The Infantine
From Destinypedia, the Destiny wiki
The Infantine | |
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Neutral |
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Void Eye Blast |
The Infantine was a massive Ogre that was encountered within the Dreadnaught in the Summoner's Circle Mission. The Hive attempted to infuse it with Taken power, the Guardian—sent by Eris Morn—journeyed to the Founts aboard the warship in order to thwart the ritual, leading to the abomination's demise.[1]
Gameplay
The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as Thralls, Cursed Thralls, Knights, and other Ogres.
Gallery
Trivia
- The Infantine was formerly named Lost Dreadnaught during production of The Taken King.
- The Infantine's size is comparable to Phogoth, being at almost the same height, making it one of the largest Ogres in the series.
- The Infantine is one of the few Ogres in the first Destiny to leave behind a body after it is killed.
List of appearances
- Destiny
- The Taken King (First appearance)
References
- ^ Bungie (2015/9/15), Destiny: The Taken King, Playstation 4, Activision Blizzard, Summoner's Circle