Forum:Jumper: Difference between revisions

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|manufacturer= [[Scorn]]
|manufacturer= [[Scorn]]
|line=
|line=
|model= [[Walker]]
|model= [[Scorn Walker]]
|cost=
|cost=
|length=
|length=
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|engine=
|engine=
|hull= Heavily Armored
|hull= Heavily Armored
|armament= {{icon|Arc}} Missile Pod <br> {{icon|Arc}} Nose Repeater
|armament= {{icon|Void}} Scorn Ballista <br> {{icon|Solar}} Nose Flamethrower
|crew= Automated
|crew= Automated
|complement=
|complement=
|consumables=
|consumables=
|othersystems= {{icon|Kinetic}} Leaping Pin <br> Stealth Mode <br> Attack Mode
|othersystems= {{icon|Kinetic}} Leaping Pin <br> Stealth Mode <br> Attack Mode <br> Emergency Dome Shield
|firstuse=  
|firstuse=  
|role= Stealth Predator <br> Surprise Striker <br> Area Defense
|role= Ranged Hunter <br> Surprise Striker
|affiliation= [[Scorn]]
|affiliation= [[Scorn]]
}}
}}
}}
'''Jumper''' are smaller nimbler, robotic [[Vehicle|tank]]s that are a cousin of [[Walker|Fallen Walker]] used by the [[Fallen]]. There is a variant utilized by the [[Scorn]] that is more evasive than the base version.


'''Jumper''' are smaller nimbler, robotic [[Vehicle|tank]]s that are a cousin of [[Walker|Fallen Walker]] used by the [[Fallen]].
==Gameplay==
*The Fallen Variant - Usually deployed during low-altitude drops from Fallen [[Skiff]]s, Jumpers are autonomous Quadrupedal tanks equipped with an varied arsenal that allows it to efficiently be a ambush predator. Mounted under the command pod is an {{icon|Arc}} machine gun that is capable of cutting down swaths of personnel in seconds without pause. On its back is its main weapon: a {{icon|Arc}} missile pod capable of launching a small salvo of Arc missiles. Jumpers can leap a short distance and pin ({{icon|Kinetic}}) targets under its agile body and legs.


==Armament==
*The Scorn Variant - Same as the Fallen Variant but with a modified {{icon|Void}} [[Scorn Crossbow]] as its main weapon that fire shots at range and its a more evasive foe than its original, preferring to avoid battle than participate. When sufficiently damaged, a medium sized dome shield surrounds the Jumper, preventing enemies from inflicting damage at a distance. If engaged in melee, it has the same countermeasure its [[Scorn Walker]] counterpart possesses; a {{icon|Solar}} Nose Flamethrower.
Usually deployed during low-altitude drops from Fallen [[Skiff]]s, Jumpers are autonomous Quadrupedal tanks equipped with an varied arsenal that allows it to efficiently be a ambush predator. Mounted under the command pod is an {{icon|Arc}} machine gun that is capable of cutting down swaths of personnel in seconds without pause. On its back is its main weapon: a {{icon|Arc}} missile pod capable of launching a small salvo of Arc missiles. Jumpers can leap a short distance and pin ({{icon|Kinetic}}) targets under its agile body and legs.


==Strategy==
==Strategy==
All strategies that apply to [[Walker]]s are as effective against Jumpers, with minor alterations to combat the Jumper's more agile attack pattern. Including shooting at whatever its climbing rather than the Jumper itself.
All strategies that apply to [[Walker]]s are as effective against Jumpers, with minor alterations to combat the Jumper's more agile attack pattern. Including shooting at whatever its climbing rather than the Jumper itself.


[[Category:Scorn fan fiction]]
[[Category:Fallen fan fiction]]
[[Category:Fallen fan fiction]]
[[Category:Enemy fan fiction]]
[[Category:Enemy fan fiction]]
[[Category:Ally fan fiction]]