Devils' High Emissary: Difference between revisions

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|ability= High Durability <br> Ultra Smash <br> Rapid Movement <br> Teleportation <br> Summon Fallen
|ability= High Durability <br> Ultra Smash <br> Rapid Movement <br> Teleportation <br> Summon Fallen
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'''Devils' High Emissary''' is a unique [[Ultra]] [[Fallen]] [[Captain]]. They are encountered while on [[patrol]], and start [[The Guardian]] on their path to aquiring their [[Khvostov 7G-0X]].
The '''Devils' High Emissary''' is a unique [[Ultra]] [[Fallen]] [[Captain]]. They are encountered while on [[patrol]], and start [[The Guardian]] on their path to aquiring their [[Khvostov 7G-0X]].


==Gameplay==
==Gameplay==

Revision as of 18:18, April 9, 2020


Devils' High Emissary
Highemissary.png
Biographical information

Species:

Fallen

Faction:

House of Devils

Rank:

Ultra

Class:

Captain

Gender:

Unknown

Combat information

Mission:

Patrol

Weapon(s):

Shrapnel Launcher

Abilities:

High Durability
Ultra Smash
Rapid Movement
Teleportation
Summon Fallen

 

The Devils' High Emissary is a unique Ultra Fallen Captain. They are encountered while on patrol, and start The Guardian on their path to aquiring their Khvostov 7G-0X.

Gameplay

The Devils' High Emissary is one of two possible Ultras that can be found aboard Splicership Menkis-Syn, via use of a Splicer Intel Relay while on patrol. Upon their defeat, a chest toward the back of the ship will open, revealing the Khvostov 7G Schematic needed to construct the Khvostov 7G-0X Exotic Auto Rifle.

Trivia

List of appearances

References


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