Light Beyond Nemesis: Difference between revisions
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{{quote|These are the wings of pratiya-samutpada, the truth of interconnectedness. The everywhere Light.|Armor Description}} | {{quote|These are the wings of pratiya-samutpada, the truth of interconnectedness. The everywhere Light.|Armor Description}} | ||
{{Armor infobox | {{Armor infobox | ||
|image= | |image=[[File:Light beyond nemesis.png|300px]] | ||
| | |name= Light Beyond Nemesis | ||
| | |type= Helmet | ||
| | |rarity= Exotic | ||
| | |class= Warlock | ||
| | |minimum level= 20 (Year One)<br>40 (Year Two) | ||
| | |defense rating= 160-170 (Year One)<br>280-400 (Year Two) | ||
| | |light= 21/36 (Year One) | ||
| | |loot drop= Y | ||
| | |vendor= [[Xur]] | ||
| | |price= 13 [[Strange Coin]]s | ||
}} | }} | ||
Line 41: | Line 41: | ||
===Year Two=== | ===Year Two=== | ||
== List of | ==Trivia== | ||
*A popular tactic is that of "Rez Sniping" in which players use a higher powered sniper to break through the momentary overshield granted by being revived and immediately kill the player. While this tactic still exists today, it was particularly powerful owing to Destiny 1's slower pace and modified rules within pvp. This exotic was commonly used to counteract this strategy due to its much faster revive timer and being able to set up "pushing." Players would slide as they revived a fallen teammate in order to slightly push the revived player, momentarily making it more difficult for the rez sniping enemy to land a headshot. | |||
==List of appearances== | |||
*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
**''[[The Taken King]]'' | **''[[The Taken King]]'' | ||
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<references/> | <references/> | ||
{{Exotic armor}} | {{Exotic armor|D1}} | ||
[[Category:Exotic armor]] | [[Category:Exotic armor]] | ||
[[Category:Head armor]] | [[Category:Head armor]] |
Latest revision as of 15:44, May 25, 2024
- "These are the wings of pratiya-samutpada, the truth of interconnectedness. The everywhere Light."
- — Armor Description
Light Beyond Nemesis is an exotic Warlock helmet introduced in Destiny Year One. A Year Two version of Light Beyond Nemesis is available in The Taken King.[1]
Upgrades[edit]
Year One[edit]
TIER 1[edit]
- Snap Discharge - Increases melee attack speed
TIER 2[edit]
- Upgrade Defense
TIER 3[edit]
- Infusion - Replenishes health each time you pick up an Orb of Light
TIER 4[edit]
- Keeper of the Pack - You revive fallen teammates faster, and they revive you faster. Your Super also spawns additional orbs for teammates
TIER 5[edit]
- Upgrade Defense
TIER 6[edit]
- Upgrade Defense
- Upgrade Defense
Year Two[edit]
Trivia[edit]
- A popular tactic is that of "Rez Sniping" in which players use a higher powered sniper to break through the momentary overshield granted by being revived and immediately kill the player. While this tactic still exists today, it was particularly powerful owing to Destiny 1's slower pace and modified rules within pvp. This exotic was commonly used to counteract this strategy due to its much faster revive timer and being able to set up "pushing." Players would slide as they revived a fallen teammate in order to slightly push the revived player, momentarily making it more difficult for the rez sniping enemy to land a headshot.
List of appearances[edit]
- Destiny (First appearance)
References[edit]
|