User:Mirror Zero/Fan Fiction/Gameplay Mechanics: Difference between revisions
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'''Modifiers''' are gameplay mechanics that make PvE activities more challenging by adding a new level of difficulty. Modifiers are typically randomly applied for special missions. Modifiers can be applied to normal Story missions by changing the difficulty and raising the level of the mission. | '''Modifiers''' are gameplay mechanics that make PvE activities more challenging by adding a new level of difficulty. Modifiers are typically randomly applied for special missions. Modifiers can be applied to normal Story missions by changing the difficulty and raising the level of the mission. | ||
===Examples=== | ===Examples=== | ||
====Positive Modifiers==== | |||
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====Neutral Modifiers==== | |||
*[[File:Torment Festers.png|20px]] Torment Festers - There is a chance of a Tormentor in this mission keep on your toes | |||
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====Negative Modifiers==== | |||
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==Concepts== | ==Concepts== |
Revision as of 12:36, November 14, 2024
Gameplay mechanics are the rules, systems, and interactions that guide a player's actions in a game. They are the foundation of a game, determining how it functions and what makes it successful. Below are some fanfiction mechanics based on the ones found in the main space of Destinypedia which are the ones found in game both in Destiny and Destiny 2. As well as any found in NetEase's Destiny: Rising.
Modifiers
Modifiers are gameplay mechanics that make PvE activities more challenging by adding a new level of difficulty. Modifiers are typically randomly applied for special missions. Modifiers can be applied to normal Story missions by changing the difficulty and raising the level of the mission.