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Security Turret: Difference between revisions
From Destinypedia, the Destiny wiki
Mirror Zero (talk | contribs) m (→Gallery: added big turret image and minor descriptions, if unnecessary then remove the descriptions.) |
(large turrets appear in Last Call. added to intro and gameplay.) |
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|abilities= High Durability <br> Increase Rate of Fire | |abilities= High Durability <br> Increase Rate of Fire | ||
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The '''Security Turret''' is a stationary auto-turret used by the [[Fallen]] for brief incursions and position defense. | The '''Security Turret''' is a stationary auto-turret used by the [[Fallen]] for brief incursions and position defense. Two variants exist, a fully automated, deployable version with one barrel, and a larger, static version with a three-barreled weapon and a manual mode. | ||
==History== | ==History== | ||
The heavy version of the Security Turret was first seen in the [[Prison of Elders]], during the [[Last Call|prison break]], where they were reactivated and manned by [[Cayde-6]] in support of [[The Guardian]] to clean up a number of rioting inmates.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]], Playstation 4, Activision Blizzard'', ''[[Mission]]: [[Last Call]]''</ref> They were later seen as part of the deck defenses of the [[Spider's Ketch]], used to fend off intruders.<ref name="Ketch">'''Bungie (2022/8/23)''', ''[[Destiny 2]]: [[Season of Plunder]] - [[Ketchcrash]]''</ref> | |||
The portable version of the Security Turret was first seen during a [[Fallen]] covert operation in the [[Zero Hour]] [[Exotic Mission|Mission]], where they attempted to stave off the [[Guardian]]s and allow [[Siriks, Loyal to Eramis]] and his crew to escape.<ref>'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Season of the Drifter]], Playstation 4, Activision Blizzard, [[Exotic Mission]]: [[Zero Hour]]''</ref> They reappear in the [[Ketchcrash]], where the [[Security Optic]] of the in the enemy pirate's [[Ketch]] summons them in its defense.<ref name="Ketch"/> They are also employed by the [[House of Salvation]] in fortifying [[Seraph Station]].<ref>'''Bungie (2022/12/6)''', ''[[Destiny 2]]: [[Season of the Seraph]] - [[Exotic Mission]]: [[Operation: Seraph's Shield]]''</ref> | |||
==Gameplay== | ==Gameplay== | ||
While superficially similar to the [[Cabal]] [[Scorpius]], Security Turrets have notable differences in makeup and behavior. Their health pools are much larger than the Cabal's weaponry, and lack a weak point, which further increases the punishment they can take. Security Turrets take a couple of seconds to lock on to a target, which they will then fire upon with highly damaging bursts of [[Arc]] projectiles. The longer they fire upon a target, they quicker they can fire the next burst. Breaking line of sight is recommended when dealing with Security Turrets. | While superficially similar to the [[Cabal]] [[Scorpius]], Security Turrets have notable differences in makeup and behavior. Security Turrets are more akin to environmental obstacle than combatants, and several effects such as tracking projectiles and [[Witherhoard]] pools will not consider them. Their health pools are much larger than the Cabal's weaponry, and lack a weak point, which further increases the punishment they can take. Security Turrets take a couple of seconds to lock on to a target, which they will then fire upon with highly damaging bursts of [[Arc]] projectiles. The longer they fire upon a target, they quicker they can fire the next burst. Breaking line of sight is recommended when dealing with Security Turrets. | ||
==Trivia== | ==Trivia== | ||
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File:Security Turret.jpg|Security Turret as seen in Zero Hour | File:Security Turret.jpg|Security Turret as seen in Zero Hour | ||
File:Security Turret Side.png | File:Security Turret Side.png | ||
File:Big Turret.jpg| | File:Big Turret.jpg|Stationary Turret variant, seen in Ketchcrash | ||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[ | **''[[Forsaken]]'' {{1st}} | ||
**''[[Season of Plunder]]'' | ***''[[Season of the Drifter]]'' | ||
**''[[Season of the Seraph]]'' | ***''[[Season of Plunder]]'' | ||
***''[[Season of the Seraph]]'' | |||
==References== | ==References== |
Revision as of 07:07, January 23, 2023
Security Turret | |
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Biographical information | |
Species: |
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Type: |
Automated Turret |
House: |
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Rank: |
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Mission: |
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Combat information | |
Weapon(s): |
Arc Security Auto-Turret |
Abilities: |
High Durability |
The Security Turret is a stationary auto-turret used by the Fallen for brief incursions and position defense. Two variants exist, a fully automated, deployable version with one barrel, and a larger, static version with a three-barreled weapon and a manual mode.
History
The heavy version of the Security Turret was first seen in the Prison of Elders, during the prison break, where they were reactivated and manned by Cayde-6 in support of The Guardian to clean up a number of rioting inmates.[1] They were later seen as part of the deck defenses of the Spider's Ketch, used to fend off intruders.[2]
The portable version of the Security Turret was first seen during a Fallen covert operation in the Zero Hour Mission, where they attempted to stave off the Guardians and allow Siriks, Loyal to Eramis and his crew to escape.[3] They reappear in the Ketchcrash, where the Security Optic of the in the enemy pirate's Ketch summons them in its defense.[2] They are also employed by the House of Salvation in fortifying Seraph Station.[4]
Gameplay
While superficially similar to the Cabal Scorpius, Security Turrets have notable differences in makeup and behavior. Security Turrets are more akin to environmental obstacle than combatants, and several effects such as tracking projectiles and Witherhoard pools will not consider them. Their health pools are much larger than the Cabal's weaponry, and lack a weak point, which further increases the punishment they can take. Security Turrets take a couple of seconds to lock on to a target, which they will then fire upon with highly damaging bursts of Arc projectiles. The longer they fire upon a target, they quicker they can fire the next burst. Breaking line of sight is recommended when dealing with Security Turrets.
Trivia
- Their health bar refers to them as "Turret", but kill cams call them "Security Turret".
Gallery
List of appearances
References
- ^ Bungie (2018/9/4), Destiny 2: Forsaken, Playstation 4, Activision Blizzard, Mission: Last Call
- ^ Jump up to: a b Bungie (2022/8/23), Destiny 2: Season of Plunder - Ketchcrash
- ^ Bungie (2019/3/5), Destiny 2: Season of the Drifter, Playstation 4, Activision Blizzard, Exotic Mission: Zero Hour
- ^ Bungie (2022/12/6), Destiny 2: Season of the Seraph - Exotic Mission: Operation: Seraph's Shield
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