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[[File:Grimoire Defender.jpg|thumb|The Sigil of the Defender]] | [[File:Grimoire Defender.jpg|thumb|The Sigil of the Defender]] | ||
{{quote|The | {{Article quote|The wall against which the Darkness breaks.|Class Description}} | ||
'''Defender''' is a [[Void]]-based [[Titan (class)|Titan]] subclass. It is designed specifically for defense in the form of casting a shield that protects teammates. | '''Defender''' is a [[Void]]-based [[Titan (class)|Titan]] subclass. It is designed specifically for defense in the form of casting a shield that protects teammates. | ||
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Defender Titans are immovable anchors, trained to absorb punishment and control the flow of battle. | Defender Titans are immovable anchors, trained to absorb punishment and control the flow of battle. | ||
Armed with unflinching conviction and an armory of Void techniques, Defenders block the enemy's movements, shrug off their fiercest weapons, and rally fellow Guardians to strike back.<ref name="Grimoire">'''Bungie ( | Armed with unflinching conviction and an armory of Void techniques, Defenders block the enemy's movements, shrug off their fiercest weapons, and rally fellow Guardians to strike back.<ref name="Grimoire">'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Guardian/Sub-Classes#Defender|Defender]]''</ref> | ||
==Notable Defenders== | |||
*[[Gunnvor]] {{c|deceased}} | |||
*Commander [[Zavala]] | |||
==Upgrades== | ==Upgrades== | ||
===Tier 1—Grenades=== | ===Tier 1—Grenades=== | ||
*Magnetic Grenade—a grenade that attaches to enemies and explodes twice | *Magnetic Grenade—a grenade that attaches to enemies and explodes twice | ||
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==Trivia== | ==Trivia== | ||
*The Defender Subclass technically doesn't appear in Destiny 2 as | *The Defender Subclass technically doesn't appear in Destiny 2 as its ability was given to the [[Sentinel]] Subclass but [[Ward of Dawn]] does making the only Super to appear without its Subclass. | ||
==List of appearances== | ==List of appearances== |
Latest revision as of 17:08, August 25, 2024
“ | The wall against which the Darkness breaks. | ” |
Defender is a Void-based Titan subclass. It is designed specifically for defense in the form of casting a shield that protects teammates.
Lore
Grimoire
Defender Titans are immovable anchors, trained to absorb punishment and control the flow of battle.
Armed with unflinching conviction and an armory of Void techniques, Defenders block the enemy's movements, shrug off their fiercest weapons, and rally fellow Guardians to strike back.[1]
Notable Defenders
Upgrades
Tier 1—Grenades
- Magnetic Grenade—a grenade that attaches to enemies and explodes twice
- Spike Grenade—a grenade that attaches to any surface and emits a torrent of damaging Void Light
- Suppressor Grenade—an explosive grenade that prevents enemies from using abilities for a short time
Tier 2—Movement
- Lift—jump and then press again while in the air to activate Lift
- Increased Height—upgrades Lift to carry you higher
- Increased Control—upgrades Lift for better directional control while in the air
- Catapult—upgrades Lift to provide a strong initial burst of momentum
Tier 3—Super
- Ward of Dawn—shape Void Light into an indestructible shield to protect you and your allies from harm
- Armor of Light—while inside Ward of Dawn you and your allies gain significant damage resistance
- Blessing of Light—passing through Ward of Dawn grants you and your allies a temporary shield
- Weapons of Light—passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage
Tier 4—Melee
- Disintegrate—killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage
- War Machine—while Force Barrier is active all your weapons reload and ready blindingly fast
- Gift of Light—while Force Barrier is active all your melee kills create Orbs of Light
- Unbreakable—Force Barrier continually recharges
Tier 5—Training 1
- Titan Codex I—training focused on battle recovery and toughness
- Titan Codex II—training focused on speed and toughness
- Titan Codex III—training focused on battle recovery and speed
Tier 6—Perks 1
- Bastion—increases the duration of Ward of Dawn
- Relentless—increases the strength and duration of Force Barrier
- Gift of the Void—as Ward of Dawn takes damage from enemy fire it creates additional Orbs of Light
Tier 7—Training 2
- Titan Codex IV—training focused on all attributes
- Titan Codex V—training focused on maximum recovery
- Titan Codex VI—training focused on raw speed
Tier 8—Perks 2
- Untouchable—reduces the cooldown time of Ward of Dawn
- Iron Harvest—Heavy Weapon kills have a chance to create Orbs of Light for your allies
- Illuminated—increases the benefits granted by Blessing of Light and Weapons of Light
Trivia
- The Defender Subclass technically doesn't appear in Destiny 2 as its ability was given to the Sentinel Subclass but Ward of Dawn does making the only Super to appear without its Subclass.
List of appearances
References
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