Praedyth's Revenge: Difference between revisions
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(Addition of all perks and their respective stat adjustments.) |
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===Destiny 2=== | ===Destiny 2=== | ||
====Barrel==== | |||
*'''Fluted barrel''' +5 stability, +15 handling | |||
*'''Arrowhead brake''' +10 handling, +30 recoil | |||
*'''Chambered compensator''' _10 stability, +10 recoil, -5 handling | |||
*'''Corkscrew rifling''' +5 range, stability, and handling | |||
*'''Extended barrel''' +10 range and recoil, -10 handling | |||
*'''Full bore''' +15 range, -10 stability, -5 handling | |||
*'''Hammer-forged rifling''' +10 range | |||
*'''Polygonal rifling''' +10 stability | |||
*'''Smallbore''' +7 range and stability | |||
====Magazine==== | |||
*'''Tactical mag''' +5 stability, +10 reload, +10 magazine | |||
*'''Accurized rounds''' +10 range | |||
*'''Extended mag''' -20 reload, +30 magazine | |||
*'''Steady rounds''' -5 range, +15 stability | |||
*'''Alloy mag''' +10 reload when magazine is empty | |||
====Perk Column 1==== | |||
*'''Osmosis''' Using a grenade ability changes this weapon's damage to match your subclass until stowed. | |||
*'''Rewind rounds''' When the magazine is emptied, the magazine is refilled based on the number of hits (must hit the last shot of the magazine in order to activate) | |||
*'''Quickdraw''' This weapon can be drawn very fast | |||
*'''No Distractions''' Aiming down sights reduces incoming flinch | |||
*'''Moving target''' Increased movement speed and target acquisition when aiming down sights | |||
*'''Feeding frenzy''' Rapid kills progressively increase reload speed, stacking up to 3x | |||
====Perk Column 2==== | |||
*'''Frenzy''' Being in combat (radius unknown) for an extended period of time increases damage, handling, and reload speed until out of combat | |||
*'''High-impact reserves''' Bottom half of the magazine deals extra damage | |||
*'''Firefly''' Kills make the target explode and produce a [[Solar]] explosion, also slightly increases reload speed. | |||
*'''Adrenaline Junkie''' Grenade final blows grant bonus damage and handling for a moderate duration | |||
*'''Opening shot''' Aiming down sights increases target acquisition and range on the first shot fired. | |||
*'''Kill clip''' Killing an enemy grants a 35% damage bonus for 3 seconds | |||
==List of appearances== | ==List of appearances== |
Revision as of 01:05, May 31, 2021
For more information, see the citation policy.
- "Praedyth's fall isn't over... because it hasn't happened yet... and it will happen again."
- — Weapon Description
Preadyth's Revenge is a Legendary Sniper Rifle that deals Void damage. It is rewarded from The Templar Oracle Phase in the Vault of Glass Raid.
In Destiny 2 a "timelost" version of this weapon is available from completing raid challenges.
Perks
Destiny 1
Column 0
- Oracle Disruptor - This weapon deals bonus damage to Oracles in the Vault of Glass.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 1
- TacSys SLS15 - Mid-zoom scope. Useful for unpredictable situations.
- Ambush SLH25 - Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
- LongView SLR10 - Low-zoom scope. Improved range and handling.
Column 2
- Firefly - Precision kills with this weapon cause the target to explode.
Column 3
- Flared Magwell - Reload this weapon even faster.
- Quickdraw - This weapon can be drawn unbelievably fast.
- Field Scout - Increases carried Ammo capacity.
Column 4
- Feeding Frenzy - Kills with this weapon increase reload speed for a short time.
Destiny 2
Barrel
- Fluted barrel +5 stability, +15 handling
- Arrowhead brake +10 handling, +30 recoil
- Chambered compensator _10 stability, +10 recoil, -5 handling
- Corkscrew rifling +5 range, stability, and handling
- Extended barrel +10 range and recoil, -10 handling
- Full bore +15 range, -10 stability, -5 handling
- Hammer-forged rifling +10 range
- Polygonal rifling +10 stability
- Smallbore +7 range and stability
Magazine
- Tactical mag +5 stability, +10 reload, +10 magazine
- Accurized rounds +10 range
- Extended mag -20 reload, +30 magazine
- Steady rounds -5 range, +15 stability
- Alloy mag +10 reload when magazine is empty
Perk Column 1
- Osmosis Using a grenade ability changes this weapon's damage to match your subclass until stowed.
- Rewind rounds When the magazine is emptied, the magazine is refilled based on the number of hits (must hit the last shot of the magazine in order to activate)
- Quickdraw This weapon can be drawn very fast
- No Distractions Aiming down sights reduces incoming flinch
- Moving target Increased movement speed and target acquisition when aiming down sights
- Feeding frenzy Rapid kills progressively increase reload speed, stacking up to 3x
Perk Column 2
- Frenzy Being in combat (radius unknown) for an extended period of time increases damage, handling, and reload speed until out of combat
- High-impact reserves Bottom half of the magazine deals extra damage
- Firefly Kills make the target explode and produce a Solar explosion, also slightly increases reload speed.
- Adrenaline Junkie Grenade final blows grant bonus damage and handling for a moderate duration
- Opening shot Aiming down sights increases target acquisition and range on the first shot fired.
- Kill clip Killing an enemy grants a 35% damage bonus for 3 seconds
List of appearances
- Destiny (First appearance)
- Destiny 2: Season of the Splicer