Forum:Krillnex, Kell Prime: Difference between revisions
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Revision as of 12:19, November 19, 2016
Forums: Index → Fan Fiction → Krillnex, Kell Prime |
Krillnex, Kell Prime | |
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Biographical information | |
Species: |
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Faction: |
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Rank: |
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Class: |
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Gender: |
Male |
Combat information | |
Mission: |
Wrath of the Machine (Alternate Version) |
Weapon(s): |
Quad Incendiary Scorch Cannons |
Abilities: |
High Durability |
Krillnex, Kell Prime is the Kell of the Devil Splicers. He leads them from behind The Wall as he spreads the SIVA outbreak beyond the borders of the Cosmodrome and the Plaguelands.
Biography
Gameplay
Krillnex, along with Aksis, Archon Prime, is the most powerful Fallen ever to have existed, as proven through his numerous gameplay mechanics.
Quad Incendiary Scorch Cannons
Krillnex has the strength, with each of his arms alone, to wield four Scorch Cannons at once, each of which has incendiary properties. He fires these in rapid succession and upon a successful hit, the Burning debuff will activate and last for five seconds. It greatly obscures the victim's field of view and after the debuff has gone away, it takes another ten seconds before recovery can even start to take effect.
Stacked Elemental Shields
Krillnex has all three types of elemental shields stacked after one another: Arc, then Solar, then Void. The only way to break through these shields is to use cannons dropped by Shock Captains, Splicer Scorch Captains, and Null Captains against the shield that matches their element: Shock vs Arc, Scorch vs Solar, and Null vs Void. However, to pick up and use these cannons, not only do you have to kill the Splicer Captains that use them, but you also have to shut down the SIVA Nodes that Krillnex spawns, because if they aren't destroyed, then you will die if you attempt to pick up a cannon.
SIVA Plague
Every time one of Krillnex's shields goes down, one random Guardian will be inflicted with the "SIVA Plague" debuff. Players have fifteen seconds to pass on this debuff to someone else or they die. Passing on the debuff is important as that will increase the stack each time. Once the debuff reaches the third stack, the player with the debuff must then run up to Krillnex and slam the plague into him to stun him. Stunlocking him will allow for an easier time getting to the start of the damage phase.
Damage Phase
The most effective method of dealing damage are SIVA Charges that spawn all around the room. Of course, if you picked up a cannon, you won't be able to pick up a charge.
Critical SIVA Density
Every minute or so, Krillnex will activate a critical SIVA density to interrupt the damage phase. He will be completely immune to damage. The only way to survive the density is by hiding in a little room in the center of the arena. This room has infinite uses, but has to be activated by using your Ghost to hack the controls to the lock.
SIVA Swarm
After Krillnex has finished the density phase, he will inflict every member of the team with the "SIVA Swarm" debuff. It will linger until a Scorch Captain is killed, followed by disabling all of the SIVA Turrets that spawn.