Acolyte's Eye: Difference between revisions

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Acolyte's Eyes are fragile, requiring only little effort to destroy them, but their barrage is powerful enough to break an unwary [[Guardian]]'s shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed.
Acolyte's Eyes are fragile, requiring only little effort to destroy them, but their barrage is powerful enough to break an unwary [[Guardian]]'s shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed.


The '''Malificent Eye''' is a stronger variant summoned by [[Kagoor]] in the [[Court of Oryx]]. Destroying these grants a buff called "Ogre's Fury", which increases damage done to the Ogres summoned on the battlefield, including the Servile Ogre, which drops the [[Taken Wizard]]'s shield when killed. Malificent Eyes require stronger attacks to fully destroy and appear in groups of five.
The '''Malificent Eye''' is a stronger variant of the Acolyte's Eye summoned by [[Kagoor]] in the [[Court of Oryx]]. Destroying these grants a buff called "Ogre's Fury", which increases damage done to the Ogres summoned on the battlefield, including the Servile Ogre, which drops the [[Taken Wizard]]'s shield when killed. Malificent Eyes require stronger attacks to fully destroy and appear in groups of five.


In ''[[Destiny 2]]'', Acolyte's Eyes' fully automatic attack is replaced by bursts of three Arc projectiles. When the eyes are summoned they must be manually killed even if the acolyte who summoned them dies.
In ''[[Destiny 2]]'', Acolyte's Eyes' fully automatic attack is replaced by bursts of three Arc projectiles. When the eyes are summoned they must be manually killed even if the acolyte who summoned them dies.

Revision as of 09:11, October 26, 2022

Acolyte's Eye
Download.jpg
Production overview

Manufacturer:

Taken

Weapon type:

Stationary Turret

Min-max accuracy:

Perfect

Min-max impact:

High

Min-max stability:

Perfect

Min-max magazine:

Infinite

Specifications

Fire mode:

Full Auto

Rate of fire:

Fast

Damage:

Arc

Effective range:

Long

Service history

In service:

Taken

Affiliation:

Taken Acolytes

 

An Acolyte's Eye is a Taken construct summoned by Taken Acolytes. It acts as a long-range stationary turret, bombarding an enemy with a stream of Arc-damaging energy.

Overview

Acolyte's Eyes are fragile, requiring only little effort to destroy them, but their barrage is powerful enough to break an unwary Guardian's shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed.

The Malificent Eye is a stronger variant of the Acolyte's Eye summoned by Kagoor in the Court of Oryx. Destroying these grants a buff called "Ogre's Fury", which increases damage done to the Ogres summoned on the battlefield, including the Servile Ogre, which drops the Taken Wizard's shield when killed. Malificent Eyes require stronger attacks to fully destroy and appear in groups of five.

In Destiny 2, Acolyte's Eyes' fully automatic attack is replaced by bursts of three Arc projectiles. When the eyes are summoned they must be manually killed even if the acolyte who summoned them dies.

Trivia

  • These eyes serve a similar purpose to the Hive Shrieker and a Guardian's Arc Soul.

List of appearances