Fusion Rifle: Difference between revisions

From Destinypedia, the Destiny wiki

(Sleeper Simulant is a Linear Fusion Rifle.)
Tag: Mobile edit
 
(48 intermediate revisions by 22 users not shown)
Line 1: Line 1:
{{New content|Destiny 2}}
[[File:Conduit f3 desktop.jpg|thumb|300px|An example of a fusion rifle.]]
 
[[File:Conduit f3 desktop.jpg|right|thumb|300px|An example of a fusion rifle]]
{{Quote|Despite the concerns over faulty radiation shielding, the weapon's incredible power has made it a favorite of daring weapons collectors.|Jonathan Goff, expert on Guardian militaria.}}
{{Quote|Despite the concerns over faulty radiation shielding, the weapon's incredible power has made it a favorite of daring weapons collectors.|Jonathan Goff, expert on Guardian militaria.}}


'''Fusion rifles''' are a class of energy-based weapons featured in ''[[Destiny]]''.<ref name= Bungie Podcast">[http://downloads.bungie.com/podcasts/Bungie_Podcast_092413.mp3 '''Bungie Podcast''' - ''September 2013'']</ref>  
'''Fusion Rifles''' are a class of Secondary [[Weapon]]s featured in the ''[[Destiny]]'' series.<ref name= Bungie Podcast">[http://downloads.bungie.com/podcasts/Bungie_Podcast_092413.mp3 '''Bungie Podcast''' - ''September 2013'']</ref>


==Overview==
==Overview==
Line 11: Line 9:
Fusion rifles are intended for medium range combat, significantly outpacing a standard shotgun, but must be charged up to fire. The charge speed varies per weapon, but in general it makes the weapon significantly slower to fire than a shotgun and the bolts fired have travel time, unlike most other weapons, where the bullets travel instantly on the way to their target. If the user is adept, however, they can bypass this delay by pre-charging the weapon before acquiring line of sight to their target and finding perks that boost the fusion rifle's range, which actually represents the speed at which the bolts travel. While it was not built to handle long range combat, users that can tame its recoil and have a little luck on their side may find themselves picking off targets outside the approved range.<ref>[http://www.bungie.net/en/News/News?aid=11545 '''Bungie''', ''Bungie Weekly Update - 05/16/2014'']</ref> This is because stability represents the bolt spread. The higher the stability, the narrower the spread, thus increasing overall accuracy. In rare instances, they can kill multiple targets in one shot.
Fusion rifles are intended for medium range combat, significantly outpacing a standard shotgun, but must be charged up to fire. The charge speed varies per weapon, but in general it makes the weapon significantly slower to fire than a shotgun and the bolts fired have travel time, unlike most other weapons, where the bullets travel instantly on the way to their target. If the user is adept, however, they can bypass this delay by pre-charging the weapon before acquiring line of sight to their target and finding perks that boost the fusion rifle's range, which actually represents the speed at which the bolts travel. While it was not built to handle long range combat, users that can tame its recoil and have a little luck on their side may find themselves picking off targets outside the approved range.<ref>[http://www.bungie.net/en/News/News?aid=11545 '''Bungie''', ''Bungie Weekly Update - 05/16/2014'']</ref> This is because stability represents the bolt spread. The higher the stability, the narrower the spread, thus increasing overall accuracy. In rare instances, they can kill multiple targets in one shot.


Fusion rifles are split into three different archetypes: fast charge rate with a lower impact, high impact with a lower charge rate, and a medium charge rate with a moderate impact. From a statistically standpoint, the medium charge rate/moderate-impact seems to be the most reliable, but faster charge rate fusion rifles work well in a panic, and those with the highest impact can kill most foes with ease.
Fusion rifles are split into four different archetypes: a fast charge rate with a lower impact, a slightly slower charger time that is more stable, an even slower charge time with boosts to effective range, and the high impact frame, with the slowest charge time, but increased projectile damage. From a statistically standpoint, the medium charge rate/moderate-impact seems to be the most reliable, but faster charge rate fusion rifles work well in a panic, and those with the highest impact can kill most foes with ease.


== Year One ==
== Year One ==
===Common /Rare===
===Common/Rare===
*[[Dammerung FR5]]
*[[Dämmerung FR5]]
*[[Helios FR5]]
*[[Helios FR5]]
*[[Nox Cantor II]]
*[[Nox Cantor II]]
*[[Nox Cantor III]]
*[[Nox Cantor V]]
*[[Nox Fury IV]]
*[[Nox Fury IV]]
*[[Nox Revus II]]
*[[Nox Revus II]]
Line 23: Line 23:
*[[Primed Nox Revus IV]]
*[[Primed Nox Revus IV]]
*[[Prost FR2]]
*[[Prost FR2]]
*[[Prost FR3]]
*[[SK5 Type-Null]]
*[[SK5 Type-Null]]
*[[Solas FR2]]
*[[Solas FR2]]
*[[Solas FR3]]
*[[Solas FR3]]
*[[Tengoku FR1]]
*[[Tengoku FR2]]
*[[Tengoku FR2A]]
*[[Tengoku FR2A]]


Line 34: Line 37:
*[[LIGHT/Beware]]  
*[[LIGHT/Beware]]  
*[[Perun's Fire]] ([[Iron Banner]])
*[[Perun's Fire]] ([[Iron Banner]])
*[[Praetorian Foil]] ([[Vault of Glass]])
*[[Praetorian Foil]] ([[Vault of Glass (raid)|Vault of Glass]])
*[[Purifier VII]]
*[[Purifier VII]]
*[[The Calming]]
*[[The Calming]]
Line 56: Line 59:
==Year Two==
==Year Two==
===Common===
===Common===
===Uncommon===
===Uncommon===
===Rare===
===Rare===
===Legendary===
===Legendary===
*[[Long Far Gone]]
*[[Long Far Gone]]
Line 81: Line 81:
==Year Three==
==Year Three==
===Common===
===Common===
===Uncommon===
===Uncommon===
===Rare===
===Rare===
===Legendary===
===Legendary===
*[[Saladin's Vigil]] ([[Archon's Forge]])
*[[Saladin's Vigil]] ([[Archon's Forge]])
Line 98: Line 95:


===Exotic===
===Exotic===
*[[Vex Mythoclast]] ([[Vault of Glass]])
*[[Vex Mythoclast]] ([[Vault of Glass (raid)|Vault of Glass]])
 
==Destiny 2==


==''Destiny 2''==
===Common===
===Common===
===Uncommon===
===Uncommon===
*[[Nox Calyx II]]
*[[Nox Reve II]]
*[[Equinox Tsu]]


===Rare===
===Rare===
*[[Nox Lumen II]]
*[[Nox Cordis II]]
*[[Parsec TSu]]


===Legendary===
===Legendary===
*[[Main Ingredient]]
*[[Main Ingredient]]
*[[Loaded Question]] - Reward completion from a quest picked up from Commander Zavala. ''(Black Armory)''
*[[Cartesian Coordinate]]
*[[Cartesian Coordinate]]
*[[Conjecture TSC]]
*[[Conjecture TSc]]
*[[Coriolis Force]]  
*[[Critical Sass]]
*[[Critical Sass]]
*[[Exile's Curse]]
*[[Exile's Curse (Adept)]]
*[[Gallant Charge]]
*[[Hollow Words]]
*[[Nox Echo III]]
*[[Nox Echo III]]
*[[Nox Veneris II]]
*[[Nox Veneris II]]
Line 118: Line 125:
*[[Erentil FR4]]
*[[Erentil FR4]]
*[[Elatha FR4]]
*[[Elatha FR4]]
*[[Man O' War]]
*[[Proelium FR3]]
*[[Tarantula]]
*[[Techeun Force]] - Chance reward from [[Last Wish]].
*[[Tempered Dynamo]] - Chance reward from [[Scourge of the Past]].
*[[The Emperor's Envy]] - Chance reward from [[Leviathan, Spire of Stars]].
*[[The Epicurean]] - Chance reward from the [[Menagerie]].
*[[The Wizened Rebuke]] - Chance reward from [[Iron Banner]] engrams.
*[[The Wizened Rebuke]] - Chance reward from [[Iron Banner]] engrams.
*[[Timeline's Vertex]] - Chance reward from Cayde's treasure caches or from [[Future War Cult]] engrams.
*[[Timelines' Vertex]] - Chance reward from Cayde's treasure caches or from [[Future War Cult]] engrams.
*[[Dream Breaker]] ''([[Shadowkeep]])''
*[[Zealot's Reward]] ''([[Shadowkeep]])''
*[[Exile's Curse]]
*[[Exile's Curse (Adept)]]
*[[Hollow Words]]
*[[Coriolis Force]]
*[[Glacioclasm]]
*[[Trinary System]]
*[[Null Composure]]
*[[PLUG ONE.1]]
*[[PLUG ONE.1 (Adept)]]
*[[Iota Draconis]]
*[[Deliverance]]
*[[Likely Suspect]]
*[[Burden of Guilt]]
*[[Riptide (Fusion Rifle)|Riptide]]
*[[Midha's Reckoning]]
*[[Midha's Reckoning (Harrowed)]]


===Exotic===
===Exotic===
*[[Merciless]]
*[[Merciless]]
*[[One Thousand Voices]]
*[[One Thousand Voices]] ''([[Forsaken]])''
*[[Telesto]]
*[[Telesto]]
*[[Sleeper Simulant]] (reclassified as a [[linear fusion rifle]])
*[[Jötunn]] ''([[Season of the Forge]])''
*[[Bastion (weapon)]] ''([[Season of Dawn]])''
*[[Vex Mythoclast]]
*[[Delicate Tomb]]


==Trivia==
==Trivia==
*Names for the fusion rifle during development include the "laser blaster" and "particle cannon."<ref name= Bungie Podcast"/>
*As is the case for other weapons, the icons show certain fusion rifles with scopes attached, even though they aren’t included as possible sight choices (See the Cartersian Coordinate weapon icon). An example of a fusion rifle that has a scope is the [[The Epicurean]].
*Fusion rifles were once stated to only effective at close range<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''', ''Destiny: How Halo Got The Star Wars Treatment'']</ref>
*Names for the fusion rifle during development include "laser blaster" and "particle cannon".<ref name= Bungie Podcast"/>
*The process of charging up an energy based weapon harkens to the [http://marathongame.wikia.com/wiki/Zeus_Class_Fusion_Pistol fusion] and [http://www.halopedia.org/Plasma_pistol plasma] pistols of [[Bungie]]'s ''Marathon'' and ''Halo'' series respectively.
*Fusion rifles were once stated to be only effective at close range<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''', ''Destiny: How Halo Got The Star Wars Treatment'']</ref>.
*The process of charging up an energy based weapon harkens to the [[Cyberacme:Zeus-Class Fusion pistol|Fusion]] and [[Halopedia:Eos'Mak-pattern plasma pistol|Plasma]] pistols of [[Bungie]]'s ''Marathon'' and ''Halo'' series respectively.


==Gallery==
==Gallery==
Line 137: Line 171:
File:Conduit bluesky.jpg|Concept art depicting various fusion rifle designs.
File:Conduit bluesky.jpg|Concept art depicting various fusion rifle designs.
</gallery>
</gallery>
==See also==
* [[Linear Fusion Rifle]]


== List of appearances ==
== List of appearances ==
{{Linkbox|gallery=yes|gallerypage=Images of Fusion Rifles}}
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
*''[[Destiny 2]]''
*''[[Destiny 2]]''
{{Linkbox|gallery=yes|gallerypage=Images of Fusion rifles}}
{{Clear}}


== References ==
== References ==
<references/>
<references/>


{{Specials}}
{{Special weapons|nocat=y}}
{{Specials Y2}}
[[Category:Fusion Rifles| ]]
 
[[Category:Weapon types]]
[[Category:Fusion rifles]]
[[Category:Weapons]]

Latest revision as of 10:12, October 13, 2024

An example of a fusion rifle.

"Despite the concerns over faulty radiation shielding, the weapon's incredible power has made it a favorite of daring weapons collectors."
— Jonathan Goff, expert on Guardian militaria.

Fusion Rifles are a class of Secondary Weapons featured in the Destiny series.[1]

Overview[edit]

Advancements in directed energy disbursement were gained through dissection of hostile alien technology gathered in the field. The first implementation of this new technology resulted in the creation of fusion rifles. One of the first working prototypes was deemed too unstable for mass production due to faulty radiation shielding.[2] Modern fusion rifles use a pulsing emitter in order to keep heat buildup to a minimum. Consequently, fusion rifles actually fire seven distinct beams in very quick succession. Because of this, users have had luck sweeping the weapon across multiple targets, eliminating all of them with a single fire event.

Fusion rifles are intended for medium range combat, significantly outpacing a standard shotgun, but must be charged up to fire. The charge speed varies per weapon, but in general it makes the weapon significantly slower to fire than a shotgun and the bolts fired have travel time, unlike most other weapons, where the bullets travel instantly on the way to their target. If the user is adept, however, they can bypass this delay by pre-charging the weapon before acquiring line of sight to their target and finding perks that boost the fusion rifle's range, which actually represents the speed at which the bolts travel. While it was not built to handle long range combat, users that can tame its recoil and have a little luck on their side may find themselves picking off targets outside the approved range.[3] This is because stability represents the bolt spread. The higher the stability, the narrower the spread, thus increasing overall accuracy. In rare instances, they can kill multiple targets in one shot.

Fusion rifles are split into four different archetypes: a fast charge rate with a lower impact, a slightly slower charger time that is more stable, an even slower charge time with boosts to effective range, and the high impact frame, with the slowest charge time, but increased projectile damage. From a statistically standpoint, the medium charge rate/moderate-impact seems to be the most reliable, but faster charge rate fusion rifles work well in a panic, and those with the highest impact can kill most foes with ease.

Year One[edit]

Common/Rare[edit]

Legendary[edit]

Exotic[edit]

Year Two[edit]

Common[edit]

Uncommon[edit]

Rare[edit]

Legendary[edit]

Exotic[edit]

Year Three[edit]

Common[edit]

Uncommon[edit]

Rare[edit]

Legendary[edit]

Exotic[edit]

Destiny 2[edit]

Common[edit]

Uncommon[edit]

Rare[edit]

Legendary[edit]

Exotic[edit]

Trivia[edit]

  • As is the case for other weapons, the icons show certain fusion rifles with scopes attached, even though they aren’t included as possible sight choices (See the Cartersian Coordinate weapon icon). An example of a fusion rifle that has a scope is the The Epicurean.
  • Names for the fusion rifle during development include "laser blaster" and "particle cannon".[1]
  • Fusion rifles were once stated to be only effective at close range[4].
  • The process of charging up an energy based weapon harkens to the Fusion and Plasma pistols of Bungie's Marathon and Halo series respectively.

Gallery[edit]

See also[edit]

List of appearances[edit]

References[edit]