Christopher Barrett: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
'''Christopher Barrett''' is the art director for ''[[Destiny]]''. He has been an employee at [[Bungie]] since the year 2000 and has worked as an artist for nearly all of the studio's releases since. | '''Christopher Barrett''' is the art director for ''[[Destiny]]''. He has been an employee at [[Bungie]] since the year 2000 and has worked as an artist for nearly all of the studio's releases since. | ||
== Games == | == Games == | ||
*''[[wikipedia:Destiny (video game)|Destiny]]'' -- Art Director (2014) | |||
*''[[wikipedia:Halo: Reach|Halo: Reach]]'' - Additional Environment Art (2010) | *''[[wikipedia:Halo: Reach|Halo: Reach]]'' - Additional Environment Art (2010) | ||
*''[[wikipedia:Halo 3: ODST|Halo 3: ODST]]'' - Additional Art Direction (2009) | *''[[wikipedia:Halo 3: ODST|Halo 3: ODST]]'' - Additional Art Direction (2009) |
Revision as of 12:15, August 29, 2013
Christopher Barrett is the art director for Destiny. He has been an employee at Bungie since the year 2000 and has worked as an artist for nearly all of the studio's releases since.
Games
- Destiny -- Art Director (2014)
- Halo: Reach - Additional Environment Art (2010)
- Halo 3: ODST - Additional Art Direction (2009)
- Halo 3 - Campaign Environment Lead (2007)
- Halo 2 - Lead Environment Artist (2004)
- Halo: Combat Evolved - Artist (2001)
- Myth II: Soulblighter - Multiplayer Artist (1998)