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[[Category:Earth]]
[[Category:Earth]]
[[Category:Destination]]
[[Category:Destination]]
[[Category:Social spaces]]

Revision as of 20:08, June 4, 2017

Tower
Destiny tower screenshot.jpg
Overview

Location:

The Last City, Earth

Gameplay

Accessibility:

Complete A Guardian Rises

Player capacity:

16

 

"Home of the Guardians, where you can regroup, rearm, and form new alliances before venturing beyond."
— Location Description

The Tower is a location in the Last City, located along the outer wall. It is the headquarters of the Vanguard, home of the Speaker, and where Guardians return to report and rest between missions.[1] Guardians can visit vendors, turn in quests, and interact with their fellows in the stronghold.

According to Tyra Karn, at the height of the Last City's power, it was defended by eight total towers manned by Titans. Aside from the Tower and Bannerfall, the others have been destroyed over centuries of conflict.[2]

The Tower was the first target attacked by the Cabal Red Legion during their invasion of the Last City, one year after the SIVA Crisis.[3][4] Guardians stalled the Red Legion troops while civilians were evacuated, but the Speaker went missing. The Tower was subsequently destroyed, and the Guardians were forced to relocate to the Guardian Camp.

Gameplay

The Tower acts as the main hub for Guardians in between missions or Crucible matches. It is one of four "Social Spaces" available in the game, the others being the Vestian Outpost in the Reef (available in House of Wolves); the Lighthouse, available after going flawless in Trials of Osiris; and the Iron Temple on Felwinter Peak (available in Rise of Iron). At the Tower, Guardians can interact with fellow Guardians, or the many NPCs present.

Activities

Characters and Kiosks in the Tower

Panorama of the Tower

Tower Plaza

Hall of Guardians

Tower North

Tower Hangar

The hangar

Traveler's Walk

Other

Dead Ghost Locations

See Dead Ghost for details. The Tower features four Dead Ghosts, one of which can only be obtained when the Traveler's Walk is open.

Tower Intercom Quotes

  • "Attention Guardians, attacks on Titans have increased. Please stay in a fireteam to remain safe."
  • "Guardians, having a Ghost is no excuse for recreational Tower jumping!"
  • "Dead Orbit would like to remind everyone that their pessimistic name does not prevent an optimistic outcome....if we survive."[5]
  • "Error. Bungie.net, satisfying your mom since 1991! Error."[6]
  • "Hello, this is Cayde-6 of the Vanguard. I realize this is an abuse of the Tower P.A., but whoever took my sparrow, I will find you. And you'll wear a sign that says you stole... Nevermind, nevermind! It's right here."[7]
  • "Fireteam... Fireteam 'The Bad Guys Don't Care What We Call Ourselves Do They?' report in. Zavala out."[8]
  • "Robots are not target practice, Guardians."
  • "Warning: unauthorized use of a Fist of Havoc reported in the shuttle bay."
  • "This is Ikora Rey. The South Tower is off limits, because we are still cleaning up last night's... event."
  • "You are a great Guardian, and your mom is a classy lady."
  • "Taco says no."[9]
  • "Advisory: Blame Stosh"
  • "All Titans interested in Commander Zavala’s crochet course should speak with a Frame for details.”
  • "Guardian Alert: Fallen are the enemy."
  • "Flight Controller 5530, signing off. I quit."
  • "Fireteam "Bad News for the Bad Guys" report in immediately, Zavala out." [10]
  • "Will Fireteam.... (sigh) Will Fireteam 'The Bad Guys don't care what we call ourselves' please report to the Vanguard immediately."[11]
  • "Recalling bounty on Hive Temple at Ishtar, anticipated probability of success: unacceptable."[12]

Trivia

  • Players can interact with two different balls that can be found in the Tower Watch. The first is a soccer ball and behaves as one when kicked. The second is a larger purple ball that can be kicked much higher, but it descends much more slowly. Prior to patch 1.1.2, the purple ball used a low-resolution polyhedral model with a matte texture; after the patch, the purple ball gained a higher-quality model with a metallic texture, and also lights up when kicked.
  • There is a secret button on the rafter near the post office. It activates the fan on the roof of the post office, briefly launching any Guardian standing on it into the air.
  • In the lowest part of the hangar, Guardians can find a small lounge with a few NPCs and couches built into a decommissioned cargo ship. Aside from the occasional visit by Xûr, this area originally had no use and could not be interacted with. After patch 1.1.2, a machine in the lounge was updated so that it could be activated to briefly play a random piece of music. Also included are Cabal Shields, Fallen Shock Rifles and Shrapnel Launchers, and Vex chassis hanging on the wall next to the music player.
  • If one quickly heads to the hangar when they first arrive at the Tower they will see their personal spaceship landing in the hangar.[13]
  • The gyro-like machine seen in the Speaker's chamber is called the Vitalis. Its purpose is unknown. From its name, however, one might infer that it has something to do with monitoring the health or status of the Traveler, whose image it projects.[14]
  • At an early stage of development, the Tower was intended to have specialized gathering places for each of the three Guardian classes so players of the same class could meet up.[15] The lounge in the hangar may have been the Hunter gathering place, as it features banners bearing the Hunter insignia.
  • The large sealed door across from the Speaker's chamber leads to the Tower North Food District. The area was completely inaccessible during Destiny, but Destiny 2 allows players to briefly pass through it during the mission Homecoming. It contains Cayde-6's favorite spicy ramen shop; Bungie created a T-shirt bearing the shop's logo.

Gallery

List of appearances

References

Template:Social Spaces