Grask, the Consumed: Difference between revisions

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|ability= [[Arc]] Shield Blast <br> Taken Energy Pool <br> Repulsion Rifts <br> Tethered Debuff <br> Teleportation <br> High Durability <br> Rapid Movement <br> Summon Taken
|ability= [[Arc]] Shield Blast <br> Taken Energy Pool <br> Repulsion Rifts <br> Tethered Debuff <br> Teleportation <br> High Durability <br> Rapid Movement <br> Summon Taken
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{{quote|Zavala, that Taken commander is down for the count. Surprise of the day? He was Red Legion.|[[The Ghost]]}}


'''Grask, the Consumed''' is the main antagonist of the [[Lake of Shadows]] [[Strike]]. He is a Red Legion [[Phalanx]] who was unknowingly [[Taken]], although it is implied that [[Savathûn]] may have discovered the ability to [[Take]].
'''Grask, the Consumed''' is the main antagonist of the [[Lake of Shadows]] [[Strike]]. He is a Red Legion [[Phalanx]] who was unknowingly [[Taken]], although it is implied that [[Savathûn]] may have discovered the ability to [[Take]].


==Gameplay==
==Gameplay==
''"Zavala, that Taken commander is down for the count. Surprise of the day? He was Red Legion."''
-Ghost
Grask is a large [[Taken Phalanx]], armed with an [[Arc]] [[Slug Rifle]] and a Cabal Shield. Like others of his kind, Grask is capable of projecting a blast of energy from his shield, which can send [[Guardian]]s flying into greater dangers. On the perimeter of the battlefield, there is a rising pool of Taken energy which acts as an environmental hazard, as stepping in it will damage the player. There are also certain spots on the wall where repulsion rifts have been attached, which behave just like the shield that Grask uses. Grask can also use his own version of the [[Shadowshot]] super, tethering any opponents in its radius, and can quickly teleport short distances to find a good spot to use this ability. So long as his shield isn't raised, he can freely be damaged, provided that the Taken reinforcements are dealt with.
Grask is a large [[Taken Phalanx]], armed with an [[Arc]] [[Slug Rifle]] and a Cabal Shield. Like others of his kind, Grask is capable of projecting a blast of energy from his shield, which can send [[Guardian]]s flying into greater dangers. On the perimeter of the battlefield, there is a rising pool of Taken energy which acts as an environmental hazard, as stepping in it will damage the player. There are also certain spots on the wall where repulsion rifts have been attached, which behave just like the shield that Grask uses. Grask can also use his own version of the [[Shadowshot]] super, tethering any opponents in its radius, and can quickly teleport short distances to find a good spot to use this ability. So long as his shield isn't raised, he can freely be damaged, provided that the Taken reinforcements are dealt with.



Revision as of 08:39, March 9, 2018

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Grask, the Consumed
TitanHunter vs TakenCabal.jpg
Biographical information

Species:

Cabal

Faction:

Taken

Class:

Taken Phalanx

Gender:

Male

Height:

7'8

Weight:

800 lbs

Combat information

Mission:

Lake of Shadows

Weapon(s):

Taken Slug Rifle
Taken Energy Shield

Abilities:

Arc Shield Blast
Taken Energy Pool
Repulsion Rifts
Tethered Debuff
Teleportation
High Durability
Rapid Movement
Summon Taken

 

"Zavala, that Taken commander is down for the count. Surprise of the day? He was Red Legion."
The Ghost

Grask, the Consumed is the main antagonist of the Lake of Shadows Strike. He is a Red Legion Phalanx who was unknowingly Taken, although it is implied that Savathûn may have discovered the ability to Take.

Gameplay

Grask is a large Taken Phalanx, armed with an Arc Slug Rifle and a Cabal Shield. Like others of his kind, Grask is capable of projecting a blast of energy from his shield, which can send Guardians flying into greater dangers. On the perimeter of the battlefield, there is a rising pool of Taken energy which acts as an environmental hazard, as stepping in it will damage the player. There are also certain spots on the wall where repulsion rifts have been attached, which behave just like the shield that Grask uses. Grask can also use his own version of the Shadowshot super, tethering any opponents in its radius, and can quickly teleport short distances to find a good spot to use this ability. So long as his shield isn't raised, he can freely be damaged, provided that the Taken reinforcements are dealt with.

Gallery

List of appearances

Template:BossD2