Better Devils: Difference between revisions
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{{Weapon infobox | {{Weapon infobox | ||
|image= [[File: | |image= [[File:Better_Devils_Hand_Cannon.jpg|300px]] | ||
|manufacturer= | |manufacturer=[[Nadir]] | ||
|style= | |style=City | ||
|class= | |class=[[Legendary]] | ||
|type= [[Hand Cannon]] | |type=[[Hand Cannon]] | ||
| | |frame=Adaptive | ||
| | |impact=84 | ||
| | |stability=42 | ||
| | |handling=40 | ||
| | |reload=40 | ||
|magazine= | |aim=75 | ||
|feed= | |inventory=50 | ||
|ammo= | |zoom=14 | ||
|magazine=10 | |||
|airborne=10 | |||
|recoil=88 | |||
|feed=Clip | |||
|ammo=Primary | |||
|mode= Semi-Automatic | |mode= Semi-Automatic | ||
|rate= | |rate= 140 RPM | ||
|damage= Kinetic | |damage= {{Icon|Strand}} Strand {{C|"S24"}}<Br> {{icon|Kinetic}} Kinetic | ||
|range= | |range=40 | ||
|service= [[Guardian]]s | |service= [[Guardian]]s | ||
|affiliation= | |affiliation= [[Crucible]] | ||
}} | }} | ||
{{quote|Angels can't help you here.|In-game description}} | |||
'''Better Devils''' is a [[Legendary]] [[Hand Cannon]] in ''[[Destiny 2]]'' | '''Better Devils''' is a [[Legendary]] [[Hand Cannon]] that can be dropped when completing a match in the [[Crucible]]. It could also be obtained from [[Lord Shaxx]] when turning in [[Crucible Token]]s. | ||
==Gameplay== | |||
This weapon's Year One roll is seen as a very good weapon both in PvP and PvE thanks to the explosive rounds, which deals massive area damage. It is excellent for clearing out swarms of lower-level units such as Dregs or Goblins. The Year Two variant can roll with most perks, allowing for more specialized PvE and PvP guns. | |||
===Year 1 weapon perks=== | |||
'''Intrinsic''' | |||
*'''Adaptive Frame:''' A well-rounded grip, reliable and sturdy. | |||
'''Column One''': | |||
*'''Fastdraw HCS:''' Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability. | |||
*'''Steadyhand HCS:''' Stable Hand Cannon sight. Increases stability. Increases handling speed. | |||
*'''Sureshot HCS:''' Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed. | |||
'''Column Two''': | |||
*'''Extended Mag:''' This weapon has a greatly increases magazine size,but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed. | |||
*'''Flared Magwell:''' Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed. | |||
'''Column Three''': | |||
*'''Explosive payload:''' Projectiles create an area-of-effect detonation on impact. | |||
===Year 2 weapon perks=== | |||
'''Intrinsic''' | |||
*'''Adaptive Frame''' A well-rounded grip, reliable and sturdy. | |||
'''Column One''': | |||
*'''Fastdraw HCS:''' Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability. | |||
*'''Steadyhand HCS:''' Stable Hand Cannon sight. Increases stability. Increases handling speed. | |||
*'''Trueshot HCS:''' Balanced Hand Cannon sight. Slightly increases range. Slightly increases stability. Slightly increases handling speed. | |||
*'''Hitmark HCS:''' Accurate Hand Cannon sight. Slightly increases range. | |||
*'''Crossfire HCS:''' Sharp Hand Cannon sight. Increases range. Slightly decreases stability. Slightly decreases handling speed. | |||
*'''Sureshot HCS:''' Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed. | |||
'''Column Two''': | |||
*'''Accurized Rounds:''' This weapon can fire longer distances. Increases range. | |||
*'''Drop Mag:''' Magazine drops on reload, wasting ammunition but greatly increasing reload speed. | |||
*'''Appended Mag:''' This weapon's magazine is built for higher capacity. Increases magazine size. | |||
*'''Tactical Mag:''' This weapon has multiple tactical improvements. Slightly increases stability. Increases reload speed. Slightly increases magazine size. | |||
*'''Extended Mag:''' This weapon has a greatly increases magazine size, but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed. | |||
*'''Steady Rounds:''' This magazine is optimized for recoil control. Greatly increases stability. Slightly decreases range. | |||
*'''Alloy Mag:''' Faster reload when the magazine is empty. | |||
*'''Flared Magwell:''' Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed. | |||
'''Column Three''': | |||
*'''Moving Target:''' Increased movement speed and target acquisition when moving while aiming down sights. | |||
*'''Outlaw:''' Precision kills greatly decrease reload time. | |||
*'''Auto-Loading Holster:''' The holstered weapon is automatically reloaded after a short period of time. | |||
*'''Rangefinder:''' Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers. | |||
*'''Threat Detector:''' Increased reload, stability, and handling when enemies are in close proximity. | |||
*'''Triple Tap:''' Rapidly landing precision hits will return one round to the magazine. | |||
*'''Snapshot:''' Faster time to aim down sights. | |||
'''Column Four''': | |||
*'''Timed Payload:''' Projectiles attached to enemies explode after a short delay. | |||
*'''Kill Clip:''' Reloading after a kill grants increased damage. | |||
*'''Field Prep:''' Increased ammo reserves. Faster reload, stow, and ready when you're crouching. | |||
*'''Hip-Fire Grip:''' Ergonomic grips that increase accuracy and stability when firing from the hip. | |||
*'''Zen Moment:''' Causing damage with this weapon increases stability. | |||
*'''Opening shot:''' Improved accuracy and range on the opening shot of an attack. | |||
*'''Explosive payload:''' Projectiles create an area-of-effect detonation on impact. | |||
===Year 7 weapon perks=== | |||
{{PerkTable | |||
|barrel1= [[lightgg:1482024992|Smallbore]] | |||
|barrel2= [[lightgg:1392496348|Polygonal Rifling]] | |||
|barrel3= [[lightgg:3250034553|Hammer-Forged Rifling]] | |||
|barrel4= [[lightgg:202670084|Full Bore]] | |||
|barrel5= [[lightgg:1840239774|Fluted Barrel]] | |||
|barrel6= [[lightgg:1467527085|Extended Barrel]] | |||
|barrel7= [[lightgg:4090651448|Corkscrew Rifling]] | |||
|barrel8= [[lightgg:3661387068|Chambered Compensator]] | |||
|barrel9= [[lightgg:839105230|Arrowhead Brake]] | |||
|mag1= [[lightgg:3230963543|Flared Magwell]] | |||
|mag2= [[lightgg:1431678320|Alloy Magazine]] | |||
|mag3= [[lightgg:3177308360|Steady Rounds]] | |||
|mag4= [[lightgg:2420895100|Extended Mag]] | |||
|mag5= [[lightgg:106909392|Tactical Mag]] | |||
|mag6= [[lightgg:1087426260|Appended Mag]] | |||
|mag7= [[lightgg:3142289711|Accurized Rounds]] | |||
|1stperk1= [[lightgg:691659142|Pugilist]] | |||
|1stperk2= [[lightgg:3523296417|Demolitionist]] | |||
|1stperk3= [[lightgg:1421772400|Air Trigger]] | |||
|1stperk4= [[lightgg:1523832109|Reconstruction]] | |||
|1stperk5= [[lightgg:247725512|Rapid Hit]] | |||
|1stperk6= [[lightgg:2846385770|Rangefinder]] | |||
|1stperk7= [[lightgg:588594999|Moving Target]] | |||
|1stperk8= [[lightgg:1428297954|Perpetual Motion]] | |||
|1stperk9= [[lightgg:923806249|Slice]] | |||
|1stperk10= [[lightgg:2272927194|Perfect Float]] | |||
|1stperk11= [[lightgg:1821614984|Slickdraw]] | |||
|1stperk12= [[lightgg:3828510309|Enlightened Action]] | |||
|2ndperk1= [[lightgg:3993379141|Deconstruct]] | |||
|2ndperk2= [[lightgg:11612903|Adrenaline Junkie]] | |||
|2ndperk3= [[lightgg:4082225868|Swashbuckler]] | |||
|2ndperk4= [[lightgg:4049631843|One for All]] | |||
|2ndperk5= [[lightgg:47981717|Opening Shot]] | |||
|2ndperk6= [[lightgg:1015611457|Kill Clip]] | |||
|2ndperk7= [[lightgg:3038247973|Explosive Payload]] | |||
|2ndperk8= [[lightgg:2387244414|Zen Moment]] | |||
|2ndperk9= [[lightgg:831391274|Hatchling]] | |||
|2ndperk10= [[lightgg:4104185692|Frenzy]] | |||
|2ndperk11= [[lightgg:1365187766|Gutshot Straight]] | |||
|2ndperk12= [[lightgg:3511092054|Elemental Capacitor]] | |||
|origin1= [[lightgg:4091460919|One Quiet Moment]] | |||
|origin2= [[lightgg:2509860981|Nadir Focus]] | |||
}} | |||
==List of appearances== | |||
*''[[Destiny 2]]'' {{1st}} | |||
**''[[Forsaken]]'' | |||
**''[[Episode: Echoes]]'' | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Legendary weapons]] | [[Category:Legendary weapons]] | ||
[[Category:Hand | [[Category:Hand Cannons]] |
Latest revision as of 18:30, August 18, 2024
- "Angels can't help you here."
- — In-game description
Better Devils is a Legendary Hand Cannon that can be dropped when completing a match in the Crucible. It could also be obtained from Lord Shaxx when turning in Crucible Tokens.
Gameplay[edit]
This weapon's Year One roll is seen as a very good weapon both in PvP and PvE thanks to the explosive rounds, which deals massive area damage. It is excellent for clearing out swarms of lower-level units such as Dregs or Goblins. The Year Two variant can roll with most perks, allowing for more specialized PvE and PvP guns.
Year 1 weapon perks[edit]
Intrinsic
- Adaptive Frame: A well-rounded grip, reliable and sturdy.
Column One:
- Fastdraw HCS: Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
- Steadyhand HCS: Stable Hand Cannon sight. Increases stability. Increases handling speed.
- Sureshot HCS: Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.
Column Two:
- Extended Mag: This weapon has a greatly increases magazine size,but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
- Flared Magwell: Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.
Column Three:
- Explosive payload: Projectiles create an area-of-effect detonation on impact.
Year 2 weapon perks[edit]
Intrinsic
- Adaptive Frame A well-rounded grip, reliable and sturdy.
Column One:
- Fastdraw HCS: Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
- Steadyhand HCS: Stable Hand Cannon sight. Increases stability. Increases handling speed.
- Trueshot HCS: Balanced Hand Cannon sight. Slightly increases range. Slightly increases stability. Slightly increases handling speed.
- Hitmark HCS: Accurate Hand Cannon sight. Slightly increases range.
- Crossfire HCS: Sharp Hand Cannon sight. Increases range. Slightly decreases stability. Slightly decreases handling speed.
- Sureshot HCS: Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.
Column Two:
- Accurized Rounds: This weapon can fire longer distances. Increases range.
- Drop Mag: Magazine drops on reload, wasting ammunition but greatly increasing reload speed.
- Appended Mag: This weapon's magazine is built for higher capacity. Increases magazine size.
- Tactical Mag: This weapon has multiple tactical improvements. Slightly increases stability. Increases reload speed. Slightly increases magazine size.
- Extended Mag: This weapon has a greatly increases magazine size, but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
- Steady Rounds: This magazine is optimized for recoil control. Greatly increases stability. Slightly decreases range.
- Alloy Mag: Faster reload when the magazine is empty.
- Flared Magwell: Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.
Column Three:
- Moving Target: Increased movement speed and target acquisition when moving while aiming down sights.
- Outlaw: Precision kills greatly decrease reload time.
- Auto-Loading Holster: The holstered weapon is automatically reloaded after a short period of time.
- Rangefinder: Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers.
- Threat Detector: Increased reload, stability, and handling when enemies are in close proximity.
- Triple Tap: Rapidly landing precision hits will return one round to the magazine.
- Snapshot: Faster time to aim down sights.
Column Four:
- Timed Payload: Projectiles attached to enemies explode after a short delay.
- Kill Clip: Reloading after a kill grants increased damage.
- Field Prep: Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
- Hip-Fire Grip: Ergonomic grips that increase accuracy and stability when firing from the hip.
- Zen Moment: Causing damage with this weapon increases stability.
- Opening shot: Improved accuracy and range on the opening shot of an attack.
- Explosive payload: Projectiles create an area-of-effect detonation on impact.
Year 7 weapon perks[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Smallbore | Flared Magwell | Pugilist | Deconstruct | One Quiet Moment | |||||||||||
Polygonal Rifling | Alloy Magazine | Demolitionist | Adrenaline Junkie | Nadir Focus | |||||||||||
Hammer-Forged Rifling | Steady Rounds | Air Trigger | Swashbuckler | ||||||||||||
Full Bore | Extended Mag | Reconstruction | One for All | ||||||||||||
Fluted Barrel | Tactical Mag | Rapid Hit | Opening Shot | ||||||||||||
Extended Barrel | Appended Mag | Rangefinder | Kill Clip | ||||||||||||
Corkscrew Rifling | Accurized Rounds | Moving Target | Explosive Payload | ||||||||||||
Chambered Compensator | Perpetual Motion | Zen Moment | |||||||||||||
Arrowhead Brake | Slice | Hatchling | |||||||||||||
Perfect Float | Frenzy | ||||||||||||||
Slickdraw | Gutshot Straight | ||||||||||||||
Enlightened Action | Elemental Capacitor |
List of appearances[edit]
- Destiny 2 (First appearance)