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The Infantine: Difference between revisions

From Destinypedia, the Destiny wiki

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|class= [[Ogre]]
|class= [[Ogre]]
|mission= [[Summoner's Circle]]
|mission= [[Summoner's Circle]]
|gender= Neutral
|gender=  
|height=  
|height=  
|mass=  
|mass=  
|ability= [[Void]] Eye Blast <br> Ground Slam <br> Berserk Mode <br> High Durability <br> Tremor Debuff
|ability= {{Icon|Void}} Void Eye Blast <br> {{Icon|Kinetic}} Ground Slam <br> Berserk Mode <br> High Durability <br> Tremor Debuff
}}
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Latest revision as of 09:36, February 9, 2025

The Infantine
InfantineInfobox.jpg
Biographical information

Species:

Hive

Faction:

Blood of Oryx

Rank:

Ultra

Class:

Ogre

Combat information

Mission:

Summoner's Circle

Abilities:

Void Void Eye Blast
Kinetic Ground Slam
Berserk Mode
High Durability
Tremor Debuff

 

The Infantine was a massive Ogre that was encountered within the Dreadnaught in the Summoner's Circle Mission. The Hive attempted to infuse it with Taken power, but the Guardian—sent by Eris Morn—journeyed to the Founts aboard the warship in order to thwart the ritual, leading to the abomination's demise.[1]

Gameplay[edit]

The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as Thralls, Cursed Thralls, Knights, and other Ogres.

Gallery[edit]

Trivia[edit]

  • The Infantine was formerly named Lost Dreadnaught during production of The Taken King.[2]
  • The Infantine's size is comparable to Phogoth, being at almost the same height, making it one of the largest Ogres in the series.
  • The Infantine is one of the few Ogres in the first Destiny to leave behind a body after it is killed.

Appearance[edit]

References[edit]