Knight Echo: Difference between revisions
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{{ | {{Taken infobox | ||
|name= Knight Echo | |name= Knight Echo | ||
|image= [[File:Knight Echo Info.png|300px]] | |image= [[File:Knight Echo Info.png|300px]] | ||
|species= [[Taken]] | |species= [[Taken]] | ||
|faction= [[ | |faction= [[Taken#Counterfeit Taken|Counterfeit Taken]] | ||
|rank= [[Elite]] | |rank= [[Elite]] | ||
|class= [[Taken Knight]] | |class= [[Taken Knight]] | ||
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|ability= High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Hive Melee <br> Teleportation <br> {{icon|Solar}} Taken Burn <br> Drop Motes | |ability= High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Hive Melee <br> Teleportation <br> {{icon|Solar}} Taken Burn <br> Drop Motes | ||
}} | }} | ||
'''Knight Echoes''' are | '''Knight Echoes''' are [[Elite]] [[Taken Knight]] projections seen in the [[Prophecy]] [[Dungeon]]. | ||
==Gameplay== | ==Gameplay== |
Latest revision as of 07:04, October 26, 2024
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Taken Boomer |
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High Durability |
Knight Echoes are Elite Taken Knight projections seen in the Prophecy Dungeon.
Gameplay[edit]
Knight Echoes are a the central mechanic of the dungeon. These Knights hold three motes each, and the type of mote they drop is determined by wether the player that kills them is standing in the light or in the darkness. Correctly slaying the Knight Echoes while surviving theirs and their fellows' attacks is thus fundamental to completing all the encounters.
Trivia[edit]
- When Beyond Light released, many uniquely titled enemies were renamed to their normal basic enemy names. The Knight Echo was no exception, and was renamed as Ravenous Taken Knights, which carries the same functions as a Knight Echo.
Gallery[edit]
List of appearances[edit]
- Destiny 2: Season of Arrivals (First appearance)