Winter's Run: Difference between revisions

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{{Level infobox
{{Level infobox
|prev=  
|prev= [[The Nexus]]
|next=  
|next= [[Cerberus Vae III (strike)|Cerberus Vae III]]
|game= ''[[Destiny]]'', [[Story|Base Game]]
|game= ''[[Destiny]]'', [[Story|Base Game]]
|name= Winter's Run
|name= Winter's Run
|image=  
|image=  
[[File:Grimoire Winter's Run.jpg|300px|thumb|right]]
[[File:Grimoire Winter's Run.jpg|300px]]
|player= 1 - 3
|player= 1 - 3
|date=
|date=
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'''Winter's Run''' is a level 14 [[strike]] on [[Venus]]. The [[fireteam]]'s objective is to infiltrate the [[House of Winter]]'s lair and kill [[Aksor, Archon Priest]].
'''Winter's Run''' is a level 14 [[strike]] on [[Venus]]. The [[fireteam]]'s objective is to infiltrate the [[House of Winter]]'s lair and kill [[Aksor, Archon Priest]].


The ''[[April Update]]'' introduced an alternate Level 41 version of this Strike that replaces the usual enemies with [[Taken]] forces. The boss of this version of the strike is [[Nixis, Hunger of Oryx]].
The ''[[April Update]]'' introduced an alternate version of this Strike that replaces the usual enemies with [[Taken]] forces.


==Normal version==
==Objectives==
===Enemies===
*Infiltrate Winter's Lair
====Fallen====
Enter House of Winter's den in the caves.
*Fight Through The Lair
Push through hostiles in the caves to find the Archon Priest.
*Expel Enemy Forces
Obliterate the hostiles barring the way to the Archon Priest.
*Breach The Hatch
Use Ghost to break the lock on the hatch.
*Kill Them All
Survive long enough for Ghost to break the lock on the hatch.
*Track The Archon Priest
Explore the furthest reaches of the Fallen lair to locate the Archon Priest.
*Kill The Fallen (Normal version)
Eliminate the Fallen harboring the Archon Priest.
*Kill The Taken (Taken version)
Eliminate the Taken harboring Nixis, Hunger of Oryx.
*Release The Archon Priest (Normal version)
Call Aksor the Archon Priest out of its confines and prepare for a fight.
*Approach The Darkness Anomaly (Taken version)
Approach the Darkness anomaly and face what awaits you.
*Slay The Archon Priest (Normal version)
Slay the Archon Priest.
*Slay Nixis, Hunger Of Oryx (Taken version)
Defeat Nixis, Hunger of Oryx.
 
==Transcript==
'''[[Ishtar Sink]], [[Venus]]'''
 
*'''[[Cayde-6]]''': Those [[Fallen]] in the Ishtar Sink on Venus… story is they raided the [[Prison of Elders]] in the [[Reef]]. Got an [[Archon Priest]]. The [[Queen of the Reef|Queen]]'s bounty is high so we know it's powerful. We need to hunt this thing down before they fully restore it's soul.
 
''The [[Fireteam]] lands in [[Headlands]].''
 
*'''[[The Ghost|Ghost]]''': It won't take them long to restore the Archon Priest's soul. We'd better head for the caves.
 
''The [[Guardian]]s head for [[Ember Caves]].''
 
*'''Ghost''': [[Vex]]!? What are they doing in here?
 
''The Fireteam attacks Fallen and Vex.''
 
*'''Ghost''': If the Fallen are already fighting off Vex, they'll be ready for us. The Archon Priest will be well-protected.
 
''The Fireteam arrives in the [[Cinders]], Fallen and Vex are fighting. The Guardians clear the threat.''
 
*'''Ghost''': We'll need to get through! I'll check it out
 
''Ghost scans the system.''
 
*'''Ghost''': It's locked down tight. Just give me some time.
 
''Ghost hacks the locked door. The fireteam is ambushed by Fallen and Vex. The Guardians clear the threat.''
 
*'''Ghost''': Ok! It's open!
 
''Ghost taps into fallen comms.''
 
*'''Ghost''': Picking up Fallen comms. They're restoring the Archon Priest! We'd better move. Think they'd if we take their [[Pike]]s?
 
The Guardians battle through Ash Coves, and arrive in [[Winter's Run (location)|Winter's Run]].
 
*'''Ghost''': A cell. From the Prison of Elders. The Archon Priest is still inside.
 
''The fireteam clears the area of Fallen and Vex.''
 
*'''Ghost''': You sure this is a good idea?
 
''The Guardians rlease [[Aksor, Archon Priest]]. The fireteam is ambushed by heavy Fallen reinforcements. The fireteam kills Aksor, Archon Priest.''
 
*'''Ghost''': It was better off in the Prison of Elders. I'll contact the [[Vanguard]]. Let them know the Archon Priest is dead.
 
*'''Cayde-6''': One more Fallen Archon gone to dust. Good. But if the Fallen found the Prison of Elders, I'm sure we'll be hearing about more heists like this. Today, we celebrate.
 
==Enemies==
;[[Fallen]] - [[House of Winter]]
*[[Dreg]]
*[[Dreg]]
*[[Shank]]
*[[Vandal]]
*[[Vandal]]
**[[Stealth Vandal]]
*[[Captain]]
*[[Captain]]
*[[Servitor]]
*[[Servitor]]
;[[Vex]] - [[Hezen Corrective]]
*[[Goblin]]
*[[Hobgoblin]]
*[[Minotaur]]
*[[Harpy]]
*[[Hydra]]
;Boss
*[[Aksor, Archon Priest]]
===Enemies (''The Taken King'')===
;[[Fallen]] - [[House of Winter]]
*[[Dreg]]
*[[Shank]]
*[[Shank]]
*[[Vandal]]
*[[Captain]]
*[[Servitor]]


====Vex====
;[[Vex]] - [[Hezen Corrective]]
*[[Goblin]]
*[[Goblin]]
*[[Hobgoblin]]
*[[Hobgoblin]]
Line 34: Line 123:
*[[Hydra]]
*[[Hydra]]


==Taken version==
;[[Taken]]
 
===Enemies===
====Taken====
*[[Taken Thrall]]
**Consumed Thrall
*[[Taken Vandal]]
**Consumed Vandal
*[[Taken Captain]]
*[[Taken Captain]]
*[[Taken Centurion]]
*[[Taken Goblin]]
*[[Taken Goblin]]
**Consumed Goblin
**Tortured Goblin
*[[Taken Hobgoblin]]
*[[Taken Hobgoblin]]
**Tortured Hobgoblin
*[[Taken Minotaur]]
*[[Taken Minotaur]]
**Tortured Minotaur
*[[Taken Psion]]
*[[Taken Psion]]
**Consumed Psion
*[[Taken Thrall]]
*[[Taken Phalanx]]
*[[Taken Vandal]]
**Devoured Phalanx
*[[Taken Centurion]]
**Tortured Centurion
 
===Walkthrough===
It starts out normally enough. Proceed as normal until you reach the Ash Coves. In the Ash Coves there will be several Taken Blights in your way, with several Taken Minotaurs and Hobgoblins with them; defeat them with your Pikes or ignore and continue your way.
 
====Winter's Run (Taken version)====
'''Boss: Nixis, Hunger of Oryx'''
 
When you arrive the Archon Priest's cell is replaced with a massive Taken Blight that cannot be shot at. Fallen will be fighting with Taken, so it is best to clear them out before engaging the boss himself. Approach it and Nixis, Hunger of Oryx spawns. Like his Fallen counterpart he is a boss version of a Taken Captain with all of its abilities, plus the ability to summon lesser Blights for reinforcements.


Defeating him will be tough as he is more powerful than Aksor. Unlike Askor he tends to hide in the cave portion of the map so it is recommended you have a Nightstalker to tether him where you want and suppress his abilities, particularly the Taken Captain's shadow-blast.
;Boss
 
*[[Nixis, Hunger of Oryx]]
Taken enemies here are more numerous than their Fallen counterparts, and will need perseverance to defeat them effectively; an awareness of where the Blights are will help prevent the debuff Shadow Touched, which suppresses your abilities. If you're not careful your team can be outflanked and overwhelmed. Like Aksor, the key is to take out reinforcements while damaging Nixis as quickly as possible.


==Trivia==
==Trivia==
Winter's Run is the first Strike to have the boss be replaced by a Taken variant, depending on the version of the Strike. The second Strike to do this is [[The Nexus]]


Winter's Run is thus far the only Taken version of a Strike that replaces the final boss with a Taken enemy. It is unusual in that it is not Askor who was Taken but another named character.
{{Strikes|D1}}
 
{{strike}}


[[Category:Strikes]]
[[Category:Strikes]]
[[Category:Places]]
[[Category:Locations]]
[[Category:Venus]]

Latest revision as of 11:16, October 12, 2024

Prev:

The Nexus

Next:

Cerberus Vae III

Winter's Run
Grimoire Winter's Run.jpg

Game:

Destiny, Base Game

Player(s):

1 - 3

Location:

Venus

Destinypedia has a walkthrough guide for this level; see Winter's Run/Walkthrough.

 

"Those Fallen in the Ishtar Sink on Venus...story is they raided the Prison of Elders in the Reef. Got an Archon Priest. The Queen's bounty is high so we know it's powerful. We need to hunt this thing down before they fully restore its soul."
Cayde-6

Winter's Run is a level 14 strike on Venus. The fireteam's objective is to infiltrate the House of Winter's lair and kill Aksor, Archon Priest.

The April Update introduced an alternate version of this Strike that replaces the usual enemies with Taken forces.

Objectives[edit]

  • Infiltrate Winter's Lair

Enter House of Winter's den in the caves.

  • Fight Through The Lair

Push through hostiles in the caves to find the Archon Priest.

  • Expel Enemy Forces

Obliterate the hostiles barring the way to the Archon Priest.

  • Breach The Hatch

Use Ghost to break the lock on the hatch.

  • Kill Them All

Survive long enough for Ghost to break the lock on the hatch.

  • Track The Archon Priest

Explore the furthest reaches of the Fallen lair to locate the Archon Priest.

  • Kill The Fallen (Normal version)

Eliminate the Fallen harboring the Archon Priest.

  • Kill The Taken (Taken version)

Eliminate the Taken harboring Nixis, Hunger of Oryx.

  • Release The Archon Priest (Normal version)

Call Aksor the Archon Priest out of its confines and prepare for a fight.

  • Approach The Darkness Anomaly (Taken version)

Approach the Darkness anomaly and face what awaits you.

  • Slay The Archon Priest (Normal version)

Slay the Archon Priest.

  • Slay Nixis, Hunger Of Oryx (Taken version)

Defeat Nixis, Hunger of Oryx.

Transcript[edit]

Ishtar Sink, Venus

The Fireteam lands in Headlands.

  • Ghost: It won't take them long to restore the Archon Priest's soul. We'd better head for the caves.

The Guardians head for Ember Caves.

  • Ghost: Vex!? What are they doing in here?

The Fireteam attacks Fallen and Vex.

  • Ghost: If the Fallen are already fighting off Vex, they'll be ready for us. The Archon Priest will be well-protected.

The Fireteam arrives in the Cinders, Fallen and Vex are fighting. The Guardians clear the threat.

  • Ghost: We'll need to get through! I'll check it out

Ghost scans the system.

  • Ghost: It's locked down tight. Just give me some time.

Ghost hacks the locked door. The fireteam is ambushed by Fallen and Vex. The Guardians clear the threat.

  • Ghost: Ok! It's open!

Ghost taps into fallen comms.

  • Ghost: Picking up Fallen comms. They're restoring the Archon Priest! We'd better move. Think they'd if we take their Pikes?

The Guardians battle through Ash Coves, and arrive in Winter's Run.

  • Ghost: A cell. From the Prison of Elders. The Archon Priest is still inside.

The fireteam clears the area of Fallen and Vex.

  • Ghost: You sure this is a good idea?

The Guardians rlease Aksor, Archon Priest. The fireteam is ambushed by heavy Fallen reinforcements. The fireteam kills Aksor, Archon Priest.

  • Ghost: It was better off in the Prison of Elders. I'll contact the Vanguard. Let them know the Archon Priest is dead.
  • Cayde-6: One more Fallen Archon gone to dust. Good. But if the Fallen found the Prison of Elders, I'm sure we'll be hearing about more heists like this. Today, we celebrate.

Enemies[edit]

Fallen - House of Winter
Vex - Hezen Corrective
Boss

Enemies (The Taken King)[edit]

Fallen - House of Winter
Vex - Hezen Corrective
Taken
Boss

Trivia[edit]

Winter's Run is the first Strike to have the boss be replaced by a Taken variant, depending on the version of the Strike. The second Strike to do this is The Nexus