European Dead Zone
From Destinypedia, the Destiny wiki
European Dead Zone | |
---|---|
Dead Zone Thumb.jpg | |
Overview | |
Location: |
|
Hostile races: |
|
Gameplay | |
Accessibility: |
Complete Spark |
Landing zones: |
|
- "European Dead Zone was ground-zero for a cataclysmic event that left a massive shard of The Traveler — the source of every Guardian's power and immortality — embedded in the vast landscape. For years, only wild vegetation and the remains of an abandoned city were evidence of our forgotten past. Now, the Red Legion are using the European Dead Zone as a staging ground for their war machine."
- — Website description
The European Dead Zone, also known as the EDZ or simply Dead Zone, is a region on Earth.[1] It is filled with ruins dating back to the Golden Age and earlier, but one of its most notable landmarks is a massive shard of the Traveler that was sundered during the Collapse. The Fallen House of Devils was known to have a presence in the EDZ before their disappearance due to the SIVA Crisis. By the time of the Red War, the Fallen had returned to the area under a new banner and their presence, combined with that of a Cabal occupational force and Taken remnants, has made the EDZ into a warzone.
Overview
The Red Legion began occupying the Zone after The Last City was invaded. Guardians will travel to the European Dead Zone in order to reclaim their powers from the Traveler's shard found there. The region contains many Lost Sectors and Adventures to partake in, as well as twenty-one Region Chests to find. The Fallen House of Dusk are also active in the Dead Zone, as well as the Taken, remnants from the Taken War, continue to linger within the region.[2]
History
Some time ago, possibly during the Collapse, an unknown event occurred that left a massive shard of the Traveler stuck in the EDZ.
Following the invasion of The Last City, Dominus Ghaul deploys his forces to mobilize within the region, causing the region to become a major warzone between the Taken, Fallen and Cabal. Guardian forces have also fled to the Dead Zone in order to hide and recover from the invasion, establishing The Farm as a new base of operations.
Locations
- Trostland (Landing Zone)
- Outskirts
- Winding Cove (Landing Zone)
- Firebase Hades
- Sunken Isles (Landing Zone)
- The Gulch (Landing Zone)
- The Sludge
- Quarantine Sector 236
- The Farm (Social Space)
- Legion's Gulch (Crucible map)
- Memento (Crucible map)
- The Dead Cliffs (Crucible map)
- The Fortress (Crucible map)
- Widow's Court (Crucible map)
- Emerald Coast (Gambit map)
Story Missions
Strikes
Adventures
- A Frame Job
- A New Frontier
- Anti-Anti-Air
- Calling Them Home
- Dark Alliance
- Getting Your Hands Dirty
- No Safe Distance
- Poor Reception
- Red Legion, Black Oil
- Reversing the Polarity
- Stop and Go
- Supply and Demand
- Unsafe At Any Speed
- WANTED: Silent Fang (Forsaken)
Quests
World Quests
Trivia
- In late 2013, the European Dead Zone was a major location planned for the Comet which would eventually become The Taken King. Along with Europa, the area was never completed and was later dropped from the expansion in March 2014 when Bungie decided to focus on the Dreadnaught.[3]
- The name Zervreilahorn can be seen on road sings around the EDZ. The Zervreilahorn is a mountain in Switzerland, effectively placing the EDZ in Switzerland.
- Although different words in German can be seen on signs in the area, such as “Ausgang” (exit) and "Salzwerk" (salt mines). Since both Germany and Switzerland has German as an official language, it is currently unknown were the EDZ is actually placed.
- The European Dead Zone is the largest playable space ever created by Bungie.
- Being the largest playable location in the game, the European Dead Zone has an impressive amount of Activities, which add up to: 7 Story Missions, 2 Strikes, 13 Adventures, 2 World Quests, 16 Lost Sectors, and 21 Region Chests.
List of appearances
- Destiny (First mentioned)
- House of Wolves (First appearance)
- The Taken King
- Destiny 2
Gallery
References
|