Splinter Mine: Difference between revisions
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|damage= | |damage= | ||
|range= Immense | |range= Immense | ||
|service | |service= [[House of Judgment]] <br> [[Scorn]] <br> [[Kell's Scourge]] | ||
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==Gameplay== | ==Gameplay== | ||
Splinter Mines serve more as an obstacle than an actual weapon, and are usually employed as part of the wipe mechanic of an encounter. As the mines themselves are immune to damage, players will have to stand inside a circle near the hovering explosive and so their [[Ghost]] can disarm it. Failure to do so usually results in a massive explosion, covering the whole area of the fight, inflicting lethal damage to all participants, and thus the | Splinter Mines serve more as an obstacle than an actual weapon, and are usually employed as part of the wipe mechanic of an encounter. As the mines themselves are immune to damage, players will have to stand inside a circle near the hovering explosive and so their [[Ghost]] can disarm it. Failure to do so usually results in a massive explosion, covering the whole area of the fight, inflicting lethal damage to all participants, and thus causing the failure of the activity. | ||
==Gallery== | ==Gallery== | ||
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**''[[30th Anniversary Pack]]'' | **''[[30th Anniversary Pack]]'' | ||
**''[[Season of Plunder]]'' | **''[[Season of Plunder]]'' | ||
**''[[Into the Light (update)|Into the Light]] | **''[[Into the Light (update)|Into the Light]]'' | ||
{{Fallen}} | {{Fallen}} |
Revision as of 09:27, June 18, 2024
Splinter Mine | |
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Production overview | |
Manufacturer: |
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Weapon type: |
Mine |
Min-max impact: |
Lethal |
Specifications | |
Effective range: |
Immense |
Service history | |
In service: |
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Splinter Mines are hovering mines used by the Fallen. These mines are protected by a shield that makes them immune to damage, requiring Guardians to disarm them. Splinter Mines were first introduced in the Prison of Elders, but would later be encountered in the arsenal of the Scorn, the Kell's Scourge, the Old Crews, and the Witness's forces.
Gameplay
Splinter Mines serve more as an obstacle than an actual weapon, and are usually employed as part of the wipe mechanic of an encounter. As the mines themselves are immune to damage, players will have to stand inside a circle near the hovering explosive and so their Ghost can disarm it. Failure to do so usually results in a massive explosion, covering the whole area of the fight, inflicting lethal damage to all participants, and thus causing the failure of the activity.
Gallery
List of appearances
- Destiny: House of Wolves (First appearance)
- Destiny 2: Season of the Forge
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