Kell: Difference between revisions

From Destinypedia, the Destiny wiki

(→‎Overview: I’ll add to it, one moment)
(→‎Overview: Expanded on it and went in depth by using info from various item descriptions and lore.)
Line 20: Line 20:


==Overview==
==Overview==
Kells act as the political leader of their Fallen House, rulling their people and command their forces with an iron fist and usually commandeer their House's flagship [[Ketch]]. Kells are also known for controling their Houses' [[Ether]] supply, through the use of an [[The Elder Cipher|Elder Cipher]]. Kells are more stronger, faster, and intelligent, than common Eliksni. If a Kell dies, the House falls into a civil war between their [[Baron]]s and/or nobility vying for dominance. Only the most powerful contender or when all opposition is gone can someone assume control.<ref>'''Bungie (2014-9-9)''', ''Destiny, PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Fallen Leadership#Draksis, Winter Kell|Draksis, Winter Kell]]''</ref> Such as the [[House of Wolves]], when their Kell, [[Virixas, Kell of Wolves|Virixas]], was killed by [[Mara Sov]]. Which cause 3 of their nobility to fight against each other to become the new Kell of Wolves.<ref>'''Bungie (2014/5/19)''', ''[[Destiny]]: [[House of Wolves (expansion)|House of Wolves]] Playstation 4, Activision Blizzard, [[Reef Wars]]''</ref>
Kell's, or '''Kel''' in Eliksni culture, act as the political leader of their Fallen House, ruling their people and command their forces with an iron fist and usually commandeer their House's flagship [[Ketch]]. Kells are also known for controling their Houses' [[Ether]] supply through the use of an [[The Elder Cipher|Elder Cipher]].  


However it is possible that a House can still function without a Kell, as an [[Archon]], [[Prime Servitor]], or another Kell from a different House can assume command of the House.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Fallen Leadership#Riksis, Devil Archon|Riksis, Devil Archon]]''</ref><ref>'''Bungie (2015-9-15)''', ''[[Destiny]], [[The Taken King]]: PlayStation 4, Activision Blizzard, [[Prime's Path]]''</ref> <ref>'''Bungie (2015/5/19)''', ''[[Destiny]]: [[House of Wolves (expansion)|House of Wolves]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Activities/House_of_Wolves#A_Kell_Rising|A Kell Rising]]''</ref> But, their loss severely weakens a house and demoralizes its forces. For this reason, Kells are a prime target for enemy forces.
They are mysterious figures rarely seen by lower ranks of the House and often viewed as mad, however the Kells travel a delicate path toward understanding and in the Old ways of the Eliksni sought guidance from the Elders of House Judgement on codes of dignity and law.  


However, ever since the events of [[Forsaken]], most Kells are either dead, or have gone insane. But only three known Houses are still lead by a Kell, [[House of Judgment]], [[House of Light]], and the [[House of Darkness]].
Only the strongest Fallen warrior leads the pack. Kell's maintain order among the House whose subjects can often be aggressive. Their first command is a word and if unheeded, then the Kell's second command is the blade, resulting in docking. Shamed Eliksni may later redeem themselves through brutal ceremonial combats such as the [[Archon's Forge]] or other means to prove their might. Since the Eliksni culture has a love for Honor, the weak are Honor-bond into subservience and respect their Kells authority is like that of a sniper.
 
Kell's have access to better resources and ate better, slept safer, lived longer. A strong Kell's power is described to be like the wind: swift, howling and everywhere at once, comparable to the Guardians. Kells are more stronger, faster, and intelligent, than the common Eliksni. If a Kell dies, the House collapses into a civil war between their nobility vying for dominance and kellship. Only the most powerful contender or when all opposition is gone can a new claimant assume control.<ref>'''Bungie (2014-9-9)''', ''Destiny, PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Fallen Leadership#Draksis, Winter Kell|Draksis, Winter Kell]]''</ref> When the Kell of Wolves, [[Virixas, Kell of Wolves|Virixas]], was killed by [[Mara Sov]], three [[Baron]]s fought against each other to become the new Kell of Wolves.<ref>'''Bungie (2014/5/19)''', ''[[Destiny]]: [[House of Wolves (expansion)|House of Wolves]] Playstation 4, Activision Blizzard, [[Reef Wars]]''</ref>
 
However it is possible that a House can still function without a Kell, as an [[Archon]], [[Prime Servitor]], or another Kell from a different House can assume command of the House.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Fallen Leadership#Riksis, Devil Archon|Riksis, Devil Archon]]''</ref><ref>'''Bungie (2015-9-15)''', ''[[Destiny]], [[The Taken King]]: PlayStation 4, Activision Blizzard, [[Prime's Path]]''</ref> <ref>'''Bungie (2015/5/19)''', ''[[Destiny]]: [[House of Wolves (expansion)|House of Wolves]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Activities/House_of_Wolves#A_Kell_Rising|A Kell Rising]]''</ref> But, their loss severely weakens a House and demoralizes its forces. For this reason, Kells are a prime target for enemy forces.
 
Recently with the fall of the Houses, most Kells have perished. Only the [[House of Judgment]], [[House of Light]], and the [[House of Darkness]] are three known to be lead by  self proclaimed Kells.


==Prophecy of the Kell of Kells==
==Prophecy of the Kell of Kells==

Revision as of 02:24, July 30, 2020

"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Beyond Light and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
Kell
Skolas-defeated-grimoire.jpg
Biographical information

Species:

Fallen

Type:

Captain

House:

House of Devils
House of Darkness
House of Judgment
House of Kings
House of Stone
House of Winter
House of Wolves
House of Light

Gender:

Various

Rank:

Political Leader
Ketch Commander

Mission:

Scourge of Winter
A Kell Rising
Queen's Ransom

Combat information

Weapon(s):

Shrapnel Launcher (common)
Scorch Cannon (rare)
Shock Blade (rare)

Abilities:

High Durability
Teleportation
Rapid Movement
Ultra Smash
Summon Fallen

 

"In a world without Kells, Dreg strength will breed nothing but chaos."
House of Rain proverb

A Kell is the political leader of a Fallen house and the commander of their House's Ketch.

Overview

Kell's, or Kel in Eliksni culture, act as the political leader of their Fallen House, ruling their people and command their forces with an iron fist and usually commandeer their House's flagship Ketch. Kells are also known for controling their Houses' Ether supply through the use of an Elder Cipher.

They are mysterious figures rarely seen by lower ranks of the House and often viewed as mad, however the Kells travel a delicate path toward understanding and in the Old ways of the Eliksni sought guidance from the Elders of House Judgement on codes of dignity and law.

Only the strongest Fallen warrior leads the pack. Kell's maintain order among the House whose subjects can often be aggressive. Their first command is a word and if unheeded, then the Kell's second command is the blade, resulting in docking. Shamed Eliksni may later redeem themselves through brutal ceremonial combats such as the Archon's Forge or other means to prove their might. Since the Eliksni culture has a love for Honor, the weak are Honor-bond into subservience and respect their Kells authority is like that of a sniper.

Kell's have access to better resources and ate better, slept safer, lived longer. A strong Kell's power is described to be like the wind: swift, howling and everywhere at once, comparable to the Guardians. Kells are more stronger, faster, and intelligent, than the common Eliksni. If a Kell dies, the House collapses into a civil war between their nobility vying for dominance and kellship. Only the most powerful contender or when all opposition is gone can a new claimant assume control.[1] When the Kell of Wolves, Virixas, was killed by Mara Sov, three Barons fought against each other to become the new Kell of Wolves.[2]

However it is possible that a House can still function without a Kell, as an Archon, Prime Servitor, or another Kell from a different House can assume command of the House.[3][4] [5] But, their loss severely weakens a House and demoralizes its forces. For this reason, Kells are a prime target for enemy forces.

Recently with the fall of the Houses, most Kells have perished. Only the House of Judgment, House of Light, and the House of Darkness are three known to be lead by self proclaimed Kells.

Prophecy of the Kell of Kells

According to a prophecy by the House of Rain, the Great Machine would crown a mighty warrior as the Kell of Kells, and rule over all houses. None but Skolas and Variks has ever attempted to claim this title for themselves.[6]

Notable Kells

Known claimants to Kellship

Houses without Kells

Mentioned Only

  • Drifis, the Daring mentioned in the Fallen Kingdom Anthology.
  • A Kell killed by Rezyl Azzir [7]
  • A Kell who docked Taniks, the Scarred in the item description of Does Not Bow.
  • A Kell who died in the item description of Cloak of Five Full Moons.

Gallery

Trivia

  • Kells have their own bodyguards in the form of Kell's Guard and Wolves' Guard for the House of Winter and Wolves, however it’s unknown if one of them are the true protector of a Kell.
  • For decades Riksis, Devil Archon and Sepiks Prime maintained authority over the House of Devils. This shows evidence that a House can function without a Kell.
  • The proper Fallen name for Kells lacks the second letter L.[8]
    • This is most likely a Human mispronunciation, as Kel sounds like Kell.

List of appearances

References

  1. ^ Bungie (2014-9-9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Draksis, Winter Kell
  2. ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, Reef Wars
  3. ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard, Grimoire: Riksis, Devil Archon
  4. ^ Bungie (2015-9-15), Destiny, The Taken King: PlayStation 4, Activision Blizzard, Prime's Path
  5. ^ Bungie (2015/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, Grimoire: A Kell Rising
  6. ^ Bungie (2015-5-19), Destiny: House of Wolves, PlayStation 4, Activision Blizzard, Grimoire: The Kell of Kells
  7. ^ Bungie (2016/4/15), Destiny, Activision Blizzard, Grimoire: Rezyl Azzir - War Without End
  8. ^ Bungie (2018-9-4), Destiny 2: Forsaken, Playstation 4, Activision Blizzard, The Dreaming City