Meridian Bay: Difference between revisions

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(Added Locations.)
(Anybody got anymore locations?)
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==Known Locations==
==Known Locations==
*[[Bastion (Crucible map)|Bastion]] {{C|Crucible}}
*[[Bastion (Crucible Map)|Bastion]] {{C|Crucible}}
*[[Blind Watch]]
*[[Blind Watch]]
*[[Campus Martius]]
*[[Campus Martius]]
*[[Exclusion Zone]]
*[[Exclusion Zone]]
**[[Dust Palace]]
**[[Trenchworks]]
**[[Iron Line]]
***[[Iron Line]]
****[[The Legion's Keep]]
*[[Skyline]] {{C|Crucible}}
*[[Skyline]] {{C|Crucible}}
*[[The Timekeeper]] {{C|Crucible}}
*[[The Timekeeper]] {{C|Crucible}}
*[[Valley of the Kings]]
*[[Valley of the Kings]]
**[[Cerberus Vae III]]
**[[Cerberus Vae III]]
*[[Rubicon Wastes]]


==List of appearances==
==List of appearances==

Revision as of 14:29, February 12, 2020

Near the ruins of a great city, dark forces gather for war.
Meridian Bay
Meridian Bay.jpg
Overview

Location:

Mars

Hostile races:

Cabal
Fallen
Taken
Vex

Gameplay

Accessibility:

Complete Exclusion Zone

Landing zones:

The Barrens

 

"A great city is a place where man competes with the Gods"
Alton Bray, "Trials and Triumphs"

Meridian Bay is located on Mars.[1] It is the site of major Cabal activity, as well as the ruins of Freehold and the gateway to the Black Garden. Many Cabal Legions are based here, embroiled in a war of attrition with the Virgo Prohibition. The Cabal are mostly fighting the Vex on Mars streaming out to protect the black garden, and have created an exclusion zone with heavy defenses to keep the Vex back, although Guardians have no trouble slipping through their defenses to get to objectives.

The Cabal Legions don't often work together, so Meridian Bay is divided between assigned sections. The Sand Eaters control the most of the region, and consequently, suffer the most losses from Guardian, Vex, and Taken assaults.

Known Locations

List of appearances

References