- "Killing the leaders of the factions you faced here isn't the end. There are those among these insidious groups that seek to fill the leadership gap you created, now giving their friends new ideas you probably don't want to run into on patrol in this desolate wasteland. Delve deep into enemy territory and break the newbies giving out orders... newbies that are somehow more powerful than the leaders you killed. These incursions are just like Dungeons, only more ruthless to those who dare to do it solo. And the champions you meet at the end? They'll help get that point across. But don't take it from me, see for yourself... because my life is at stake here! Please kill them for me, hehe... I hate my predicament."
- — Darumel
The Trials of the Immortal are endgame activities released following week 7 of the Crusades of the Screaming Plane within the Asylum of Screams.
Premise
Much like Dungeons, players must embark deep into uncharted territory, face a relentless and merciless opposition, and come face-to-face to the most resilient and dangerous enemies of the Screaming Prison, the Immortals, an unaffiliated group of extremely armed and resilient bosses. These missions are notably unforgiving due to the enemies' aggression, new weapons and tactics and a full restart if the team is wiped anywhere. Each Trial has a total of 9 encounters with 3 boss encounters being one of these few; despite that most of the encounters are simply combat arenas where players must kill all enemies in the area, each combat arena should not be underestimated, especially those that have mechanics and most certainly the bosses.
The Different Trials
Trial of the Visage
Well of Tears
Glyphs of Spite
Slayer's Admittance
Gospel of Despair
Hellpriest's Sermon
Shrouded Ritual
Trial of the Oppressive
Escape
Jailbreak
Warden's Response
Alitsion, Oppressive Mind
Convict's Walk
Maintain your Existence
Alipious, Oppressive Mind
Merge the Timelines
Trial of the Heretical
Tainted Narthex
Open the Sacristy
Penitent Conjuration
Cleanse the Bramble
Gates of Remembrance
Defiled Memory
Trial of the Seditious
Admission
The Laser Grid
Thermal Baths
The Competition
Challenge of the Traitors
The False Prize
The Seditious Flayers
Trial of the Relentless
Oblivion's Foyer
Fraudulent Projections
Shrine of Deceit
Draining the Shrine
The Empowered Servants
Entropy's Anchor
Trial of the Legendary
Storm the Ketch
The Webwork
Scale the Hull
Escape the Lockdown
Reaver's Guardsmen
Challenge of Honor
Trial of the Unbroken
Perimeter Defenses
Checkpoint Terminals
Eliminate the Prototypes
Trenchwork
Decrypt the Protocol
Discovery of Project Godfall
Trial of the Dreadtongue
Necroplex Siege
Eyes of the Anointed
Defiler's Tribute
Passage of Madness
Anthem of the Harmonybane
Escape the Pylon
Trial of the Recursive
Break the Sequence
The Tributary
Ascend the Spire
Re-ascend the Spire
Gaze's Reflections
Confluxes of Sacrilege
Trial of the Apothiosian
Amorphous Halls
Bypass the Gate
Adaption Cortexes
Navigate the Silo
Production Terminus
Call forth the Apotheosian
Trial of the Beastkeeper
Security Detail
Hunter's Playground
Corridor Lockdown
The Thicket
The Hunting Grounds
Disable the Fence
Trial of the Agonarchs
Harrowed Eulogy
Deathsinger's Lament
Fury of the Contemptuous
Hunger of the Voracious
The Bloodied Pits
Wrath of the Tormentor
Trial of the Despised
The Tournament
Kill the Cheaters
The Union
Union Traps
Scorn Contestants
Arijaks' Mercenaries
Trial of the Praetorian
Arrival
Escape the Bombardment
Boarding
The Ambush
Gas Flow
Royal Guardsmen
Trial of the Mastermind
Breach Security
Press through the Casino
The Opportunistic Patrons
Thermal Drill
Captured
Planting the Virus
Trial of the Symphonizer
Shockwave Relays
Tracking the Source
The Malevolent Path
Core of Discord
Chords of Metamorphosis
Symphonizer's Song
Trial of the Zealot
Clear the Ingress
Douse the Sigils
Claim the First Key
Evade the Stranded
Roam the Hellscape
Forest of Solace