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|name=Warlock
|name=Warlock
|othernames=
|othernames=
|image=[[File:WarlockD2.png|325px]]
|image=[[File:Grimoire Warlock.jpg|325px]]
|variant= [[Human]] <br> [[Awoken]] <br> [[Exo]]
|variant= [[Human]] <br> [[Awoken]] <br> [[Exo]]
|focalworld(s)= [[Solar System]]
|focalworld(s)= [[Solar System]]
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==Overview==
==Overview==
{{quote|Warlocks may be thinkers, but most I know can hold their own.|[[Lord Shaxx]]}}
{{quote|Warlocks may be thinkers, but most I know can hold their own.|[[Lord Shaxx]]}}
Warlocks were the first to tap into the power of the Traveler, wielding its Light as they ventured beyond the safety of the Wall. They know that each discovery offers new possibilities,<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''', ''Transcript of the official English version of the cards'']</ref> and they have devoted themselves to understanding the Traveler, its power and how to better channel it. A Warlock's mind is an arsenal of deadly secrets, balanced between genius and madness. On the battlefield, those secrets can seem to shatter reality itself.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian#Class: Warlock|Warlock]]''</ref> They search the frontier to find a means to defeat the [[Darkness]] once and for all.<ref name="Planetview">[https://www.destinyplanetview.com/en/home '''Destiny Planet View''']</ref>
Warlocks were the first to tap into the power of the Traveler, wielding its Light as they ventured beyond the safety of the Wall. They know that each discovery offers new possibilities,<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''', ''Transcript of the official English version of the cards'']</ref> and they have devoted themselves to understanding the Traveler, its power and how to better channel it. A Warlock's mind is an arsenal of deadly secrets, balanced between genius and madness. On the battlefield, those secrets can seem to shatter reality itself.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha, [[Grimoire]]: [[Grimoire:Guardian#Class: Warlock|Warlock]]''</ref> They search the frontier to find a means to defeat the [[Darkness]] once and for all.<ref name="Planetview">[https://www.destinyplanetview.com/en/home '''Destiny Planet View''']</ref>


Warlocks are known for pushing the boundaries of knowledge, even into dangerous territory. At least two warlocks, [[Toland, the Shattered]] and [[Osiris]], were exiled for studying the [[Hive]] and [[Vex]] too closely. There also exists an order of warlocks called the [[Thanatonaut]]s, who take advantage of [[Guardian]]s ability to resurrect themselves to receive visions every time they die.<ref>'''Bungie (2014-9-9)''', ''Destiny, PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian#Ghost_Fragment:_Exo_2|Ghost Fragment: Exo 2]]''</ref>
Warlocks are known for pushing the boundaries of knowledge, even into dangerous territory. At least two warlocks, [[Toland, the Shattered]] and [[Osiris]], were exiled for studying the [[Hive]] and [[Vex]] too closely. There also exists an order of warlocks called the [[Thanatonaut]]s, who take advantage of [[Guardian]]s ability to resurrect themselves to receive visions every time they die.<ref>'''Bungie (2014-9-9)''', ''Destiny, [[Grimoire]]: [[Grimoire:Guardian#Ghost Fragment: Exo 2|Ghost Fragment: Exo 2]]''</ref>


==Class description==
==Class description==
Line 25: Line 25:


==Abilities==
==Abilities==
All Guardians have certain abilities, many of which are granted by the [[Traveler]], others which may appear more mundane in nature. All Guardians also have a "double jump" ability, as well as a "grenade-like" ability whose effects vary by class and subclass.<ref>[http://www.destructoid.com/destiny-s-combat-is-solid-but-i-m-not-so-sure-about-the-rest-of-it-273692.phtml?utm_source=twitterfeed&utm_medium=twitter '''Destructoid''': ''Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it]</ref><ref name="Warlock Controls">[http://destinyplayers.com/destiny-warlock-ps4-game-controls/ '''Destiny Players''': ''Warlock controls'']</ref> All these abilities with the exception of the double jump were able to be upgraded over time in the past, and can be used in competitive PvP.<ref name="MMORPG.com Interview with Eric Osborne">[http://www.mmorpg.com/gamelist.cfm/game/927/feature/7618/Delving-Into-Bungies-Vision.html '''MMORPG''': ''Delving Into Bungie's Vision'']</ref><ref>[http://www.bungie.net/7_The-Mail-Sack-of-Your-Dreams/en-us/News/News?aid=10937 '''Bungie.net''': ''The Mail Sack of Your Dreams'']</ref>
All Guardians have certain abilities, many of which are granted by the [[Traveler]], others which may appear more mundane in nature. All Guardians also have a "double jump" ability, as well as a "grenade-like" ability whose effects vary by class and subclass.<ref>[http://www.destructoid.com/destiny-s-combat-is-solid-but-i-m-not-so-sure-about-the-rest-of-it-273692.phtml?utm_source=twitterfeed&utm_medium=twitter '''Destructoid''': ''Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it'']</ref><ref name="Warlock Controls">[http://destinyplayers.com/destiny-warlock-ps4-game-controls/ '''Destiny Players''': ''Warlock controls'']</ref> All these abilities with the exception of the double jump were able to be upgraded over time in the past, and can be used in competitive PvP.<ref name="MMORPG.com Interview with Eric Osborne">[http://www.mmorpg.com/gamelist.cfm/game/927/feature/7618/Delving-Into-Bungies-Vision.html '''MMORPG''': ''Delving Into Bungie's Vision'']</ref><ref>[http://www.bungie.net/7_The-Mail-Sack-of-Your-Dreams/en-us/News/News?aid=10937 '''Bungie.net''': ''The Mail Sack of Your Dreams'']</ref>


===Subclasses===
===Subclasses===
*'''[[Voidwalker]]'''''"From the smallest atoms bloom the greatest explosions."'' A heavy-damage {{Icon|Void}} [[Void]] subclass with an emphasis on recovering health and ability energy.
*'''[[Voidwalker]]''': ''"From the smallest atoms bloom the greatest explosions."'' A heavy-damage {{Icon|Void}} [[Void]] subclass with an emphasis on recovering health and ability energy.
**'''[[Super]]''''''[[Nova Bomb]]''': ''Channel some of the Traveler's mysterious forces and unleash them in an explosive, large area-of-effect attack''. When used, the user jumps and releases a large Void Light blast from one of their hands.<ref name= "Warlock Controls"/>
**'''Super''':
**'''Grenades'''—Vortex Grenade, Scatter Grenade, Axion Bolt
***'''Nova Bomb''': ''Channel some of the Traveler's mysterious forces and unleash them in an explosive, large area-of-effect attack''. When used, the user jumps and releases a large Void Light blast from one of their hands.<ref name= "Warlock Controls"/>
**'''Melee'''—Energy Drain: A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade.
***'''Nova Warp''': Teleport around the battlefield and unleash a Void explosion that causes targets to become volatile when fully charged.
**'''Jump'''—Glide; Blink
**'''Grenades''': Vortex Grenade, Scatter Grenade, Axion Bolt, Void Spike, Voidwall Grenade, Magnetic Grenade, Suppressor Grenade
**'''Melee''':
***'''Energy Drain''': A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade.
***'''Pocket Singularity''': A melee attack that launch an unstable ball of Void energy that causes targets to become volatile.
**'''Class Abilities''': Healing Rift, Empowering Rift
**'''Jump''': Glide; Blink


*'''[[Sunsinger]]'''''"There are flames that even the Darkness cannot extinguish."'' A support-focused {{Icon|Solar}} [[Solar]] subclass for buffing yourself and your fireteam. Unlocked at level 15<ref name="subclass">If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started</ref>.
*'''[[Sunsinger]]''': ''"There are flames that even the Darkness cannot extinguish."'' A support-focused {{Icon|Solar}} [[Solar]] subclass for buffing yourself and your fireteam. Unlocked at level 15<ref name="subclass">If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started</ref>.
**'''Super''''''[[Radiance]]''': ''Fill yourself with Solar Light, dramatically increasing the effectiveness of all your abilities.'' This Super ability will create an aura around the player, charging their grenade and melee attacks much faster, and can be upgrade to either share the effect to allies in your aura, reduce incoming damage, or create a phoenix-like effect where it can be used whilst dead, bringing you back to life while shortening the overall usage time.
**'''Super''':
**'''Grenades'''—Solar Grenade, Firebolt Grenade, Fusion Grenade
***'''Radiance''': ''Fill yourself with Solar Light, dramatically increasing the effectiveness of all your abilities.'' This Super ability will create an aura around the player, charging their grenade and melee attacks much faster, and can be upgrade to either share the effect to allies in your aura, reduce incoming damage, or create a phoenix-like effect where it can be used whilst dead, bringing you back to life while shortening the overall usage time.
**'''Melee'''—Scorch: A powerful melee that ignites enemies, causing damage over time.
**'''Grenades''': Solar Grenade, Firebolt Grenade, Fusion Grenade
**'''Jump'''—Glide
**'''Melee''':
***'''Scorch''': A powerful melee that ignites enemies, causing damage over time.
**'''Jump''': Glide


*'''[[Stormcaller]]'''—''"Harmony within, hurricane without."'' A crowd-control subclass fueled by {{Icon|Arc}} [[Arc]] Light. Available in [[The Taken King]] and [[Destiny 2]].<ref>[https://www.bungie.net/en/pub/TheTakenKing/Stormcaller Bungie.net: The Taken King: Stormcaller]</ref>
*'''[[Stormcaller]]'''—''"Harmony within, hurricane without."'' A crowd-control subclass fueled by {{Icon|Arc}} [[Arc]] Light. Available in [[The Taken King]] and [[Destiny 2]].<ref>[https://www.bungie.net/en/pub/TheTakenKing/Stormcaller Bungie.net: The Taken King: Stormcaller]</ref>
**'''Super''''''[[Stormtrance]]''': Chain Arc Lightning from your hands.
**'''Super''':
**'''Grenades'''—Pulse Grenade, Storm Grenade, Arcbolt Grenade
***'''Stormtrance''': Chain Arc Lightning from your hands.
**'''Melee'''—Thunderstrike: Deliver an electrocuting Arc melee strike at extended range.
***'''Chaos Reach''': Unleash a beam of Arc energy that jolts targets.
**'''Jump'''—Glide
**'''Grenades''': Pulse Grenade, Storm Grenade, Arcbolt Grenade, Flux Grenade, Flashbang Grenade, Skip Grenade, Lightning Grenade
**'''Melee''':
***'''Thunderstrike''': Deliver an electrocuting Arc melee strike at extended range.
***'''Chain Lightning''': A melee that jolts targets and chains lightning.
***'''Ball Lightning''': A melee that launches an Arc projectile forward.
**'''Class Abilities''': Healing Rift, Empowering Rift
**'''Jump''': Glide


*'''[[Dawnblade]]'''''"Spread your wings and set the sky ablaze."'' A {{Icon|Solar}} [[Solar]]-powered aerial offensive subclass with an emphasis on mobility and damage-dealing. Available exclusively in [[Destiny 2]].
*'''[[Dawnblade]]''': ''"Spread your wings and set the sky ablaze."'' A {{Icon|Solar}} [[Solar]]-powered aerial offensive subclass with an emphasis on mobility and damage-dealing. Available exclusively in [[Destiny 2]].
**'''Super''''''[[Daybreak]]''': Charge a sword with Solar [[Light]] and fly into the air using wings of pure fire. The sword can be used to project blasts of flame at enemies.
**'''Super''':
**'''Grenades'''—Solar Grenade, Firebolt Grenade, Fusion Grenade
***'''Daybreak''': Charge a sword with Solar [[Light]] and fly into the air using wings of pure fire. The sword can be used to project blasts of flame at enemies.
**'''Melee'''—Energy Palm: Deliver a scorching Solar strike to opponents.
***'''Well of Radiance''': Thrust your Sword into the ground and make you and nearby allies radiant.
**'''Jump'''—Glide
***'''Song of Flame''': Make you and nearby allies radiant, reduce ability cooldowns, and grant your Solar weapons scorch.
**'''Grenades''': Solar Grenade, Firebolt Grenade, Fusion Grenade, Tripmine Grenade, Healing Grenade, Swarm Grenade, Incendiary Grenade, Thermite Grenade
**'''Melee''':
***'''Energy Palm''': Deliver a scorching Solar strike to opponents.
***'''Celestial Fire''': A melee that sends out a spiral of Solar energy.
***'''Incinerator Snap''': A melee that sends out a wave of exploding sparks.
**'''Class Abilities''': Healing Rift, Empowering Rift, Phoenix Dive
**'''Jump''': Glide


*'''[[Shadebinder]]'''''"Reality is chaotic and unruly; bind it and bring order"'' A {{Icon|Stasis}} [[Stasis]] subclass that focuses on freezing and shattering opponents and turning the tide of battle in your favor- Available exclusively in [[Destiny 2]]; added in the [[Beyond Light]] expansion.
*'''[[Shadebinder]]''': ''"Reality is chaotic and unruly; bind it and bring order"'' A {{Icon|Stasis}} [[Stasis]] subclass that focuses on freezing and shattering opponents and turning the tide of battle in your favor- Available exclusively in [[Destiny 2]]; added in the [[Beyond Light]] expansion.
**'''Super''''''[[Winter's Wrath]]''': Summon a [[Stasis]] staff and cast out a barrage of shards that freeze enemies and cast out a wave that shatters them.
**'''Super''':
**'''Grenades'''—Glacier Grenade, Duskfield Grenade, Coldsnap Grenade
***'''Winter's Wrath''': Summon a [[Stasis]] staff and cast out a barrage of shards that freeze enemies and cast out a wave that shatters them.
**'''Melee'''—Penumbral Blast: Raise your staff against your for and send a blast of stasis energy forward to freeze your opponent
**'''Grenades''': Glacier Grenade, Duskfield Grenade, Coldsnap Grenade
**'''Jump'''—Glide
**'''Melee''':
***'''Penumbral Blast''': Raise your staff against your for and send a blast of stasis energy forward to freeze your opponent
**'''Class Abilities''': Healing Rift, Empowering Rift
**'''Jump''': Glide
 
*'''[[Broodweaver]]''': ''"From the confines of your mind, reality bends, and fate you bind."'' A {{Icon|Strand}} [[Strand]] subclass that focuses on summoning Threadlings to assist you in battle- Available exclusively in [[Destiny 2]]; added in the [[Lightfall]] expansion.
**'''Super''':
***'''Needlestorm''': Conjure a hail of deadly woven needles. After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.
**'''Grenades''': Grapple, Threadling Grenade, Shackle Grenade
**'''Melee''':
***'''Arcane Needle''': Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
**'''Class Abilities''': Healing Rift, Empowering Rift
**'''Jump''': Glide
 
*'''[[Prismatic Warlock]]''': ''"Truth lies in the seams between Light and Darkness."'' A [[Prismatic]] subclass that mixes some of the abilities from all subclasses. First made available in [[The Final Shape]].
**'''Super''':
***'''Nova Bomb: Cataclysm'''
***'''Song of Flame'''
***'''Stormtrance'''
***'''Winter's Wrath'''
***'''Needlestorm'''
**'''Melee''':
***'''Pocket Singularity'''
***'''Incinerator Snap'''
***'''Chain Lightning'''
***'''Penumbral Blast'''
***'''Arcane Needle'''
**'''Grenades''': Vortex Grenade, Healing Grenade, Storm Grenade, Coldsnap Grenade, Threadling Grenade
**'''Class Abilities''': Healing Rift, Empowering Rift, Phoenix Dive
**'''Jump''': Glide, Blink


*'''[[Broodweaver]]'''—''"From the confines of your mind, reality bends, and fate you bind."'' A {{Icon|Strand}} [[Strand]] subclass that focuses on summoning Threadlings to assist you in battle- Available exclusively in [[Destiny 2]]; added in the [[Lightfall]] expansion.
**'''Super'''—'''[[Needlestorm]]''': Conjure a hail of deadly woven needles. After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.
**'''Grenades'''—Grapple, Threadling Grenade, Shackle Grenade
**'''Melee'''—Arcane Needle: Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
**'''Jump'''—Glide


==Warlock orders==
==Warlock orders==
*[[Praxic Warlocks]]
*[[Praxic Order]]
*[[Thanatonaut]]s
*[[Thanatonaut]]s
*[[Gensym Scribes]]
*[[Gensym Scribes]]
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==Known Warlocks==
==Known Warlocks==
===In-game===
===In-game===
{| class="wikitable"
{| class="wikitable sortable"
|-
|-
!width="75"| !!width="75"|Name !!width="75"|Order/faction/Group !! width="75"|Rank !!  width="75"|Status  !! width="225"|Character information
!width="75"| !!width="75"|Name !!width="75"|Order/faction/Group !! width="75"|Rank !!  width="75"|Status  !! width="225"|Character information
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*Currently explores Hive nether-realms after the destruction of his physical body.   
*Currently explores Hive nether-realms after the destruction of his physical body.   
|-
|-
| [[File:Asher Mir.jpg|150px]] || [[Asher Mir]]|| [[Gensym Scribes]] || Member || Unknown||  
| [[File:Asher Mir.jpg|150px]] || [[Asher Mir]]|| [[Gensym Scribes]] || Member || Unknown ||  
*Friend to [[Eris Morn]].
*Friend to [[Eris Morn]].
*Forcibly modified by the [[Vex]] during an expedition on [[Io]].
*Forcibly modified by the [[Vex]] during an expedition on [[Io]].
*Status is now unknown due to the Darkness taking Io with him on it.
*Intergrated himself into the [[Vex Network]] after the [[Black Fleet]] took Io.
*Managed to fully simulate [[The Veil]] a week after [[The Witness]] communed  with it, but at the cost of his transformation being unstoppable.
|-
|-
|  || [[Taeko-3]]|| [[Praxic Order]] || Member || Deceased ||  
|  || [[Taeko-3]]|| [[Praxic Order]] || Member || Deceased ||  
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* Got lost in time during the earliest known raid on the [[Vault of Glass (location)|Vault of Glass]].  
* Got lost in time during the earliest known raid on the [[Vault of Glass (location)|Vault of Glass]].  
|-
|-
| || [[Tyra Karn]] || [[Cryptarch]] || Member || Alive ||
| [[File:Grimoire Tyra Karn.jpg|150px]] || [[Tyra Karn]] || [[Cryptarch]] || Member || Alive ||
*Archivist for the [[Iron Lords]]
*Archivist for the [[Iron Lords]]
|-
|-
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===Mentioned===
===Mentioned===
{| class="wikitable"
{| class="wikitable sortable"
|-
|-
!width="75"|Name !!width="75"|Order/faction/Group !! width="75"|Rank !!  width="75"|Status  !! width="225"|Character information
!width="75"|Name !!width="75"|Order/faction/Group !! width="75"|Rank !!  width="75"|Status  !! width="225"|Character information
Line 141: Line 186:
|-  
|-  
| [[Eriana-3]] ||[[Praxic Order]] || Member || Deceased ||
| [[Eriana-3]] ||[[Praxic Order]] || Member || Deceased ||
*Lover to the [[Titan (class)|Titan]] [[Wei Ning]].
*Survivor of the [[Great Disaster]].
*Survivor of the [[Great Disaster]].
*Leader of the First Crota fireteam.  
*Leader of the [[First Crota Fireteam]].
*Killed by [[Ir Yût, the Deathsinger]].
|-  
|-  
| Lord [[Felwinter]] || [[Iron Lords]] || Member  || Deceased ||
| Lord [[Felwinter]] || [[Iron Lords]] || Member  || Deceased ||
Line 208: Line 255:
|-
|-
| [[Rekkana]] || [[Kentarch 3]] || Member || N/A ||
| [[Rekkana]] || [[Kentarch 3]] || Member || N/A ||
*A Warlock member of the [[Kentarch 3]] Fireteam.  
*A Warlock member of the [[Kentarch 3]] Fireteam.
*Shot by fellow Kentarch 3 member [[Lisbon-13]] with [[Divinity]].
|-
|-
| [[Satomi]] || [[Thanatonaut]]s ||  ||  ||
| [[Satomi]] || [[Thanatonaut]]s ||  ||  ||
* Architect of the [[Mask of the Quiet One]]
* Architect of the [[Mask of the Quiet One]].
|-
|-
| [[Serrano]] || Vanguard || Guardian || Deceased ||
| [[Serrano]] || Vanguard || Guardian || Deceased ||
|-
|-
| [[Shayura]] || Vanguard || Guardian || Alive ||
| [[Shayura]] || Vanguard || Guardian || Alive ||
*A rogue Guardian fanatically opposed to the usage of [[Stasis]]
*A rogue Guardian fanatically opposed to the usage of [[Stasis]], murdering many Guardians who wielded it and their Ghosts, even keeping their Ghost shells as trophies in her ship.
*Murdered a [[House of Light]] civilian and [[Revenant]] Hunter after escaping confinement during the [[Endless Night]]
*Murdered a [[House of Light]] civilian and [[Revenant (subclass)|Revenant]] Hunter after escaping confinement during the [[Endless Night]].
*Caught and reimprisoned in the Last City, felt intense remorse for all those she had unjustly killed.
*Encounter with the Lightbearing Hive of the [[Lucent Brood]] completely shattered all of her perceptions she once had, especially with what she understood about the Light and Darkness, and left her in a catatonic state at the thought of the Hive bearing the Light against the Guardians.
*Caught and reimprisoned in the Last City, feeling intense remorse for all those she had unjustly killed.
*Currently being reassigned to her old fireteam in order to rehabilitate her and to keep an eye on her.
*Currently being reassigned to her old fireteam in order to rehabilitate her and to keep an eye on her.
|-
|-
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==Trivia==
==Trivia==
*The visual design for Warlocks was drawn from a range of sources, including wizards and World War I soldiers.<ref name = "Customization"/>
*The visual design for Warlocks was drawn from a range of sources, including wizards and World War I soldiers.<ref name = "Customization"/>
*The behavior of Destiny's Warlocks are similar to those of Warlocks from the ''Dungeons and Dragons'' roleplaying game.


*During the E3 2013 Destiny reveal the spokesmen for Bungie's design team said that the Warlock's powers was based around ''[https://www.wikiwand.com/en/The_Matrix_(franchise) The Matrix]'''s protagonist Neo's abilities.
*During the E3 2013 Destiny reveal the spokesmen for Bungie's design team said that the Warlock's powers was based around ''[https://www.wikiwand.com/en/The_Matrix_(franchise) The Matrix]'''s protagonist Neo's abilities.
Line 282: Line 329:
*''[[Destiny]]''  
*''[[Destiny]]''  
*''[[Destiny 2]]''
*''[[Destiny 2]]''
*''[[Destiny: Fall of Osiris]]''
*''[[The Hidden Dossier]]'' {{Mo}}
*''[[Bitter]]'' {{Mo}}


==References==
==References==
Line 288: Line 338:
{{Classes}}
{{Classes}}
[[Category:Classes]]
[[Category:Classes]]
[[Category:Allies]]

Latest revision as of 08:30, November 14, 2024

"What does it mean to be a Warlock? Power. Only Warlocks understand true power."
Ikora Rey
Warlock
Grimoire Warlock.jpg
Overview

Focal world(s):

Solar System

Average height:

Various

Average weight:

Various

Distinctions:

More emphasized usage of Light powers

Average lifespan:

Immortal

Notable group(s):

The Hidden
Praxic Order

Notable individual(s):

Ikora Rey
Lord Felwinter
Lord Timur
Osiris
Toland, the Shattered
Asher Mir
Aunor Mahal
Ulan-Tan

 

Warlocks are a class of Guardian who are best described as "warrior-scholars,"[1]. They utilize their Traveler-given powers for both attack and defense. Warlocks specialize in ranged melee attacks and cast elemental spells to eliminate their enemies. They are also adept at offering support to fellow Guardians and fireteam members, by healing them and enhancing the strength of their weapons, and are just as comfortable fighting from mid-air as on the ground.

Overview[edit]

"Warlocks may be thinkers, but most I know can hold their own."
Lord Shaxx

Warlocks were the first to tap into the power of the Traveler, wielding its Light as they ventured beyond the safety of the Wall. They know that each discovery offers new possibilities,[2] and they have devoted themselves to understanding the Traveler, its power and how to better channel it. A Warlock's mind is an arsenal of deadly secrets, balanced between genius and madness. On the battlefield, those secrets can seem to shatter reality itself.[3] They search the frontier to find a means to defeat the Darkness once and for all.[4]

Warlocks are known for pushing the boundaries of knowledge, even into dangerous territory. At least two warlocks, Toland, the Shattered and Osiris, were exiled for studying the Hive and Vex too closely. There also exists an order of warlocks called the Thanatonauts, who take advantage of Guardians ability to resurrect themselves to receive visions every time they die.[5]

Class description[edit]

"Warlocks have long studied the Traveler, mastering some of its arcane energies. Its true purpose remains a great mystery, but discovering truth has always driven you into the unknown. Now, our enemies are the only thing that stands between you and the lost wonders of our Golden Age."
— Class description

Abilities[edit]

All Guardians have certain abilities, many of which are granted by the Traveler, others which may appear more mundane in nature. All Guardians also have a "double jump" ability, as well as a "grenade-like" ability whose effects vary by class and subclass.[6][7] All these abilities with the exception of the double jump were able to be upgraded over time in the past, and can be used in competitive PvP.[8][9]

Subclasses[edit]

  • Voidwalker: "From the smallest atoms bloom the greatest explosions." A heavy-damage Void Void subclass with an emphasis on recovering health and ability energy.
    • Super:
      • Nova Bomb: Channel some of the Traveler's mysterious forces and unleash them in an explosive, large area-of-effect attack. When used, the user jumps and releases a large Void Light blast from one of their hands.[7]
      • Nova Warp: Teleport around the battlefield and unleash a Void explosion that causes targets to become volatile when fully charged.
    • Grenades: Vortex Grenade, Scatter Grenade, Axion Bolt, Void Spike, Voidwall Grenade, Magnetic Grenade, Suppressor Grenade
    • Melee:
      • Energy Drain: A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade.
      • Pocket Singularity: A melee attack that launch an unstable ball of Void energy that causes targets to become volatile.
    • Class Abilities: Healing Rift, Empowering Rift
    • Jump: Glide; Blink
  • Sunsinger: "There are flames that even the Darkness cannot extinguish." A support-focused Solar Solar subclass for buffing yourself and your fireteam. Unlocked at level 15[10].
    • Super:
      • Radiance: Fill yourself with Solar Light, dramatically increasing the effectiveness of all your abilities. This Super ability will create an aura around the player, charging their grenade and melee attacks much faster, and can be upgrade to either share the effect to allies in your aura, reduce incoming damage, or create a phoenix-like effect where it can be used whilst dead, bringing you back to life while shortening the overall usage time.
    • Grenades: Solar Grenade, Firebolt Grenade, Fusion Grenade
    • Melee:
      • Scorch: A powerful melee that ignites enemies, causing damage over time.
    • Jump: Glide
  • Stormcaller"Harmony within, hurricane without." A crowd-control subclass fueled by Arc Arc Light. Available in The Taken King and Destiny 2.[11]
    • Super:
      • Stormtrance: Chain Arc Lightning from your hands.
      • Chaos Reach: Unleash a beam of Arc energy that jolts targets.
    • Grenades: Pulse Grenade, Storm Grenade, Arcbolt Grenade, Flux Grenade, Flashbang Grenade, Skip Grenade, Lightning Grenade
    • Melee:
      • Thunderstrike: Deliver an electrocuting Arc melee strike at extended range.
      • Chain Lightning: A melee that jolts targets and chains lightning.
      • Ball Lightning: A melee that launches an Arc projectile forward.
    • Class Abilities: Healing Rift, Empowering Rift
    • Jump: Glide
  • Dawnblade: "Spread your wings and set the sky ablaze." A Solar Solar-powered aerial offensive subclass with an emphasis on mobility and damage-dealing. Available exclusively in Destiny 2.
    • Super:
      • Daybreak: Charge a sword with Solar Light and fly into the air using wings of pure fire. The sword can be used to project blasts of flame at enemies.
      • Well of Radiance: Thrust your Sword into the ground and make you and nearby allies radiant.
      • Song of Flame: Make you and nearby allies radiant, reduce ability cooldowns, and grant your Solar weapons scorch.
    • Grenades: Solar Grenade, Firebolt Grenade, Fusion Grenade, Tripmine Grenade, Healing Grenade, Swarm Grenade, Incendiary Grenade, Thermite Grenade
    • Melee:
      • Energy Palm: Deliver a scorching Solar strike to opponents.
      • Celestial Fire: A melee that sends out a spiral of Solar energy.
      • Incinerator Snap: A melee that sends out a wave of exploding sparks.
    • Class Abilities: Healing Rift, Empowering Rift, Phoenix Dive
    • Jump: Glide
  • Shadebinder: "Reality is chaotic and unruly; bind it and bring order" A Stasis Stasis subclass that focuses on freezing and shattering opponents and turning the tide of battle in your favor- Available exclusively in Destiny 2; added in the Beyond Light expansion.
    • Super:
      • Winter's Wrath: Summon a Stasis staff and cast out a barrage of shards that freeze enemies and cast out a wave that shatters them.
    • Grenades: Glacier Grenade, Duskfield Grenade, Coldsnap Grenade
    • Melee:
      • Penumbral Blast: Raise your staff against your for and send a blast of stasis energy forward to freeze your opponent
    • Class Abilities: Healing Rift, Empowering Rift
    • Jump: Glide
  • Broodweaver: "From the confines of your mind, reality bends, and fate you bind." A Strand Strand subclass that focuses on summoning Threadlings to assist you in battle- Available exclusively in Destiny 2; added in the Lightfall expansion.
    • Super:
      • Needlestorm: Conjure a hail of deadly woven needles. After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.
    • Grenades: Grapple, Threadling Grenade, Shackle Grenade
    • Melee:
      • Arcane Needle: Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
    • Class Abilities: Healing Rift, Empowering Rift
    • Jump: Glide
  • Prismatic Warlock: "Truth lies in the seams between Light and Darkness." A Prismatic subclass that mixes some of the abilities from all subclasses. First made available in The Final Shape.
    • Super:
      • Nova Bomb: Cataclysm
      • Song of Flame
      • Stormtrance
      • Winter's Wrath
      • Needlestorm
    • Melee:
      • Pocket Singularity
      • Incinerator Snap
      • Chain Lightning
      • Penumbral Blast
      • Arcane Needle
    • Grenades: Vortex Grenade, Healing Grenade, Storm Grenade, Coldsnap Grenade, Threadling Grenade
    • Class Abilities: Healing Rift, Empowering Rift, Phoenix Dive
    • Jump: Glide, Blink


Warlock orders[edit]

Known Warlocks[edit]

In-game[edit]

Name Order/faction/Group Rank Status Character information
Ikora-Destiny 2.jpg Ikora Rey Vanguard Warlock Vanguard Representative Alive
  • Prides herself on being extremely diligent in her constant pursuit of knowledge.
  • Leader of the spy network known as the Hidden.
Higher Resolution, 5:7 Image Ratio Osiris Cult of Osiris Vanguard Commander (previously) Alive
  • Veteran of the Six Fronts and Battle of the Twilight Gap.
  • Former Vanguard Commander and former apprentice of the Speaker.
  • Osiris was exiled from the city for his misuse of resources and obsessions with the Vex.
  • Was vigilant against threats from the Vex, working alongside the Guardian.
  • Impersonated by Savathun, and spent a long time locked away in her Throne World, until he was freed.
  • Now works to unscramble the visions in his head left by Savathun’s possession with the Guardians help.
Toland.jpg Toland, the Shattered Thanatonauts Alive
  • Obsessed with the Hive and exiled out of fear.
  • Member of the First Crota Fireteam.
  • Toland's obsessively detailed journal later aided Guardians in their quests to kill both Crota and Oryx.
  • Currently explores Hive nether-realms after the destruction of his physical body.
Asher Mir.jpg Asher Mir Gensym Scribes Member Unknown
  • Friend to Eris Morn.
  • Forcibly modified by the Vex during an expedition on Io.
  • Intergrated himself into the Vex Network after the Black Fleet took Io.
  • Managed to fully simulate The Veil a week after The Witness communed with it, but at the cost of his transformation being unstoppable.
Taeko-3 Praxic Order Member Deceased
Praedyth Kabr's Fireteam Member Deceased, but alive in another timeline
  • Member of Kabr's fireteam.
  • Got lost in time during the earliest known raid on the Vault of Glass.
Grimoire Tyra Karn.jpg Tyra Karn Cryptarch Member Alive

Mentioned[edit]

Name Order/faction/Group Rank Status Character information
Albios Vanguard Guardian Deceased
  • A Warlock whose life was covered in a text called The Five Lives of Albios.
Alemyr N/A
Aunor Mahal Praxic Order Active member Alive
Auren Velt
Colovance Iron Wolves Member Deceased
Druis Vanguard Guardian Alive
  • Met Crow while on a salvage run, wanted to thank him for helping her, but he vanished.
Enina Vanguard Guardian Alive
Eremac Cult of Osiris Member
Eriana-3 Praxic Order Member Deceased
Lord Felwinter Iron Lords Member Deceased
  • A former Warlord who defected to the Iron Lords.
Fenchurch Everis Eververse Trading Company Guardian Alive
Gallida Tuyet Vanguard Guardian Deceased
  • Leading weapon's scholar.
  • Leader of fireteam Tuyet.
  • Creator of the Pocket Infinity.
Harper Thanatonauts Guardian Alive
Hungren-3
Leanna Cult of Osiris Member
Lyssa, the Lighthearted Holborn's Host Guardian
  • A member of the Holborn's Host known for her cheerful disposition.
Jana-14 Vanguard Guardian Alive
  • Researcher who studied and was corrupted by Thorn.
  • Created the Osteo Striga, currently wanted for ritualistic murders.
Jorin Nal Guardian
  • A Warlock who kept a journal detailing their doubts and fears.
Kalumet Ziv Vanguard Guardian Deceased
  • Killed during the Fall of the Last City.
Kanmu Vanguard Guardian Deceased
  • Killed during the Fall of the Last City.
Marlenx-3 Vanguard Guardian
Marin Oru Vanguard Guardian Deceased
  • Member of the Saint-14's Fireteam.
  • Great friend of Saint-14.
Mendawasey Vanguard Guardian Alive
Moss-2 Vanguard Guardian Alive
Nadya Vanguard Guardian Alive
  • Patrols the Dreaming City and fights against the Taken infestation.
Nayyir Gimenez
Nethe Pav Vanguard Guardian Deceased
  • Killed during the Fall of the Last City.
Nirwen Iron Wolves Member Deceased
Pujari Thanatonauts
  • A Warlock who had visions of the Black Garden.
Rana Untu Vanguard Guardian
Rekkana Kentarch 3 Member N/A
Satomi Thanatonauts
Serrano Vanguard Guardian Deceased
Shayura Vanguard Guardian Alive
  • A rogue Guardian fanatically opposed to the usage of Stasis, murdering many Guardians who wielded it and their Ghosts, even keeping their Ghost shells as trophies in her ship.
  • Murdered a House of Light civilian and Revenant Hunter after escaping confinement during the Endless Night.
  • Encounter with the Lightbearing Hive of the Lucent Brood completely shattered all of her perceptions she once had, especially with what she understood about the Light and Darkness, and left her in a catatonic state at the thought of the Hive bearing the Light against the Guardians.
  • Caught and reimprisoned in the Last City, feeling intense remorse for all those she had unjustly killed.
  • Currently being reassigned to her old fireteam in order to rehabilitate her and to keep an eye on her.
Lady Skorri Iron Lords Member Deceased
  • Wrote songs of her compatriots' accomplishments and feats.
  • Died during the attack on Site 6.
Sola Scath Alive
  • Corrupt guardian who ferried another Lightbearer to the edge of the system, but didn’t return with her.
  • Currently in Vanguard custody.
The Stoic Vanguard Guardian
Lord Timur Iron Lords Member Deceased
  • Obsessed with the works of Clovis Bray, particularly SIVA.
  • Died during the attack on Site 6
Tinasha-3 Iron Wolves Member Deceased
Trihn Alive
Ulan-Tan Symmetry Founder Deceased
  • Controversial theorist on the Darkness.
  • Founder of the Symmetry Faction and its beliefs.
Wen Jie Vanguard Guardian Unknown
  • Is considered unorthodox by other Guardians.

Trivia[edit]

  • The visual design for Warlocks was drawn from a range of sources, including wizards and World War I soldiers.[1]
  • During the E3 2013 Destiny reveal the spokesmen for Bungie's design team said that the Warlock's powers was based around The Matrix's protagonist Neo's abilities.
  • Additional Warlock abilities were hinted at, both in concept art (such as shields and flame generation), and in interviews (such as team rez and buff abilities).[12]

Gallery[edit]

List of appearances[edit]

References[edit]