Christopher Barrett: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
== Games == | == Games == | ||
*''[[wikipedia:Destiny (video game)|Destiny]]'' -- Art Director (2014) | *''[[wikipedia:Destiny (video game)|Destiny]]'' -- Art Director (2014) | ||
*''[[ | *''[[Halopedia:Halo: Reach|Halo: Reach]]'' - Additional Environment Art (2010) | ||
*''[[ | *''[[Halopedia:Halo 3: ODST|Halo 3: ODST]]'' - Additional Art Direction (2009) | ||
*''[[ | *''[[Halopedia:Halo 3|Halo 3]]'' - Campaign Environment Lead (2007) | ||
*''[[ | *''[[Halopedia:Halo 2|Halo 2]]'' - Lead Environment Artist (2004) | ||
*''[[ | *''[[Halopedia:Halo: Combat Evolved|Halo: Combat Evolved]]'' - Artist (2001) | ||
*''[[wikipedia:Myth II: Soulblighter|Myth II: Soulblighter]]'' - Multiplayer Artist (1998) | *''[[wikipedia:Myth II: Soulblighter|Myth II: Soulblighter]]'' - Multiplayer Artist (1998) | ||
[[Category:Bungie staff]] | [[Category:Bungie staff]] | ||
[[Category:People]] | [[Category:People]] |
Revision as of 21:39, December 17, 2013
Christopher Barrett is the art director for Destiny. He has been an employee at Bungie since the year 2000 and has worked as an artist for nearly all of the studio's releases since.
Games
- Destiny -- Art Director (2014)
- Halo: Reach - Additional Environment Art (2010)
- Halo 3: ODST - Additional Art Direction (2009)
- Halo 3 - Campaign Environment Lead (2007)
- Halo 2 - Lead Environment Artist (2004)
- Halo: Combat Evolved - Artist (2001)
- Myth II: Soulblighter - Multiplayer Artist (1998)