Deep Stone Crypt (raid)

Revision as of 02:55, December 19, 2020 by 71.80.227.162 (talk) (→‎Trivia)

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Deep Stone Crypt
Dscthumb.png

Game:

Destiny 2

Player(s):

1-6

Recommended Power Level:

1220

Location:

Deep Stone Crypt, Europa

Objective(s):

Purge the House of Salvation from the Deep Stone Crypt.
Crash the Morning Star into Europa.

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 
The chains of legacy must be broken.

Deep Stone Crypt is the latest Raid in Destiny 2, released in the Beyond Light expansion on November 21, 2020.

The Guardians must secure the Deep Stone Crypt from the House of Salvation as they use its secrets to unleash an old unstoppable foe. In doing so, they also fight to save Europa itself from imminent destruction.

Walkthrough

Survive the Blizzard

Crypt Security

After surviving the blizzard, you must destroy 6 tall canisters that serve as the Crypt's security system. To destroy these canisters, you must lower their shields. To begin the encounter, one person must pick up a buff called Operator from the nearby Augmentation Terminal, Operator is represented by a red outline of a person who's hand is reaching towards a bright star, you can also call Operator "Red" if desired. Operator buff allows the wielder to open doors marked by a panel (that is glowing red for anyone who has the operator buff) to open locked doors. The encounter Arena itself is divided into two sides, the Light Side and the Dark Side, denoted by the lighting of the room. In each room are five pillars/server farms, under each pillar is a panel that can be viewed by looking down at a certain angle. These panels are to be numbered 1 through 5, in any order the team playing wants. The goal for the operator is to open a door on the far end of the encounter room and descend into a basement area where he can shoot the panels required to lower the shielding of Crypt Security. The way you can tell what panels to shoot on either side of the Arena is by picking up a buff called Scanner, denoted by a yellow hexagon that can be picked up by killing a Vandal that spawns in either side of the Arena. One designated player must pick up this buff and look through the windows on the floor find two panels that are glowing yellow that can only be seen as yellow if you have the scanner buff after one side calls their two panels, they must then put the scanner buff back into the Augment Terminal and the other side of the arena also selects a player to be the scanner and they read out their two panels. Note, periodically, there will be servitors called Sentinels that spawn into the arena, while these servitors are alive you cannot pass any augment through terminals kill these immediately. Once the operator has shot the 4 correct panels (shooting the wrong panels results in death for whoever is in the lower levels) the Crypt Security Panels lower, allowing for damage to be done to the "boss". Before damage begins however, the person in the Basement must send operator to the upper levels and someone in either room must take operator and send scanner down to the basement player so they can tell the players doing damage what Cylinder to shoot, shooting the wrong cylinder results in a wipe. Xenophage and Grenade launchers are recommended for damage phase. Once all the cylinders have been destroyed, you are then allowed to enter further into the Crypt where you will meet An old enemy and fight Atraks, who has turned herself into an exo

Atraks-1, Fallen Exo

Survive the Descent

Taniks, the Abomination

Bosses

Unique Enemies

Rewards

Weapons

Armor

Other Rewards

Trivia

  • This is the first raid to feature a returning character as the final boss.
  • This is the guardian's first time in the outer atmosphere since the Spire Of Stars raid.

Gallery