Christopher Barrett: Difference between revisions
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[[File:Chrisbarret.jpg|right|thumb|280px|Chris in the ViDoc ''[[Destiny ViDoc: Out Here in the Wild|Out Here in the Wild]]''.]] | [[File:Chrisbarret.jpg|right|thumb|280px|Chris in the ViDoc ''[[Destiny ViDoc: Out Here in the Wild|Out Here in the Wild]]''.]] | ||
'''Christopher Barrett''' was the art director for ''[[Destiny]]'' He later became game director.<ref>''Game Informer #81: Destiny: Rise of Iron''</ref> He is currently the game director of ''[[Destiny 2]]''.<ref>''Game Informer #104: At the Crossroads''</ref> | '''Christopher Barrett''' was the art director for ''[[Destiny]]'' He later became game director.<ref>''Game Informer #81: Destiny: Rise of Iron''</ref> He is currently the game director of ''[[Destiny 2]]''.<ref>''Game Informer #104: At the Crossroads''</ref> | ||
Revision as of 11:33, September 18, 2022
Christopher Barrett was the art director for Destiny He later became game director.[1] He is currently the game director of Destiny 2.[2]
He has been an employee at Bungie since the year 2000 and has worked as an artist for nearly all of the studio's releases since.
Games
- Destiny 2 -- Game Drector (2017)
- Rise of Iron -- Game Director (2016)
- Destiny -- Art Director (2014)
- Halo: Reach - Additional Environment Art (2010)
- Halo 3: ODST - Additional Art Direction (2009)
- Halo 3 - Campaign Environment Lead (2007)
- Halo 2 - Lead Environment Artist (2004)
- Halo: Combat Evolved - Artist (2001)
- Myth II: Soulblighter - Multiplayer Artist (1998)