Warden's Knight: Difference between revisions

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{{Boss infobox
{{Hive infobox
|name= Warden's Knight
|image= [[file:Wardenknight.jpg|300px|]]
|image=
|species= [[Hive]]
|species= [[Hive]]
|faction= [[Blood of Oryx]]
|sect= [[Blood of Oryx]]
|rank= Warden's Knight
|rank= [[Major]]
|class= [[Knight]]
|type= [[Knight]]
|mission= [[Patrol]] the [[Dreadnaught]]
|mission= [[Patrol]] the [[Dreadnaught]] {{C|[[A Sword Reforged]]}}
|gender= Male
|weapons= [[Boomer]]
|height=
|abilities= [[Absorption Shield]] {{C|multiple types}} <br> Wall of Darkness <br> Berserk Mode <br> Rapid Movement <br> High Durability <br> Hive Melee <br> Guard Door
|mass=
|weapon= [[Boomer]]
|ability= Elemental Shield <br> Darkness Shield <br> Berserk Mode <br> Rapid Movement <br> High Durability <br> Melee
}}
}}
 
The '''Warden's Knights''' are unique [[Knight]]s tasked with guarding the doors to [[The Asylum]] on the [[Dreadnaught]]. Each of them is equipped with a different [[Absorption Shield]] ([[Void]], [[Solar]], and [[Arc]]). To reach to the Asylum on [[Patrol]], one must kill all three of the Knights quickly, unlocking the doors.
'''Warden's Knights''' are unique Knights tasked with guarding the doors to the [[Asylum]] on the [[Dreadnaught]]. Three can be found in [[The Founts]], each with their own elemental shield: [[Void]], [[Arc]], and [[Solar]].


==List of appearances==
==List of appearances==
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<References/>
<References/>


{{Hive}}
{{Bosses|D1}}


[[Category:Hive]]
[[Category:Hive]]
[[Category:Enemies]]
[[Category:Enemies]]

Latest revision as of 16:16, February 11, 2025

Warden's Knight
Wardenknight.jpg
Biographical information

Species:

Hive

Type:

Knight

Sect:

Blood of Oryx

Rank:

Major

Mission:

Patrol the Dreadnaught (A Sword Reforged)

Combat information

Abilities:

Absorption Shield (multiple types)
Wall of Darkness
Berserk Mode
Rapid Movement
High Durability
Hive Melee
Guard Door

 

The Warden's Knights are unique Knights tasked with guarding the doors to The Asylum on the Dreadnaught. Each of them is equipped with a different Absorption Shield (Void, Solar, and Arc). To reach to the Asylum on Patrol, one must kill all three of the Knights quickly, unlocking the doors.

List of appearances[edit]

References[edit]