Eleatic Principle: Difference between revisions
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{{Weapon infobox | {{Weapon infobox | ||
|image= [[File:Eleatic_Principle.jpg|350px]] | |image=[[File:Eleatic_Principle.jpg|350px]] | ||
|manufacturer= | |manufacturer= | ||
|class= [[Legendary]] | |class=[[Legendary]] | ||
|type= [[Machine Gun]] | |type=[[Machine Gun]] | ||
|patterns= | |frame=[[lightgg:878286503|Rapid-Fire Frame]] | ||
|level= | |craftable=Yes | ||
|defense= | |patterns=5 | ||
|stability= 34 | |level= | ||
|handling= 50 | |defense= | ||
|magazine= 75 | |stability=34 | ||
|handling=50 | |||
|magazine=75 | |||
|feed= | |feed= | ||
|ammo= Heavy Ammo | |ammo=Heavy Ammo | ||
|mode= | |mode= | ||
| | |zoom=16 | ||
|damage= [[Arc]] | |aim=67 | ||
|range= 26 | |rate=900 RPM | ||
|service= Yes | |damage={{Icon|Arc}} [[Arc]] | ||
|affiliation= [[Guardian]] | |range=26 | ||
|service=Yes | |||
|affiliation=[[Guardian]] | |||
}} | }} | ||
{{Quote|Explanation leads to contradiction|In game description}} | {{Quote|Explanation leads to contradiction|In game description}} | ||
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==Perks== | ==Perks== | ||
{{PerkTable | {{PerkTable | ||
|barrel1= [[lightgg:1467527085|Extended Barrel]] | |barrel1=[[lightgg:1467527085|Extended Barrel]] | ||
| | |barrel2=[[lightgg:1392496348|Polygonal Rifling]] | ||
| | |barrel3=[[lightgg:3661387068|Chambered Compensator]] | ||
| | |barrel4=[[lightgg:1482024992|Smallbore]] | ||
| | |barrel5=[[lightgg:4090651448|Corkscrew Rifling]] | ||
| | |barrel6=[[lightgg:202670084|Full Bore]] | ||
| | |barrel7=[[lightgg:3250034553|Hammer-Forged Rifling]] | ||
| | |barrel8=[[lightgg:839105230|Arrowhead Brake]] | ||
| | |barrel9=[[lightgg:1840239774|Fluted Barrel]] | ||
|mag1= [[lightgg:1087426260|Appended Mag]] | |||
| | |mag1=[[lightgg:1087426260|Appended Mag]] | ||
| | |mag2=[[lightgg:1431678320|Alloy Magazine]] | ||
| | |mag3=[[lightgg:3230963543|Flared Magwell]] | ||
| | |mag4=[[lightgg:679225683|Light Mag]] | ||
| | |mag5=[[lightgg:1968497646|Armor-Piercing Rounds]] | ||
| | |mag6=[[lightgg:2420895100|Extended Mag]] | ||
| | |mag7=[[lightgg:1561002382|High-Caliber Rounds]] | ||
|1stperk1= [[lightgg:2621346526|Ensemble]] | |mag8=[[lightgg:1885400500|Ricochet Rounds]] | ||
| | |||
| | |1stperk1=[[lightgg:2621346526|Ensemble]] | ||
| | |1stperk2=[[lightgg:2387244414|Zen Moment]] | ||
| | |1stperk3=[[lightgg:588594999|Moving Target]] | ||
| | |1stperk4=[[lightgg:2416023159|Offhand Strike]] | ||
| | |1stperk5=[[lightgg:744594675|Well-Rounded]] | ||
|2ndperk1= [[lightgg:1890422124|Tap the Trigger]] | |1stperk6=[[lightgg:1570042021|Heating Up]] | ||
| | |1stperk7=[[lightgg:684456054|Eddy Current]] | ||
| | |||
| | |2ndperk1=[[lightgg:1890422124|Tap the Trigger]] | ||
| | |2ndperk2=[[lightgg:2846385770|Rangefinder]] | ||
| | |2ndperk3=[[lightgg:438098033|Harmony]] | ||
| | |2ndperk4=[[lightgg:11612903|Adrenaline Junkie]] | ||
|origin1= [[lightgg:2565067140|Head Rush]] | |2ndperk5=[[lightgg:1048183818|Adaptive Munitions]] | ||
|2ndperk6=[[lightgg:2610012052|Golden Tricorn]] | |||
|2ndperk7=[[lightgg:365154968|Target Lock]] | |||
|origin1=[[lightgg:2565067140|Head Rush]] | |||
}} | }} | ||
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MESSAGE ENDS | MESSAGE ENDS | ||
== | ==List of appearances== | ||
*''[[Destiny 2]]'': ''[[Season of the Witch]]'' {{1st}} | *''[[Destiny 2]]'': | ||
**''[[Season of the Witch]]'' {{1st}} | |||
==References== | |||
<references/> | |||
[[Category:Machine Guns]] | [[Category:Machine Guns]] | ||
[[Category:Craftable weapons]] | [[Category:Craftable weapons]] | ||
[[Category:Legendary weapons]] | [[Category:Legendary weapons]] | ||
[[Category:Weapons]] | |||
[[Category:Weapon lore]] |
Latest revision as of 23:24, November 29, 2023
- "Explanation leads to contradiction"
- — In game description
Eleatic Principle is a Legendary Machine Gun introduced in Season of the Witch.
Perks[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Extended Barrel | Appended Mag | Ensemble | Tap the Trigger | Head Rush | |||||||||||
Polygonal Rifling | Alloy Magazine | Zen Moment | Rangefinder | ||||||||||||
Chambered Compensator | Flared Magwell | Moving Target | Harmony | ||||||||||||
Smallbore | Light Mag | Offhand Strike | Adrenaline Junkie | ||||||||||||
Corkscrew Rifling | Armor-Piercing Rounds | Well-Rounded | Adaptive Munitions | ||||||||||||
Full Bore | Extended Mag | Heating Up | Golden Tricorn | ||||||||||||
Hammer-Forged Rifling | High-Caliber Rounds | Eddy Current | Target Lock | ||||||||||||
Arrowhead Brake | Ricochet Rounds | ||||||||||||||
Fluted Barrel |
Lore[edit]
SENDER:IKO-006 DECRYPTION KEY:SE7SYZP17A$IKO-006 SUBJ:Understanding
Savathûn didn't construct her Spire for Light and logic alone. There is more to this then meets the eye. That's the crux of it.
What is imbaru? Asking the question yields an ounce of tribute by itself;failing to answer it yields more. It's impossible to engage with the concept without falling into the web of cunning devised by the Witch Queen, even after her death.
It's elegant. And infuriating.
We are familiar with the sword logic: the need to endure and force the universe to endure you. It's a contest. When there is nothing left standing but you, then you've won. Your prize is existence.
But imbaru is tribute from the failure to understand. When Savathûn ensnared us with her cunning, she fed her worm. Every false step or mistake in our attempts to unravel Savathûn's plans gave her exactly what she wanted. Whenever someone believed a lie or doubted a truth, she became that much more powerful.
We might think we know what we're doing here, but in many ways, I doubt we do. There will be ripples from Eris's actions. We can't predict what waves she'll make.
MESSAGE ENDS
List of appearances[edit]
- Destiny 2:
- Season of the Witch (First appearance)