Evocators are powerful humanoid entities commanded by the Witness, its Disciples and allies; created by the Disciple Tivon. They are nimble entities that wield powerful orbs and Paracausal empowerment abilities.

Overview

Evocators are thin and spindly vaguely humanoid constructs. They share similar appearance traits to Tormentors and Subjugators with long arms and black claws with three fingers. The only major difference is the feet, which are much more stumpy. Their skin appears to be made of the same material as objects found in Pyramid structures, including their arms being made from a similar glass-like material. The face is featureless, save for three eyes, and is obscured under a cloak similar to those worn by the Husks and the Caretaker.

The Evocators are related to the Disciple Tivon as many Major Evocators have been seen labeled Scion of the Will and Tivon themself resembling an Evocator. During the fight against the Witness in the Pale Heart of the Traveler, it was learned that they were created by the Witness and Tivon from the remaining members of the Disciple's race following a massacre committed by Tivon prior to their ascension. Following Tivon's first death at the hands of Rhulk, the Evocators would fall under the Witness's total control and be incorporated into its forces of the Dread. After the Witness’ defeat within the Pale Heart, they would fall back under the control of Tivon and their followers.

Gameplay

Much like Grim, Evocators are capable of levitation and are nimble on the battlefield. Its main method of attack is firing bolts of Arc energy from its orbs. If a Guardian gets too close to melee them, they can use their orb as a melee weapon. Occasionally, they will thrust their orb upward to create an Arc storm, sending bolts of Arc Energy that can partially track Guardians. They can also slam their orb on the ground to create a pulse capable of temporarily blinding any Guardians looking directly at them. However, their orb also acts as a precision spot that deals more damage to it compared to the rest of its body.

However, the most notable thing about Evocators is their support capabilities. They can empower their allies through Voltic Empowerment to boost their speed and attack. The effect is doubled for enemies with Arc Weapons and Abilities such as most Fallen, Hive Thrall and Wizards and Scorn Abominations. This will be indicated to the player when they begin to draw energy from their orb into their other hand which they will crush, dispersing the energy to all enemies in the vicinity. This can be interrupted by either a powerful shot to an Evocator's orb or certain Guardian abilities that suppress, freeze or suspend.

Known Evocators

Variants

Trivia

  • In development, Evocators were originally called Rooks.

List of appearances