Forums: Index → Fan Fiction → Takedown |
Takedowns are a six-player endgame activity introduced in Season of the Worthy.
Overview
Takedowns are less mechanic-based compared to Raids and Dungeons. Instead, they function similarly to Strikes, relying more on a greater number of enemies which scale in power depending on the number of players in the activity, the power level of the fireteam leader and activity modifiers. Additionally, the number of checkpoints between encounters is fewer than in dungeons and raids: having one at the beginning of the Takedown, one after the first major boss encounter and one after defeating a secret boss associated with an exotic quest tied to a Takedown.
List of Takedowns
Trivia
- Takedowns in Destiny are similar in structure to an activity of the same name from Borderlands 3.[1]