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Gunslinger: Difference between revisions
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*Path Unknown - Training focused on battle recovery and toughness | *Path Unknown - Training focused on battle recovery and toughness | ||
=== | ===Tier 6 - Perks 1=== | ||
*Scavenger - Picking up ammo reduces the cooldown of your grenade and Throwing Knife | *Scavenger - Picking up ammo reduces the cooldown of your grenade and Throwing Knife | ||
*Keyhole - Golden Gun overpenetrates and can damage multiple targets | *Keyhole - Golden Gun overpenetrates and can damage multiple targets | ||
*Gunslinger's Trance - Precision kills increase weapon stability. Stacks up to 3 times | *Gunslinger's Trance - Precision kills increase weapon stability. Stacks up to 3 times | ||
=== | ===Tier 7 - Training 2=== | ||
*Way of the Drifter - Training focused on all attributes | *Way of the Drifter - Training focused on all attributes | ||
*Way of the Fearless - Training focused on toughness at all costs | *Way of the Fearless - Training focused on toughness at all costs | ||
*Way of the Nomad - Training focused on maximum battle recovery | *Way of the Nomad - Training focused on maximum battle recovery | ||
=== | ===Tier 8 - Perks 2=== | ||
*Chain of Woe - Precision kills increase weapon reload speed. Stacks up to 3 times | *Chain of Woe - Precision kills increase weapon reload speed. Stacks up to 3 times | ||
*Over the Horizon - Increases the range of the Golden Gun | *Over the Horizon - Increases the range of the Golden Gun |
Revision as of 16:34, October 14, 2015
- "A lone wolf who lives for the perfect shot."
- — Class Description
Gunslinger is a Solar-based Hunter subclass.
Upgrades
Tier 1 - Grenades
- Incendiary Grenade - An explosive grenade that catches enemies on fire, causing additional damage over time
- Swarm Grenade - A grenade which detonates on impact, releasing multiple drones that seek nearby enemies
- Tripmine Grenade - An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger
Tier 2 - Movement
- Double Jump - Jump a second time after leaving the ground
- Better Control - Upgrades Double Jump for better directional control while in the air
- Triple Jump - Upgrades Double Jump with a third jump
- Higher Jump - Upgrades Double Jump for even greater height
Tier 3 - Super
- Golden Gun - Summon a flaming pistol which disintegrates enemies with Solar Light
- Deadeye - Significantly increases the accuracy of Golden Gun
- Combustion - Killing enemies with Golden Gun cause them to explode
- Gunfighter - Reduces the cooldown of Golden Gun, allowing it to be used more often
Tier 4 - Melee
- Throwing Knife - Throw a knife from a distance
- Circle of Life - Killing an enemy with Throwing Knife while Golden Gun is active extends the duration of Golden Gun
- Incendiary Blade - Throwing Knife catches enemies on fire, dealing additional damage over time
- Knife Juggler - Precision kills with Throwing Knife immediately resets its cooldown
Tier 5 - Training 1
- Path Forgotten - Training focused on toughness and speed
- Path Forbidden - Training focused on battle recovery and speed
- Path Unknown - Training focused on battle recovery and toughness
Tier 6 - Perks 1
- Scavenger - Picking up ammo reduces the cooldown of your grenade and Throwing Knife
- Keyhole - Golden Gun overpenetrates and can damage multiple targets
- Gunslinger's Trance - Precision kills increase weapon stability. Stacks up to 3 times
Tier 7 - Training 2
- Way of the Drifter - Training focused on all attributes
- Way of the Fearless - Training focused on toughness at all costs
- Way of the Nomad - Training focused on maximum battle recovery
Tier 8 - Perks 2
- Chain of Woe - Precision kills increase weapon reload speed. Stacks up to 3 times
- Over the Horizon - Increases the range of the Golden Gun
- Gambler's Dagger - Gain an additional Throwing Knife