Heretic

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Heretic
Production overview

Weapon type:

Rocket Launcher

Min-max stability:

33

Min-max handling:

31

Min-max magazine:

1

Specifications

Ammunition type:

Heavy

Rate of fire:

25

Damage:

Arc

 

"Death is only and forever an ending. All else is sacrilege."
Kuldax.

The Heretic is a Legendary Rocket Launcher awarded after completing the Pit of Heresy Dungeon.

Weapon Stats

  • Aggressive Frame: High damage, high recoil.
  • Cluster Bomb: Rockets spawn cluster bombs upon detonation.

Perks

  • Volatile Launch: This weapon is optimized for an especially explosive payload. Greatly increases blast radius. Slightly decreases handling speed. Slightly decreases projectile speed.
  • Quick Launch: This weapon's barrel provides faster projectiles and much faster aiming. Greatly increases handling speed. Increases projectile speed.
  • Black Powder: This weapon's explosives are more effective. Slightly increases blast radius. Decreases stability.
  • Implosion Rounds: This weapon's projectiles travel faster and have a controlled explosion. Increases projectile speed. Greatly increases stability. Decreases blast radius.
  • Demolitionist: Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

Lore

Hashladûn peered into the dark recesses of nightmare creatures and saw no hope. The Daughters' lineage was death and destruction writ in terrible scars across the surface of existence, yet no hint of their father or their father's father called from the void. But the energies of the Pyramid were those of creation—not of life, per se, but something other. Chaos and negation and the raw things that existed in the spaces between thought and fear. These terrible workings were wholly unknowable and endlessly seductive. The Daughters found themselves craven and lusting after the promise held within the boundless unknown. If the grand essences of the King of Subjugation and his willful Prince of Annihilation had truly dissipated, then the Daughters would seek new pathways through darkness by which to rule in their progenitors' name. And if the sword logic required the blood of all challengers, they would craft a champion worthy of the Annihilator's throne, yet bound to their own sinister whims. Their grandfather would not approve—cunning and deception were the path of another—but the Daughters were alone, and the Swarm was flailing. It was Kinox who urged her sisters to act. It was Hashladûn who offered the primordial essence of terror as their guide. And it was Besurith and Voshyr who gathered the husk of a shattered champion—a ravager to stand against all who would oppose their rule. A new breed of destroyer.

Appearances

References