Forum:Ir Kazrum: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
Ir Kazrum continuously bombarded its foes' position with highly-damaging explosive [[Arc]] bolts fired from his [[Boomer]], and used a Fist of Darkness at close range to knock foes back a significant distance. He was constantly backed by lesser [[Hive]] reinforcements as well as [[Shrieker]]s, and was surrounded by an immunity shield that can only be shut down by [[Cleaver]]s that were obtained by killing [[Severing Knight]]s. Once Ir Kazrum's shield broke, he was vulnerable to all damage for a brief period. | Ir Kazrum continuously bombarded its foes' position with highly-damaging explosive [[Arc]] bolts fired from his [[Boomer]], and used a Fist of Darkness at close range to knock foes back a significant distance. He was constantly backed by lesser [[Hive]] reinforcements as well as [[Shrieker]]s, and was surrounded by an immunity shield that can only be shut down by [[Cleaver]]s that were obtained by killing [[Severing Knight]]s. Once Ir Kazrum's shield broke, he was vulnerable to all damage for a brief period. | ||
[[Category:Enemy fan fiction]] |
Revision as of 07:55, September 15, 2024
Forums: Index → Fan Fiction → Ir Kazrum |
Ir Kazrum | |
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Ir Kazrum was a unique Ultra Knight who appeared as one of the daily rotating final bosses of Trial of Sesrih.
Gameplay
Ir Kazrum continuously bombarded its foes' position with highly-damaging explosive Arc bolts fired from his Boomer, and used a Fist of Darkness at close range to knock foes back a significant distance. He was constantly backed by lesser Hive reinforcements as well as Shriekers, and was surrounded by an immunity shield that can only be shut down by Cleavers that were obtained by killing Severing Knights. Once Ir Kazrum's shield broke, he was vulnerable to all damage for a brief period.