Ghost: Difference between revisions

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File:Destiny E3 2013 Demo, Ghost Flashlight.png|A ghost lighting up an area.
File:Destiny E3 2013 Demo, Ghost Flashlight.png|A ghost lighting up an area.
File:Destiny E3 2013 Demo, Revive Guardian.png|Player reviving a defeated Guardian, whose last position is marked by their Ghost.
File:Destiny E3 2013 Demo, Revive Guardian.png|Player reviving a defeated Guardian, whose last position is marked by their Ghost.
File:Guardian ghost moon1.jpg|A [[Hunter]] and Ghost in the [[Hellmouth]].
File:Guardian ghost moon2.jpg
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Revision as of 15:37, October 15, 2013

A Ghost is a piece of equipment issued to each Guardian.[1] Appearing as a small, floating drone, Ghosts can support the player by performing certain actions such as illuminating darkened areas, repairing technology from the Golden Age, informing the player of incoming hostile threats, and serving as a marker beacon/respawn point when a player's character dies during cooperative play. They seem to possess some degree of artificial intelligence, being able to converse with their masters in a very human manner.[2]

Trivia

  • The Ghost from the E3 2013 Destiny Gameplay Demo was voiced by Peter Dinklage. [3]
  • In the E3 2013 Destiny Gameplay Demo, the Hunter's Ghost can be seen emitting a soft golden light and marking the position where she died, until the character was revived by the Warlock's player. It is not currently known whether the player's Ghost played any role in reviving the character, other than marking the spot on which they were defeated.[2]
  • It has been indicated that players need certain equipment before having access to a Ghost.[4]
  • Ghosts have a resemblance to the Monitors from Bungie's Halo series.
  • The Ghost's saying "We always visit such cheerful places" is a possible reference to Cortana's line in Halo 2 on the level Delta Halo, saying: "We always visit such nice places".

Gallery

List of appearances

References