Better Devils: Difference between revisions

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|manufacturer=[[Nadir]]
|manufacturer=[[Nadir]]
|style=City
|style=City
|class=[[Rarity|Legendary]]
|class=[[Legendary]]
|type=[[Hand Cannon]]
|type=[[Hand Cannon]]
|frame=Adaptive
|frame=Adaptive
|level=
|impact=84
|accuracy=
|stability=42
|impact=
|handling=40
|stability=
|reload=40
|handling=
|aim=75
|magazine= 12
|inventory=50
|zoom=14
|magazine=10
|airborne=10
|recoil=88
|feed=Clip
|feed=Clip
|ammo=Primary
|ammo=Primary
|mode= Semi-Automatic
|mode= Semi-Automatic
|rate= 140 RPM
|rate= 140 RPM
|damage= {{Icon|Strand}} [[Strand]] <Br> {{icon|Kinetic}} Kinetic
|damage= {{Icon|Strand}} Strand {{C|"S24"}}<Br> {{icon|Kinetic}} Kinetic
|range=
|range=40
|service= [[Guardian]]s
|service= [[Guardian]]s
|affiliation= [[Crucible]]
|affiliation= [[Crucible]]
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*''[[Destiny 2]]'' {{1st}}
*''[[Destiny 2]]'' {{1st}}
**''[[Forsaken]]''
**''[[Forsaken]]''
**''[[The Final Shape]]''
**''[[Episode: Echoes]]''


[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Legendary weapons]]
[[Category:Legendary weapons]]
[[Category:Hand Cannons]]
[[Category:Hand Cannons]]

Latest revision as of 18:30, August 18, 2024

Better Devils
Better Devils Hand Cannon.jpg
Production overview

Manufacturer:

Nadir

Style:

City

Rarity class:

Legendary

Weapon type:

Hand Cannon

Intrinsic frame:

Adaptive

Min-max impact:

84

Min-max stability:

42

Min-max handling:

40

Min-max reload speed:

40

Min-max magazine:

10

Specifications

Feed system:

Clip

Ammunition type:

Primary

Fire mode:

Semi-Automatic

Rate of fire:

140 RPM

Damage:

Strand Strand ("S24")
Kinetic Kinetic

Effective range:

40

Hidden stats

Aim assistance:

75

Inventory size:

50

Zoom:

14

Recoil:

88

Airborne effectiveness:

10

Service history

In service:

Guardians

Affiliation:

Crucible

 

"Angels can't help you here."
— In-game description

Better Devils is a Legendary Hand Cannon that can be dropped when completing a match in the Crucible. It could also be obtained from Lord Shaxx when turning in Crucible Tokens.

Gameplay[edit]

This weapon's Year One roll is seen as a very good weapon both in PvP and PvE thanks to the explosive rounds, which deals massive area damage. It is excellent for clearing out swarms of lower-level units such as Dregs or Goblins. The Year Two variant can roll with most perks, allowing for more specialized PvE and PvP guns.

Year 1 weapon perks[edit]

Intrinsic

  • Adaptive Frame: A well-rounded grip, reliable and sturdy.

Column One:

  • Fastdraw HCS: Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
  • Steadyhand HCS: Stable Hand Cannon sight. Increases stability. Increases handling speed.
  • Sureshot HCS: Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.

Column Two:

  • Extended Mag: This weapon has a greatly increases magazine size,but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
  • Flared Magwell: Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.

Column Three:

  • Explosive payload: Projectiles create an area-of-effect detonation on impact.

Year 2 weapon perks[edit]

Intrinsic

  • Adaptive Frame A well-rounded grip, reliable and sturdy.

Column One:

  • Fastdraw HCS: Agile Hand Cannon sight. Greatly increases handling speed. Slightly increases stability.
  • Steadyhand HCS: Stable Hand Cannon sight. Increases stability. Increases handling speed.
  • Trueshot HCS: Balanced Hand Cannon sight. Slightly increases range. Slightly increases stability. Slightly increases handling speed.
  • Hitmark HCS: Accurate Hand Cannon sight. Slightly increases range.
  • Crossfire HCS: Sharp Hand Cannon sight. Increases range. Slightly decreases stability. Slightly decreases handling speed.
  • Sureshot HCS: Pinpoint Hand Cannon sight. Increases range. Decreases stability. Decreases handling speed.

Column Two:

  • Accurized Rounds: This weapon can fire longer distances. Increases range.
  • Drop Mag: Magazine drops on reload, wasting ammunition but greatly increasing reload speed.
  • Appended Mag: This weapon's magazine is built for higher capacity. Increases magazine size.
  • Tactical Mag: This weapon has multiple tactical improvements. Slightly increases stability. Increases reload speed. Slightly increases magazine size.
  • Extended Mag: This weapon has a greatly increases magazine size, but reloads much slower. Greatly increases magazine size. Greatly decreases reload speed.
  • Steady Rounds: This magazine is optimized for recoil control. Greatly increases stability. Slightly decreases range.
  • Alloy Mag: Faster reload when the magazine is empty.
  • Flared Magwell: Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed.

Column Three:

  • Moving Target: Increased movement speed and target acquisition when moving while aiming down sights.
  • Outlaw: Precision kills greatly decrease reload time.
  • Auto-Loading Holster: The holstered weapon is automatically reloaded after a short period of time.
  • Rangefinder: Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers.
  • Threat Detector: Increased reload, stability, and handling when enemies are in close proximity.
  • Triple Tap: Rapidly landing precision hits will return one round to the magazine.
  • Snapshot: Faster time to aim down sights.

Column Four:

  • Timed Payload: Projectiles attached to enemies explode after a short delay.
  • Kill Clip: Reloading after a kill grants increased damage.
  • Field Prep: Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
  • Hip-Fire Grip: Ergonomic grips that increase accuracy and stability when firing from the hip.
  • Zen Moment: Causing damage with this weapon increases stability.
  • Opening shot: Improved accuracy and range on the opening shot of an attack.
  • Explosive payload: Projectiles create an area-of-effect detonation on impact.

Year 7 weapon perks[edit]

Intrinsic Trait Intrinsic Frame Barrel Bowstring Blade Haft Sight Magazine Arrow Guard Perk 1 Perk 2 Stock Grip Origin Catalyst

Smallbore Flared Magwell Pugilist Deconstruct One Quiet Moment
Polygonal Rifling Alloy Magazine Demolitionist Adrenaline Junkie Nadir Focus
Hammer-Forged Rifling Steady Rounds Air Trigger Swashbuckler
Full Bore Extended Mag Reconstruction One for All
Fluted Barrel Tactical Mag Rapid Hit Opening Shot
Extended Barrel Appended Mag Rangefinder Kill Clip
Corkscrew Rifling Accurized Rounds Moving Target Explosive Payload
Chambered Compensator Perpetual Motion Zen Moment
Arrowhead Brake Slice Hatchling
Perfect Float Frenzy
Slickdraw Gutshot Straight
Enlightened Action Elemental Capacitor

List of appearances[edit]