Forum:Jumper
From Destinypedia, the Destiny wiki
Forums: Index → Fan Fiction → Jumper |
Jumper | |
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Production information | |
Manufacturer: |
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Model: |
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Technical specifications | |
Other system(s): |
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Hull: |
Heavily Armored |
Armament: |
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Crew: |
Automated |
Usage | |
Role(s): |
Stealth Predator |
Affiliation: |
All Fallen Houses |
Jumper | |
---|---|
Production information | |
Manufacturer: |
|
Model: |
|
Technical specifications | |
Other system(s): |
|
Hull: |
Heavily Armored |
Armament: |
|
Crew: |
Automated |
Usage | |
Role(s): |
Ranged Hunter |
Affiliation: |
|
Jumper are smaller nimbler, robotic tanks that are a cousin of Fallen Walker used by the Fallen. There is a variant utilized by the Scorn that is more evasive than the base version.
Gameplay[edit]
- The Fallen Variant - Usually deployed during low-altitude drops from Fallen Skiffs, Jumpers are autonomous Quadrupedal tanks equipped with an varied arsenal that allows it to efficiently be a ambush predator. Mounted under the command pod is an machine gun that is capable of cutting down swaths of personnel in seconds without pause. On its back is its main weapon: a missile pod capable of launching a small salvo of Arc missiles. Jumpers can leap a short distance and pin () targets under its agile body and legs.
- The Scorn Variant - Same as the Fallen Variant but with a modified Scorn Crossbow as its main weapon that fire shots at range and its a more evasive foe than its original, preferring to avoid battle than participate. When sufficiently damaged, a medium sized dome shield surrounds the Jumper, preventing enemies from inflicting damage at a distance. If engaged in melee, it has the same countermeasure its Scorn Walker counterpart possesses; a Nose Flamethrower.
Strategy[edit]
All strategies that apply to Walkers are as effective against Jumpers, with minor alterations to combat the Jumper's more agile attack pattern. Including shooting at whatever its climbing rather than the Jumper itself.