Cosmodrome: Difference between revisions

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*[[The Divide]] was originally supposed to be packed with dead civilians trying to make their way past military checkpoints, but was dropped, citing resource constraints, busy environments, and overly grim setting.<ref name="CosRideAlong"/>
*[[The Divide]] was originally supposed to be packed with dead civilians trying to make their way past military checkpoints, but was dropped, citing resource constraints, busy environments, and overly grim setting.<ref name="CosRideAlong"/>
*Based on the [https://i.imgur.com/Qd8gsJl.jpg Director] image and real world maps, the Cosmodrome is located in the [https://upload.wikimedia.org/wikipedia/commons/8/8d/Caspianseamap.png northern part] of the Caspian Sea in Kazakhstan.
*Based on the [https://i.imgur.com/Qd8gsJl.jpg Director] image and real world maps, the Cosmodrome is located in the [https://upload.wikimedia.org/wikipedia/commons/8/8d/Caspianseamap.png northern part] of the Caspian Sea in Kazakhstan.
<gallery>
Cosmodrome Wall.jpg|View of the Cosmodrome Wall
Early Cosmodrome Concept.jpg|Early Cosmodrome Concept by Dorje Bellbrook
</gallery>
==Gallery==
==Gallery==
==List of appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}

Revision as of 16:55, October 18, 2016

"A whole Golden Age shipyard, but crawling with Fallen."
Arach Jalaal
Panorama of the Cosmodrome as seen from the Mothyards

The Cosmodrome is located in Old Russia. Operated by the Russian Federal Bureau of Aeronautics, or PФбA,[1] the Cosmodrome was a vital link to space during humanity's Golden Age, and centuries after the Collapse, the remnants of forgotten colony ships on the launch pad can still be seen.[2] Besides launching colony ships, the Cosmodrome was vital for its planetary array which maintained contact with the colonies, and for housing the Warmind Rasputin, who was responsible for protecting Earth from outside threats. Since the Collapse, the House of Devils made their lair here,[3] with a Hive invasion force fighting to establish a beachhead for a pending invasion of Earth and the House of Kings keeping watch from the old control center. By the time of the SIVA Crisis, the Kings have withdrawn and the Devil Splicers have risen to power thanks to SIVA, threatening the remaining Hive nests.

Every location in Old Russia, including the Plaguelands, lies within the confines of the Cosmodrome's vast security wall, with the exception of Gateway and Felwinter Peak.[4] The ruins of the Cosmodrome tell some of the history of the Collapse: hundreds of civilian vehicles are seen outside the facility's walls trying to get in, with, with tanks parked on the opposite side of the entrance. The colony ship that stands as the centerpiece of the area had been one of the last ships attempting to escape the Darkness, but failed to launch due to a fuel line explosion.[5]. Spinmetal can be found in lots of place through the Cosmodrome and can be used to upgrade gear or a Guardian might give some to their Faction to upgrade their Reputation with a Faction

Locations

Trivia

  • The Cosmodrome is a real-world location in Kazakhstan. Bungie artists stated that they chose the Baikonur cosmodrome as the game's starting point for its history in the evolution of spaceflight.[5]
  • The Divide was originally supposed to be packed with dead civilians trying to make their way past military checkpoints, but was dropped, citing resource constraints, busy environments, and overly grim setting.[5]
  • Based on the Director image and real world maps, the Cosmodrome is located in the northern part of the Caspian Sea in Kazakhstan.

Gallery

List of appearances

References

  1. ^ All-games Beta : Destiny Alpha Gameplay Leaked
  2. ^ Game Informer January 2014, page 52
  3. ^ YouTube - Official Destiny Strike Gameplay: The Devils' Lair
  4. ^ Bungie (2014-7-17), Destiny: Beta PlayStation 4, Activision Blizzard.
  5. ^ a b c Ride Along - Cosmodrome - Bungie Commentary