Sundial Spire: Difference between revisions

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The '''Sundial Slipway''' is a hidden area on [[Mercury]] that houses the Sundial. It is only accessible by players who purchased the Season Pass of [[Season of Dawn]]. It is the main area of the arena [[The Sundial]]. In the quest [[An Impossible Task]], players can use the Sundial to walk the [[Corridors of Time]] on a mission to save [[Saint-14]] from the [[House of Rain]].
The '''Sundial Slipway''' is a hidden area on [[Mercury]] that houses [[Osiris]] and the Sundial. It is only accessible by players who purchased the Season Pass of [[Season of Dawn]]. It is the main area of the arena [[The Sundial]]. In the [[Quests (Destiny 2)|Quest]] An Impossible Task, players can use the Sundial to walk the [[Corridors of Time]] on a mission to save [[Saint-14]] from the [[House of Rain]]. In the second part of that Quest, Players use the Sundial once more to stop [[Agioktis, Martyr Mind]] from draining [[Saint-14|Saint]]'s [[Light]].
Later, after [[The Guardian]] had saved Saint from the Corridors of Time, [[Osiris]] invited the Guardian back into the Corridors saying that there 'are so many secrets that you haven't uncovered.' This led players to figure out the 20 different codes; 19 with [[Lore:The Pigeon and the Phoenix|lore]] and the 20th being an [[Emblems|Emblem]].

Revision as of 09:29, January 21, 2020

Template:Images The Sundial Slipway is a hidden area on Mercury that houses Osiris and the Sundial. It is only accessible by players who purchased the Season Pass of Season of Dawn. It is the main area of the arena The Sundial. In the Quest An Impossible Task, players can use the Sundial to walk the Corridors of Time on a mission to save Saint-14 from the House of Rain. In the second part of that Quest, Players use the Sundial once more to stop Agioktis, Martyr Mind from draining Saint's Light. Later, after The Guardian had saved Saint from the Corridors of Time, Osiris invited the Guardian back into the Corridors saying that there 'are so many secrets that you haven't uncovered.' This led players to figure out the 20 different codes; 19 with lore and the 20th being an Emblem.