Sanguine Alchemy: Difference between revisions

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{{Armor infobox
{{Armor infobox
|image= [[File:Sanguine Alchemy.jpg|360px]]
|image= [[File:Sanguine Alchemy.jpg|360px]]
|Name=Sanguine Alchemy
|name=Sanguine Alchemy
|Type=Robes
|type=Robes
|Rarity=[[Exotic]]
|rarity=[[Exotic]]
|Class=[[Warlock]]
|class=[[Warlock]]
|Minimum Level=
|minimum level=
|Defense Rating=10-700
|defense rating=10-700
|Light=
|light=
|Intellect=
|intellect=
|Discipline=
|discipline=
|Strength=  
|strength=  
|Loot Drop=
|loot drop=
|Sources=Exotic [[Engram]]s
|sources=Exotic [[Engram]]s
|Vendor=[[Xûr, Agent of the Nine]]
|vendor=[[Xûr, Agent of the Nine]]
|Price=
|price=
}}
}}
{{Quote|There is power in blood.|Armor description}}
{{Quote|There is power in blood.|Armor description}}
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==Perks==
==Perks==
*'''Heightened Senses:''' Standing in a Rift grants you and your allies heightened senses, allowing you to retain your radar while aiming down sights. Additionally nearby powerful enemies are visually marked and can be tracked without line of sight.
*'''Blood Magic:''' Weapon kills while standing in any rift pause the rift's countdown, extending its duration. Further kills maintain and extend the length of the pause.  


==Lore==
==Lore==
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Are you strong enough?
Are you strong enough?
==Trivia==
*Prior to Update 2.8.0, Sanguine Alchemy's exotic perk was Heightened Senses, which granted radar while aiming to the user and their allies while standing in a rift, as well as visually marking nearby powerful enemies.


==List of appearances==
==List of appearances==
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<references/>
<references/>


{{Exotic armor D2}}
{{Exotic armor|D2}}


[[Category:Chest armor]]
[[Category:Chest armor]]
[[Category:Exotic armor]]
[[Category:Exotic armor]]

Latest revision as of 16:03, May 25, 2024

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Sanguine Alchemy
Sanguine Alchemy.jpg
Specifications

Name:

Sanguine Alchemy

Type:

Robes

Rarity:

Exotic

Class:

Warlock

Defense rating:

10-700

Availability

Sources:

Exotic Engrams

Vendor:

Xûr, Agent of the Nine

 

"There is power in blood."
— Armor description

Sanguine Alchemy are Exotic Warlock robes.

Perks[edit]

  • Blood Magic: Weapon kills while standing in any rift pause the rift's countdown, extending its duration. Further kills maintain and extend the length of the pause.

Lore[edit]

When you were mortal, your power lay in your blood. When you felt joy, it swelled within you. Your body and mind were clear and light.

When you felt passion, it coursed within you. Senses sharp. Everything crisp.

And when you felt anger, it felt as if the blood would overtake you. Wrest control from thought, from reason.

But that was early on.

You have learned control, in all those things. You could call on it. Your mind is strong.

But now a new power courses through your veins. Through flesh. Through bone. It suffuses all that you are.

So now, the blood calls to YOU.

Are you strong enough?

Trivia[edit]

  • Prior to Update 2.8.0, Sanguine Alchemy's exotic perk was Heightened Senses, which granted radar while aiming to the user and their allies while standing in a rift, as well as visually marking nearby powerful enemies.

List of appearances[edit]

References[edit]