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'''Jumper''' are smaller nimbler, robotic [[Vehicle|tank]]s that are a cousin of [[Walker|Fallen Walker]] used by the [[Fallen]]. There is a variant utilized by the [[Scorn]] that is more evasive than the base version. | '''Jumper''' are smaller nimbler, robotic [[Vehicle|tank]]s that are a cousin of [[Walker|Fallen Walker]] used by the [[Fallen]]. There is a variant utilized by the [[Scorn]] that is more evasive than the base version. | ||
== | ==Gameplay== | ||
*The Fallen Variant - Usually deployed during low-altitude drops from Fallen [[Skiff]]s, Jumpers are autonomous Quadrupedal tanks equipped with an varied arsenal that allows it to efficiently be a ambush predator. Mounted under the command pod is an {{icon|Arc}} machine gun that is capable of cutting down swaths of personnel in seconds without pause. On its back is its main weapon: a {{icon|Arc}} missile pod capable of launching a small salvo of Arc missiles. Jumpers can leap a short distance and pin ({{icon|Kinetic}}) targets under its agile body and legs. | |||
Usually deployed during low-altitude drops from Fallen [[Skiff]]s, Jumpers are autonomous Quadrupedal tanks equipped with an varied arsenal that allows it to efficiently be a ambush predator. Mounted under the command pod is an {{icon|Arc}} machine gun that is capable of cutting down swaths of personnel in seconds without pause. On its back is its main weapon: a {{icon|Arc}} missile pod capable of launching a small salvo of Arc missiles. Jumpers can leap a short distance and pin ({{icon|Kinetic}}) targets under its agile body and legs. | |||
*The Scorn Variant - Same as the Fallen Variant but with a modified [[Scorn Crossbow]] as its main weapon that fire shots at range and its a more evasive foe than its original,preferring to avoid battle than participate. When sufficiently damaged, a medium sized dome shield surrounds the Jumper, preventing enemies from inflicting damage at a distance. | |||
Same as the Fallen Variant but with a modified [[Scorn Crossbow]] as its main weapon that fire shots at range and its a more evasive foe than its original,preferring to avoid battle than participate. When sufficiently damaged, a medium sized dome shield surrounds the Jumper, preventing enemies from inflicting damage at a distance. | |||
==Strategy== | ==Strategy== |