Bergusia Forge: Difference between revisions

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The '''Bergusia Forge''' is one of the four [[Black Armory]] [[Lost Forges|forges]]. It is located in [[Niobe Labs]], hidden within the [[European Dead Zone]] on [[Earth]]. [[Fallen]] from the [[Kell's Scourge]] took control of the labs and the forge, guarding it with [[The Black Recluse, Forge Warden]].
The '''Bergusia Forge''' is one of the four [[Black Armory]] [[Lost Forges|forges]]. It is located in [[Niobe Labs]], hidden within the [[European Dead Zone]] on [[Earth]]. [[Fallen]] from the [[Kell's Scourge]] took control of the labs and the forge, guarding it with [[The Black Recluse, Forge Warden]].
==History==
The Forge, like its counterparts across Sol, was designed and assembled by the minds of the Black Armory. However, its presence within a secretive, sealed facility implies that this Forge may not have been actively deployed like its counterparts. The only entrance to the Forge was locked behind the mysterious [[Niobe Labs]], though this security measure became redunant in the wake of the [[Collapse]] and the proceeding centuries, with the ceiling of the Forge's chamber caving in some time before the events of the [[Battle of the Forges]].
Shortly after meeting [[Ada-1]], a [[Guardian]] fireteam successfully cracked the security of [[Niobe Labs|Niobe's Torment]], allowing free access for Guardians to assemble advanced Black Armory weaponry. Some time after [[INSURRECTION PRIME, Kell's Scourge]] was destroyed, [[Siviks, Lost to None]] met a similar fate as he was intercepted and executed inside the Forge's chamber, ending the Kell's Scourge for good.
During the events of [[Season of Arrivals]], all available Guardians were tasked by the Vanguard to help evacuate [[Titan (moon)|Titan]], [[Mercury]], [[Mars]], and [[Io]]. This gave Fallen raiding parties the perfect opportunity to breach the Forges and dismantle them, much to Ada-1's distraught.<ref>'''Bungie (2021/05/11)''', ''[[Season of the Splicer|Destiny 2: Season of the Splicer]] - [[Lore]]: [[Lore:Pathfinding#I_._A Path's End|Pathfinding: I. A Path's End]]''</ref>


==Walkthrough==
==Walkthrough==