Sunbreaker: Difference between revisions
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File:Sunbreaker 2.jpeg|Two Sunbreakers | File:Sunbreaker 2.jpeg|Two Sunbreakers | ||
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==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]'' | *''[[Destiny]]'' | ||
**''[[The Taken King]]'' {{1st}} | **''[[The Taken King]]'' {{1st}} | ||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 19:01, August 24, 2017
- "A Sunbreaker does not answer to any but the will of the Light. [...] Wield no power but the fury of fire!"
- — Ouros
Sunbreaker is a Solar-based Titan subclass.
Upgrades
- "Forge the fury of undying suns."
- — Class Description
Tier 1—Grenades
- Fusion Grenade—an explosive grenade that causes bonus damage when attached to its target
- Thermite Grenade—a grenade that sends forward a burning line of fire
- Incendiary Grenade—a grenade whose explosion catches enemies on fire, causing additional damage over time
Tier 2—Movement
- Lift—jump and then press again while in the air to activate Lift
- Increased Height—upgrades Lift to carry you higher
- Increased Control—upgrades Lift for better directional control while in the air
- Catapult—upgrades Lift to provide a strong initial burst of momentum
Tier 3—Super
- Hammer of Sol—summon a flaming hammer and wreak destruction down upon your enemies
- Forgemaster—throw more hammers, and hammers cause bigger explosions
- Suncharge—press during Hammer of Sol to hurl yourself forward. Enemies in your path explode, chaining fiery damage to other enemies
- Scorched Earth—ignite the world, creating Sunspots everywhere your Hammer of Sol impacts
Tier 4—Melee
- Sunstrike—burn your enemies with a heavy Solar Melee strike
- Melting Point—burn away your target's defenses. While burning, targets are weakened to both you and your allies
- Thermal Vent—Sunstrike releases a Solar explosion on hit. Kills create a Sunspot that damages enemies inside
- Stoke the Forge—reduces Sunstrike cooldown. Getting a killing blow with Sunstrike instantly recharges it
Tier 5—Training 1
- Titan Codex I—training focused on battle recovery and toughness
- Titan Codex II—training focused on speed and toughness
- Titan Codex III—training focused on battle recovery and speed
Tier 6—Perks 1
- Flameseeker—your Hammer of Sol will alter its flight path to seek out your enemies
- Explosive Pyre—enemies felled by your hammer explode, chaining fiery Solar damage to others
- Fleetfire—enemies felled by your fire grant you bonus agility and reload speed. Stacks up to 3 times
Tier 7—Training 2
- Titan Codex IV—training focused on all attributes
- Titan Codex V—training focused on maximum recovery
- Titan Codex VI—training focused on raw speed
Tier 8—Perks 2
- Simmering Flames—when Super energy is full, grenade and melee abilities recharge twice as fast
- Cauterize—enemies brought down by your fire regenerate your health
- Fire Keeper—while standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer
Gallery
List of appearances
- Destiny
- The Taken King (First appearance)
- Destiny 2
References
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