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The Mountaintop

From Destinypedia, the Destiny wiki

Revision as of 01:14, May 28, 2020 by Blucorsa (talk | contribs) (→‎Lore)

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The Mountaintop
The Mountaintop.jpg
Production overview

Rarity class:

Legendary

Weapon type:

Grenade launcher

Required level:

50

Min-max stability:

31

Min-max handling:

72

Min-max magazine:

1

Specifications

Feed system:

Tube

Ammunition type:

Special (kinetic)

Fire mode:

Breach-loaded, tube-fed

Rate of fire:

90 RPM

Damage:

Kinetic

Effective range:

Service history

Affiliation:

Crucible

 

"In the heat of battle, Guardian, you will know the right choice to make."
— Lord Shaxx

The Mountaintop is a Legendary Grenade launcher acquired from the Crucible pinnacle Quest of the same name given in Season 5 of Destiny 2. It is the second Kinetic grenade launcher in the game after The Militia's Birthright, and has effectively zero range drop-off with shells experiencing virtually entirely linear travel, technically making it the most accurate grenade launcher in the game.

Perks

  • Lightweight Frame: Superb handling. Move faster with this weapon equipped.
  • Selectable Perk 1:
    • Hard Launch: This weapon's launch barrel is optimized for projectile speed. Greatly increases projectile speed. Decreases stability. Slightly decreases blast radius.
    • Volatile Launch: This weapon is optimized for an especially explosive payload. Greatly increases blast radius. Slightly decreases handling speed. Slightly decreases. projectile speed.
  • Selectable Perk 2:
    • Spike Grenades: Grenades fired from this weapon do increased damage on direct hits. Increases stability.
    • Sticky Grenades: Grenades fired from this weapon attach on impact and detonate when enemies are in proximity.
  • Rangefinder: Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers.
  • Micro-Missile:This weapon fires in a straight line and has a massively increased projectile speed.

Lore

[Fireteam leaders: Do not advance on the Wall. Fall back to the Ridgeback District.]

Shaxx freezes with a Vandal's windpipe in his fist. He waits for Saladin to justify the strategy.

[I repeat: All teams rally at the Ridgeback District. Do NOT advance. The City is lost.]

Shaxx drops the Vandal, then empties the rest of his clip into a Captain. He and his fireteam are running on fumes. The dead, Fallen and Guardian alike, litter the Twilight Gap.

[Shaxx! Do you copy?]

He risks a look over his shoulder at their home, the place they call the Last Safe City. Not burning. Not yet. Gritting his teeth, he reloads.

[Shaxx, your orders are to retreat.]

He sees a gap in the onslaught of invaders and gestures to the others. "Nkechi! Take Abdi and Truce. Liu Feng, with me! Bray! Cover us!"

[This battlefield is not your stage, Shaxx! This is not about glory!]

His fireteam doesn't hesitate.

[Shaxx! For the final time: Fall! Back!]

As the six of them crest the Wall, Shaxx cuts the feed.

List of appearances

References